Search

Search found 763 matches

by jamerlan
28 Sep 2015, 07:52
Forum: Balanced Annihilation
Topic: BA 9.10 released!
Replies: 5
Views: 2340

Re: BA 9.10 released!

good idea about chess board otyugh! I will research this
by jamerlan
25 Sep 2015, 20:04
Forum: Balanced Annihilation
Topic: BA 9.10 released!
Replies: 5
Views: 2340

BA 9.10 released!

Changelog for 9.09 -> 9.10 Balance changes: EMP spider regenerates HP Commander's capture speed increased 2x (900 -> 1800) Decoy commander can capture (900) Fidos are turned ON by default Other: Pause screen text is more visible Widget selector: when clicked outside widgetlist/links: hiding screen ...
by jamerlan
18 Sep 2015, 18:58
Forum: Balanced Annihilation
Topic: BA 9.09 released!
Replies: 3
Views: 1597

BA 9.09 released!

Changelog for 9.08 -> 9.09 Balance changes: Increased range of arm emp spider (220 -> 280) T2 spiders (Termite, Recluse, Spider) are more EMP resistant Removed rockets wobbling for ARM "All-Terrain Rocket Spider"(Recluse) and added 1 more rocket (3 -> 4) Other: Added new widget "vign...
by jamerlan
11 Sep 2015, 20:22
Forum: Balanced Annihilation
Topic: BA 9.08 released!
Replies: 0
Views: 1451

BA 9.08 released!

Changelog for 9.07 -> 9.08 Balance changes: Fixed Gimp (t2 amph kbot) sonar visibility Other: ecostats widget: restyled, fixed errors some fixes for start boxes, redui etc ~ Floris, Bluestone, Decay Download Here http://springfiles.com/spring/games/balanced-annihilation-60
by jamerlan
09 Sep 2015, 15:26
Forum: Balanced Annihilation
Topic: Crash after some time with various BA and Spring versions
Replies: 6
Views: 1907

Re: Crash after some time with various BA and Spring versions

thank you for the information!

Looks like it is related to AAI bot itself. Reported it here (for spring engine developers): https://springrts.com/mantis/view.php?id=4948
by jamerlan
09 Sep 2015, 15:14
Forum: Balanced Annihilation
Topic: Crash after some time with various BA and Spring versions
Replies: 6
Views: 1907

Re: Crash after some time with various BA and Spring versions

Hi! Thank you for the feedback.

After crash on windows, could you please provide (share) your infolog.txt file? paste it to http://pastebin.com/ for example and give us a link.

Spring writes this "infolog.txt" and after crash this file contains a crash related info.
by jamerlan
25 Aug 2015, 17:23
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 116148

Re: MacOS SpringRTS OSX 10.10 Build

Works! Thank you so much! for fixes and builds!
by jamerlan
25 Aug 2015, 11:09
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 116148

Re: MacOS SpringRTS OSX 10.10 Build

thanks darklord42!
Just tested - still crashing :-) reported here: https://github.com/springlobby/springlobby/issues/553
by jamerlan
24 Aug 2015, 10:12
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 116148

Re: MacOS SpringRTS OSX 10.10 Build

we need to check this issue in the latest build. So we can report it to the lobby devs and probably they will be able to fix it before the release
by jamerlan
22 Aug 2015, 16:10
Forum: Balanced Annihilation
Topic: BA 9.05 released!
Replies: 12
Views: 3002

Re: BA 9.05 released!

issue with U hotkey was fixed in the next BA release. Thanks for reporting
by jamerlan
22 Aug 2015, 14:44
Forum: Mac OS X
Topic: MacOS SpringRTS OSX Build
Replies: 142
Views: 116148

Re: MacOS SpringRTS OSX 10.10 Build

darklord42, for some reason springlobby 0.225 is crashing when you join battleroom (confirmed for 2 people)
could you please make build with latest dev version? I would like to test it
by jamerlan
18 Aug 2015, 09:58
Forum: Balanced Annihilation Reloaded
Topic: Re: BAR repo moving + content license (split "Seriously... Put it on github")
Replies: 13
Views: 12158

Re: BAR repo moving + content license

Forboding Angel wrote:You do know that each user can have a private github repo, right?
then nobody will have even read access to it except ba devs. Also, private repos cost money
by jamerlan
18 Aug 2015, 08:43
Forum: Balanced Annihilation Reloaded
Topic: Re: BAR repo moving + content license (split "Seriously... Put it on github")
Replies: 13
Views: 12158

Re: BAR repo moving + content license

Forboding Angel wrote:Seriously... Put it on github. I don't understand why you would want to roll your own trac.
is this project opensource? I guess not really. So posting it on public github repo is not a good idea
by jamerlan
18 Aug 2015, 00:45
Forum: Lua Scripts
Topic: gadget: how to handle loading of enemy units
Replies: 2
Views: 2232

Re: gadget: how to handle loading of enemy units

I checked and I see this: CMDTYPE.ICON_UNIT_OR_AREA expect 1 parameter in return (unitid) or 4 parameters in return (mappos+radius) it only confirms my observations. But my question was: in case of area - how to filter some units from loading? just when command was issued. I know at least 3 widget w...
by jamerlan
17 Aug 2015, 22:29
Forum: Lua Scripts
Topic: gadget: how to handle loading of enemy units
Replies: 2
Views: 2232

gadget: how to handle loading of enemy units

Hi! I want to prevent loading of enemy units with level 2 transports and allow loading with t1 transports. I have a gadget for that: http://pastebin.com/FXS9LjD0 when I give a single loading command I can intercept it in "gadget:AllowCommand" function and I have unit_id in cmdParams[1] - e...
by jamerlan
16 Aug 2015, 19:47
Forum: Lua Scripts
Topic: Update "Unit Stats" by Niobium from 2009?
Replies: 5
Views: 1412

Re: Update "Unit Stats" by Niobium from 2009?

everyone have hes own version :-)
I fixed "my" version:
http://pastebin.com/VX9b3XU8

---- v1.4 changes
--[teh]decay - dont trigger widget in "chat" mode
by jamerlan
16 Aug 2015, 19:47
Forum: Lua Scripts
Topic: Unit stats widget
Replies: 5
Views: 1513

Re: Unit stats widget

everyone have hes own version :-)
I fixed "my" version:
http://pastebin.com/VX9b3XU8

---- v1.4 changes
--[teh]decay - dont trigger widget in "chat" mode
by jamerlan
14 Aug 2015, 23:38
Forum: Balanced Annihilation
Topic: BA 9.05 released!
Replies: 12
Views: 3002

Re: BA 9.05 released!

Thanks for the feedback. I am trying to make a small steps. I cant just redesign the whole balance.

I hope that lower income from teching will give some time for front players (even playing with arty)
by jamerlan
08 Aug 2015, 15:21
Forum: Balanced Annihilation
Topic: BA Chicken Defense V3.18 (BA9.38)
Replies: 8
Views: 4914

BA Chicken Defense V3.18 (BA9.38)

http://springrts.com/phpbb/download/file.php?mode=view&id=3850&sid=d14e1e7cff088da5d9c21c19b65f0f86 You can download it here: http://springfiles.com/spring/games/ba-chicken-defense-19 You must also have BA 9.38 for this mutator to work! 3.17 -> 3.18 24/07/2016 - Updated to BA 9.38. Game req...

Go to advanced search