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by hoijui
08 Sep 2013, 11:27
Forum: Game Development
Topic: why does ai and player NOT have shared index?
Replies: 23
Views: 4771

Re: why does ai and player NOT have shared index?

it is a design flaw of spring, stemming from way back then.
i wanted to change it, but for some reason(s) never did. most likely, it was my laziness, springs generally bad design, and the fact that lots of stuff (games, lua) would have had to be changed, and new bugs introduced.
by hoijui
08 Sep 2013, 08:51
Forum: Off Topic Discussion
Topic: A utopian but nonetheless interesting discussion
Replies: 55
Views: 10123

Re: A utopian but nonetheless interesting discussion

@gajop & KingRaptor: again: technical solutions alone are no solutions. if it costs a lot to build this stuff, and it does not generate enough profit, or say.. even more profit then the "normal" nuclear power plants, then it will not be built, and thus.. obviously, is not a solution, b...
by hoijui
08 Sep 2013, 08:26
Forum: Help & Bugs
Topic: Need help!!
Replies: 7
Views: 1445

Re: Need help!!

please attach infolog.txt as a file to your post too.
by hoijui
07 Sep 2013, 14:12
Forum: Off Topic Discussion
Topic: A utopian but nonetheless interesting discussion
Replies: 55
Views: 10123

Re: A utopian but nonetheless interesting discussion

i heard from several people now, that breeders woudl be the solution to the waste problem. but thye still are looking for storing the waste as is. this suggests that breeder makes no sense, at least economically (and possibly also technically, as kloot suggests). thus, i can not see how one could th...
by hoijui
31 Aug 2013, 22:43
Forum: Off Topic Discussion
Topic: Movie recommendation
Replies: 866
Views: 142627

Re: Movie recommendation

97% Owned a documentary that explains the monetary system. . yeah, yeah you think now.. again.... i saw many, but this one is different. it explains really well what is wrong, logically makes sense, is just simple pure logic, instead of: "banks are bad and evil and ruled by the people behind t...
by hoijui
29 Aug 2013, 08:26
Forum: Off Topic Discussion
Topic: Planetary Annihilation (Incoming Moon Drops!)
Replies: 470
Views: 179872

Re: Planetary Annihilation (Incoming Moon Drops!)

:D :D
you basically called the spring community a bunch of (unimaginative) porn fanatics! :D

aehm, aehm... i mean.... how could you even think of that...
never! :o
and i concur... TA story was epic!
remember... 4000 years of war!
4000!!!! imagine! 4 * 10^3 years!!!
beat that!
no porn can go there!
by hoijui
29 Aug 2013, 08:10
Forum: Lobby Clients & Server
Topic: SpringLS 0.37 (TASServer renamed)
Replies: 46
Views: 17249

Re: SpringLS 0.37 (TASServer renamed)

ahh perfect! :-) glad to hear that. and rest assured, that i never was angry cause of what you suggested. i am also a very long time java dev, though i did not use the newer stuff a lot in practise yet. i often start from bottom and go up, as in: i fix NPEs and stuff that FindBugs and co. find first...
by hoijui
28 Aug 2013, 17:44
Forum: Game Development
Topic: New game idea, but is it possible ?
Replies: 47
Views: 7376

Re: New game idea, but is it possible ?

as said, ZK has all this stuff you want (a metagame), and they did not change the lobby server. i think they use it for all games, but they have this special campaign thing where they have a map of many planets, and each planet is a map, and there are multiple teams/factions playing to own the unive...
by hoijui
28 Aug 2013, 17:29
Forum: General Discussion
Topic: Changing bot color/player name in singleplayer?
Replies: 7
Views: 1898

Re: Changing bot color/player name in singleplayer?

~/.springlobby/springlobby.conf
make shure you close springlobby, then open the above file, adn set this property:
DisableVersionCheck=1
it is meant for testing purposes only, so you should set it back to 0 some day.. :D
by hoijui
28 Aug 2013, 17:19
Forum: General Discussion
Topic: Changing bot color/player name in singleplayer?
Replies: 7
Views: 1898

Re: Changing bot color/player name in singleplayer?

do you start the game though the spring executable directly? you should use a lobby. even though some lobbies have a singleplayer tab, it is usually better to use the multiplayer one, as it is much better maintained. you just open a normal battle, and set a password, so no others will enter. then yo...
by hoijui
28 Aug 2013, 17:16
Forum: Lobby Clients & Server
Topic: SpringLS 0.37 (TASServer renamed)
Replies: 46
Views: 17249

Re: SpringLS 0.37 (TASServer renamed)

i agree that it is likely that you don't need to thinker with the lobby server. ZK also has a meta game like you want it, and it uses the a lobby server without modification (actually the same server instance like other games). where did you get the sources from/which version are you using? it is lo...
by hoijui
27 Aug 2013, 14:07
Forum: Engine
Topic: *nix development
Replies: 8
Views: 3006

Re: *nix development

QTCreator works well too. you just tell it to open the CMakeLists.txt file in the open/import project dialog, and it works well. i could imagine that other IDEs (not in the above list) might work the same way, probably by creating the "Unix Makefiles" generator.
by hoijui
26 Aug 2013, 11:45
Forum: Game Development
Topic: Mechcommander Legacy DevBlog Videos
Replies: 22
Views: 4939

Re: Mechcommander Legacy Video #1: Heat System and Jump jets

ehhh really cool and good idea, thanks! :-)

i was barely able to hear the voice, even though i had everything on maximum volume, and it sometimes changed average volume during the video. otherwise.. very well, all of it! :-)
by hoijui
26 Aug 2013, 08:56
Forum: Linux
Topic: Re: Linux build of Spring error using make and install cmds
Replies: 13
Views: 3950

Re: Linux build of Spring error using make and install cmds

the problem you have there is not with spring, but with your software management/repositories. so what you should do is what i said already: fiddle with your sources list and refresh and so on.

http://springrts.com/wiki/Ubuntu_instal ... _and_newer
by hoijui
26 Aug 2013, 08:52
Forum: Engine
Topic: *nix development
Replies: 8
Views: 3006

Re: *nix development

i agree with gajop. i tried eclipse, netbeans, code:blocks, kdevelop and qtcreator as full blown IDEs for C++ under linux. i liked qtcreator the most, but i only used it for small, CMake based uni projects, cause for spring, everything failed at some point, and i went back to vim and gedit, which i ...
by hoijui
26 Aug 2013, 08:45
Forum: Linux
Topic: Re: Linux build of Spring error using make and install cmds
Replies: 13
Views: 3950

Re: Linux build of Spring error using make and install cmds

what i meant to say was, that you are doing something wrong, as it works for so many other ubuntu users. it should not be too hard to find out what it is. maybe it is what jk said (though i don't think so), or you just have to remove all spring related repos from your sources list, and re-add them, ...
by hoijui
26 Aug 2013, 08:33
Forum: Linux
Topic: Re: Linux build of Spring error using make and install cmds
Replies: 13
Views: 3950

Re: Linux build of Spring error using make and install cmds

many users have 94 on ubuntu through the repo. you should also be able to get it. i managed too (long ago already). it should be easier for you, and it will lessen the pain you will have if a new version comes out. try that again instead of compiling yourself.
by hoijui
23 Aug 2013, 11:16
Forum: Lobby Clients & Server
Topic: SpringLS 0.37 (TASServer renamed)
Replies: 46
Views: 17249

Re: SpringLS 0.37 (TASServer renamed)

the official/main lobby server (which i think, is lobby.springrts.com:8200 == 94.23.170.70:8200) is running aegis phyton lobby server, since many years already. koshi let me run a test version of SpringLS on his server, under springlobby.info:8200. it should still be running. history lesson (from my...
by hoijui
23 Aug 2013, 08:39
Forum: Art & Modelling
Topic: Random WIP 2013+
Replies: 406
Views: 148034

Re: Random WIP 2013+

i think there might be some misunderstanding here, due to people not talking about the same things, in part. i personally would like zealot to go on with what he planned. if someone does really bad advertisement, then devs might not like it. but the way it sounds, zealot has quite some experience. f...
by hoijui
23 Aug 2013, 08:22
Forum: Linux
Topic: Low performance on Spring when adding bots: (BA v7.81)
Replies: 8
Views: 2634

Re: Low performance on Spring when adding bots: (BA v7.81)

Code: Select all

~/.spring/infolog.txt
(attach as file, do not copy&paste)

... i see :-)
a parent that uses linux, and thus probably also teaches it to the kid(s), is also a good thing to have! :-)

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