Search found 1213 matches
- 20 Dec 2017, 20:55
- Forum: Balanced Annihilation
- Topic: BA Discord & BA website
- Replies: 11
- Views: 11789
Re: Official BA website
Thank you very much! Great work!
- 07 Dec 2017, 09:08
- Forum: Balanced Annihilation
- Topic: Why are penguins central to New BA?
- Replies: 7
- Views: 2292
Re: Why are penguins central to New BA?
Can we have "BA /chickens/pengiuns/" with eggs?
- 07 Dec 2017, 06:38
- Forum: Balanced Annihilation
- Topic: Why are penguins central to New BA?
- Replies: 7
- Views: 2292
Re: Why are penguins central to New BA?
Oh they are adorable!
Will they have santa hats? :)
Will they have santa hats? :)
- 04 Dec 2017, 12:20
- Forum: Lobby Clients & Server
- Topic: replays site is not working
- Replies: 7
- Views: 2439
Re: replays site is not working
What is a "manual download"?FabriceFABS wrote:EDIT > Seems ok, but this message is coming each time you do a manual download, and is +/- long to disapear.
I raised Apaches timeout to 30s... it should take that long though...
- 04 Dec 2017, 09:27
- Forum: Lobby Clients & Server
- Topic: replays site is not working
- Replies: 7
- Views: 2439
Re: replays site is not working
It just changed its IP address. It's fixed now.
- 03 Dec 2017, 10:16
- Forum: Lobby Clients & Server
- Topic: replays site is not working
- Replies: 7
- Views: 2439
Re: replays site is not working
Thanks for reporting.
It's hitting a timeout waiting for SLDB. I lowered the timeout, but it still seems "slow", because it still must wait at least 2*3 sec.
- 06 Nov 2017, 15:55
- Forum: Linux
- Topic: inactive window minimization issue
- Replies: 9
- Views: 10018
Re: inactive window minimization issue
Oh great!
That was so annoying, but I always thought it's just me an a weird WM :)
*happy*
That was so annoying, but I always thought it's just me an a weird WM :)
*happy*
- 29 Oct 2017, 21:17
- Forum: Balanced Annihilation
- Topic: BA sea balance
- Replies: 27
- Views: 14397
Re: BA sea balance
My personal player experience - maybe it helps some of you to improve BA: I was long afraid to play sea, because the difference between an experience player and an inexperience player at sea is even worse than on land. But after some time I was encouraged by some nice players to just learn and thus ...
- 29 Sep 2017, 09:54
- Forum: SpringLobby Client
- Topic: TLS support
- Replies: 4
- Views: 6111
Re: TLS support
Absolutely correctabma wrote:Very likely you disconnected and reconnected.
First connected with old settings, disconnected to get the login dialog, enabled TLS and connected again.
Just tried it out with TLS already enabled and removed the old logfile, and nothing was sent before StartTLS :)
- 28 Sep 2017, 17:47
- Forum: SpringLobby Client
- Topic: TLS support
- Replies: 4
- Views: 6111
Re: TLS support
I compiled and started 0.256-32-g07b01a4d6 I found this in the logfile: Message /home/dtroeder/git/springlobby/src/tasserver.cpp:1010 sent: #1 STARTTLS Message /home/dtroeder/git/springlobby/src/socket.cpp:233 Starting TLS... Message /home/dtroeder/git/springlobby/src/socket.cpp:282 Certificate fing...
- 28 Sep 2017, 09:14
- Forum: SPADS AutoHost
- Topic: use HTTPS to upload replays
- Replies: 0
- Views: 4424
use HTTPS to upload replays
Autohost owners : Until a SPADS update auto-enables this in the script, to use HTTPS to upload replays, please edit spads.conf and modify the endGameCommandEnv line and append "XMLRPC_URL=https://replays.springrts.com/xmlrpc/": endGameCommandEnv:XMLRPC_USER=%ahName;XMLRPC_PASSWORD=%ahPass...
- 28 Sep 2017, 09:09
- Forum: Ingame Community
- Topic: replay upload account without ingame time will be deleted
- Replies: 12
- Views: 11527
Re: replay upload account without ingame time will be deleted
When was this decided? I do not have the possibility to play with the autohost accounts and having a separate account was recommended at the beginning, since the password is sent in plain text. https://github.com/dansan/spring-replay-site/issues/109 Fixed. https://replays.springrts.com now has HTTP...
- 28 Sep 2017, 08:11
- Forum: Ingame Community
- Topic: replay upload account without ingame time will be deleted
- Replies: 12
- Views: 11527
Re: replay upload account without ingame time will be deleted
Probably also worth pointing out the details here - any user account that has (1) not logged in for >30 days and (2) has no ingame time will get deleted. In addition, accounts that have not logged in for >3 years (even if they have ingame time) will eventually be deleted. Does than mean that if you...
- 27 Sep 2017, 22:26
- Forum: Ingame Community
- Topic: replay upload account without ingame time will be deleted
- Replies: 12
- Views: 11527
Re: replay upload account without ingame time will be deleted
The *berries are running on the replay host itself, the password doesn't leave the system for the replay upload.
Just shutdown the autohost for 5min and connect with springlobby and the autohosts user+pass and spectate or play a match. 5min downtime should be acceptable.
Just shutdown the autohost for 5min and connect with springlobby and the autohosts user+pass and spectate or play a match. 5min downtime should be acceptable.
- 27 Sep 2017, 09:40
- Forum: Game Development
- Topic: Turn based support
- Replies: 6
- Views: 2309
Re: Turn based support
I played a "paper scissors rock" game on the SpringRTS engine once... long ago... maybe someone still has an archive.
The pathfinder could probably be managed with an invisible fence opening an closing (like a gate) on the edges of grid peaces.
The pathfinder could probably be managed with an invisible fence opening an closing (like a gate) on the edges of grid peaces.
- 25 Sep 2017, 09:28
- Forum: Ingame Community
- Topic: replay upload account without ingame time will be deleted
- Replies: 12
- Views: 11527
replay upload account without ingame time will be deleted
ATTENTION autohost owners : If you are using a dedicated account for uploading (not the one used by the autohost itself), make sure that account has at least a minute ingame time. If not it will be deleted at some point by a cleanup script of the lobby server! (https://github.com/spring/uberserver/...
- 25 Sep 2017, 09:26
- Forum: Infrastructure Development
- Topic: spring replay site
- Replies: 179
- Views: 77436
Re: spring replay site
ATTENTION autohost owners : If you are using a dedicated account for uploading (not the one used by the autohost itself), make sure that account has at least a minute ingame time. If not it will be deleted at some point by a cleanup script of the lobby server! (https://github.com/spring/uberserver/...
- 21 Sep 2017, 09:44
- Forum: General Discussion
- Topic: graphics card
- Replies: 14
- Views: 3066
Re: graphics card
I have no idea. There is a OSS OpenGL conformance test: https://piglit.freedesktop.org/ Maybe try it and compare its results... I just wanted to try it out for comparison (notebook with nvidia over integrated -> bumblebee), but my system is currently in a Debian-upgrade-limbo, so I cannot install th...
- 21 Sep 2017, 00:29
- Forum: General Discussion
- Topic: graphics card
- Replies: 14
- Views: 3066
Re: graphics card
AFAIK the springrts engine does not use any vendor specific gfx extensions.
Version 104.0 will use OpenGL 3.0 features.
AFAIK the problem is not with the engine, but with the drivers.
Version 104.0 will use OpenGL 3.0 features.
AFAIK the problem is not with the engine, but with the drivers.
- 18 Sep 2017, 15:04
- Forum: Ingame Community
- Topic: moderation of bad language in autohosts
- Replies: 27
- Views: 12803
Re: moderation of bad language in autohosts
When you see people (or their proxies) whining because they are loosing their turf, you know you did the right thing.