Search found 1189 matches
- 10 Feb 2009, 18:50
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1214656
Re: Random WIP
the turret can pop off and become a separate vtol that uses the main tank gun and flies around.
- 03 Feb 2009, 04:25
- Forum: Game Development
- Topic: EE is back in development, Check page 6
- Replies: 223
- Views: 22286
Re: EE is back in development, Check page 6
The reason all the units were shrunk was to allow things like the T3/T4 ships to be OMGWTF huge and not require a massive map to be used on...
- 30 Jan 2009, 20:16
- Forum: Art & Modelling
- Topic: Albatross: Arm aircraft carrier
- Replies: 9
- Views: 1329
Re: Albatross: Arm aircraft carrier
if its an aircraft carrier its need more... oomph...
not to sound rude (but it will anyway) but that look like a waffle iron with its ridged plates replaced with griddle ones for making pancakes or eggs...
not to sound rude (but it will anyway) but that look like a waffle iron with its ridged plates replaced with griddle ones for making pancakes or eggs...
- 20 Jan 2009, 17:48
- Forum: General Discussion
- Topic: limit player number to 8-10 per game.
- Replies: 159
- Views: 12716
Re: limit player number to 8-10 per game.
+50 to Peets post But let me give you a analogy in regards to what you are trying to do: What your suggesting is the equivalent of a commercial RTS with a campaign, skirmish, and multiplayer going, "Hmm... skirmsh makes players bad at multiplayer, we need to remove it!!!" And while the rea...
- 25 Nov 2008, 17:51
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1214656
Re: Random WIP
it says Shelby the picture just sucks
- 14 Nov 2008, 06:01
- Forum: Game Development
- Topic: Battletech
- Replies: 627
- Views: 103290
Re: Battletech
milagro let one of the Battletech devs (of which Hoi is not) let you know about the model... though it will probably take work to get it into spring regardless of polycount.
- 22 Oct 2008, 07:04
- Forum: General Discussion
- Topic: Don't forget to register maps/mods to downloader system!
- Replies: 19
- Views: 3188
Re: Don't forget to register maps/mods to downloader system!
is there an easy way to keep files from being registered since im beta-ing several mods?
- 14 Oct 2008, 23:24
- Forum: Off Topic Discussion
- Topic: Starcraft 2 split into three games???
- Replies: 93
- Views: 16897
Re: Starcraft 2 split into three games???
damnit people im not nearly as amused by your antics as i was hoping to be...
I DEAMND MORE DRAMA ABOUT THIS!!!
I REQUIRE MORE LULZ!!!!
I DEAMND MORE DRAMA ABOUT THIS!!!
I REQUIRE MORE LULZ!!!!
- 13 Oct 2008, 19:08
- Forum: Off Topic Discussion
- Topic: Starcraft 2 split into three games???
- Replies: 93
- Views: 16897
Starcraft 2 split into three games???
http://pc.ign.com/articles/918/918895p1.html Blizzard is planning to release each races campaign as a separate boxed game. Supposedly this allows them to bring each campaign up to the level of the original in terms of content. First up is the Terrans, to be released sometime next year (but before Di...
- 06 Sep 2008, 03:42
- Forum: Game Development
- Topic: Ressurecting the Showdown!
- Replies: 80
- Views: 10031
Re: Ressurecting the Showdown!
Speaking of behalf of Fang (developer of EE) he's asking that his stuff not be combined in such a manner.
EE's content is to stay separate until such time as he sees fit to release it.
EE's content is to stay separate until such time as he sees fit to release it.
- 22 Aug 2008, 05:34
- Forum: Game Development
- Topic: FSF stance on GPL issues.
- Replies: 239
- Views: 19216
Re: FSF stance on GPL issues.
while it's great that you guys are so thoroughly arguing this bit couldn't the time and effort on reliscensing???
This is just the point of view of a player.
This is just the point of view of a player.
- 12 Aug 2008, 07:44
- Forum: Off Topic Discussion
- Topic: C&C:RA3 or ST2
- Replies: 30
- Views: 3505
Re: C&C:RA3 or ST2
While I'm not supposed to say anything yet, I will say that RA3's multi player is proving more fun than I originally expected. *cough cough* Not that I'm in the beta and so not allowed to say anything etc *cough* <_< (Ok, that should keep EA off my back) But seriously, BEARS! DUDES! IT HAS BEARS! P...
- 07 Aug 2008, 19:20
- Forum: Feature Requests
- Topic: Factory close-yard command...
- Replies: 10
- Views: 805
Re: Factory close-yard command...
its never worked in spring except automatically like in factory scripts..
It be nice if it worked like it should then we could have things like gates...
It be nice if it worked like it should then we could have things like gates...
Re: NOTA 1.47
the assault transport still has a crane it just not modelled...
all surface transports use the crane/arm type loading, if any glitches occur its probably due to the fact that that system isn't exactly picture perfect
all surface transports use the crane/arm type loading, if any glitches occur its probably due to the fact that that system isn't exactly picture perfect
- 26 Jul 2008, 04:58
- Forum: Off Topic Discussion
- Topic: Batman Dark Knight
- Replies: 64
- Views: 5072
Re: Batman Dark Knight
Greatest magic trick ever.
Also if you can see it in Imax you must it makes the movie much better.
And I say give him the Oscar, that was an amazing performance.
Also if you can see it in Imax you must it makes the movie much better.
And I say give him the Oscar, that was an amazing performance.
- 08 Jul 2008, 04:32
- Forum: Off Topic Discussion
- Topic: Sword of the Stars
- Replies: 1
- Views: 659
Sword of the Stars
plus its expansion SOTS: Born of Blood Its a turn-based 4x game set in space. The game forgoes the usual high level of options seen in games like Gal Civ or Space Empires and instead focuses more on combat with limited trade/diplomacy options. Solar systems are abstracted to a single planet from the...
- 04 Jun 2008, 20:01
- Forum: Art & Modelling
- Topic: CORE Diplomat +1
- Replies: 84
- Views: 10434
Re: CORE Diplomat +1
really cabbage your own military has a tracked vehicle (i believe its an ARV of some sort) called the Samson
- 17 May 2008, 18:38
- Forum: Off Topic Discussion
- Topic: Red Alert 3
- Replies: 77
- Views: 7824
Re: Red Alert 3
First official Gameplay Trailer: http://www.gametrailers.com/player/34141.html Honestly it is so busy it is hard to pull much out of it. Did get a couple of things though; - the Bullfrog unit can launch more than just bears... apparently its an APC of sorts that launches its passengers. (you can see...
- 07 May 2008, 19:51
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.42
- Replies: 414
- Views: 62073
Re: Expand and Exterminate version 0.42
I hate to slam this mod but it is a port of the game "Earth 2140AD" with elements (the aliens) from "Earth 2160AD", I just thought that it might be good to point this out. http://xta.wolfgame.org/cp.jpg While making a game based on 2140 would've been win. Or you could... play 21...
- 06 May 2008, 17:42
- Forum: Off Topic Discussion
- Topic: Red Alert 3
- Replies: 77
- Views: 7824
Re: Red Alert 3
The Sickle has a terrific jump ability which allows it to go places other units can├óÔé¼Ôäót. I haven├óÔé¼Ôäót used this ability in multiplayer testing yet, but I├óÔé¼Ôäóm looking forward to seeing it in action. Yes, I can confirm that the Bullfrog has the ability to deploy parachuting bears (aka ├...