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by Slamoid
21 Feb 2007, 03:10
Forum: Map Creation
Topic: New Map Tool Idea/Request
Replies: 9
Views: 1294

New Map Tool Idea/Request

Scince the current (SM2) map format allows for tiling, and SM3 isn't done yet, I would really love to request a new compiler made specifically for tiled textures. The current problem with making maps is that the larger maps are nearly impossible without either paying for L3dt (Only up to 32x32 still...
by Slamoid
20 Feb 2007, 19:54
Forum: Map Creation
Topic: TAS MapMaker: A MapConv-Frontend v0.73 - features support
Replies: 27
Views: 5189

ralphie wrote:You can't put a - into the min height field.
^^^^^^^^^^^^^^^^^^^^^^^^^^^

Fix ASAP PLZ!!!

Good ap!

Image
by Slamoid
18 Feb 2007, 10:02
Forum: Off Topic Discussion
Topic: Quick! Register for your 10 acres of property on the moon!
Replies: 24
Views: 1747

Akbar says:
Image
by Slamoid
18 Feb 2007, 09:29
Forum: Map Creation
Topic: MapConv - Out of Memory
Replies: 5
Views: 580

Yeah this right here? It's why we NEED sm3 working... :roll:
by Slamoid
13 Feb 2007, 17:34
Forum: Map Creation
Topic: Is SM3 even working?
Replies: 1
Views: 383

Is SM3 even working?

Ok, so I got my Heightmap defined, I got my GameAreaH + W set right, got a typemap and a metalmap, no feature map, and I go to load it, gets to creating sky, and crashticle to desktop. Is SM3 even usable at all right now, or no?

[EDIT] My bad, it's crashing @ Generating Trees [/edit]
by Slamoid
12 Feb 2007, 19:45
Forum: General Discussion
Topic: Dynamic Music Idea: Make Spring worth listening to
Replies: 31
Views: 3176

Dynamic Music Idea: Make Spring worth listening to

Here's an idea for dynamic music *mixing*. Defaults should be changed via mod's .tdf tags. 5 tracks [Track1] Volume to 100% when no enemies within 200ft of camera [Track5] Mix up when altitude of camera is within 100 ft of sea level [Track2] Mix up when enemies are within 200 ft of camera [Track3] M...
by Slamoid
10 Feb 2007, 16:52
Forum: General Discussion
Topic: You guys deserve more praise.
Replies: 56
Views: 4742

Image

[/spam]
by Slamoid
10 Feb 2007, 03:54
Forum: General Discussion
Topic: You know then you have been playing spring too much then...
Replies: 34
Views: 2735

*cough*

My Wife played me a game of Spring.

She almost beat me. /blush
by Slamoid
09 Feb 2007, 22:30
Forum: General Discussion
Topic: You guys deserve more praise.
Replies: 56
Views: 4742

*claps
by Slamoid
09 Feb 2007, 19:33
Forum: AI
Topic: AAI 0.76 released
Replies: 181
Views: 40692

Submarine, are you going to allow AAI to autogenerate it's own config files from in-game data at some point in the future?

Thanks :-)
by Slamoid
07 Feb 2007, 18:22
Forum: AI
Topic: QAI! V2.45! New (03/09/2007)
Replies: 97
Views: 18339

I rarely find somthing amazing enough to login to post about, but QAI + SSP = TA2. Seriously, I just played my first game of NanoBlobs, and hot damn, great job. Any AI that doesn't require a config file is A+ in my book, let alone one that can play nanoblobs. (Even if it is just target practice) :wi...
by Slamoid
03 Feb 2007, 22:53
Forum: Game Development
Topic: Covert-Ops Mod (lots of pics inside, just as a warning.)
Replies: 89
Views: 8620

Leave the unit size as is or else I will kill 1 kitten every minute till it's changed. Really, just add unit icons or increase view/LOD distance. This game NEEDS mods with tiny units. This rules! And while I agree the buildspeed is rediculously slow, I think quad would be a lil too fast. A slow game...
by Slamoid
03 Feb 2007, 04:52
Forum: Game Development
Topic: Covert-Ops Mod (lots of pics inside, just as a warning.)
Replies: 89
Views: 8620

TRON.

BEST. MOVIE. EVAR.
Made by disney, actually... :shock:

But srysly, this mod r0x0r$ the proverbial b0x0r$. Musht. Hafe. Moar.
by Slamoid
28 Jan 2007, 02:01
Forum: Game Releases
Topic: EE version 0.173 Final (no more stuffs)
Replies: 721
Views: 73655

EPIC VERSION PLZ!!!!! (maybe range*0.75 this time?)

PLZ?
by Slamoid
24 Jan 2007, 17:10
Forum: Map Creation
Topic: >>...::::Map Release: InterContinental32x32::::.......
Replies: 68
Views: 8054

remember populous, then remember how cool you be if spring could be played in populous style maps (planet shaped). Pure. Frucking. WIN. I still have Populous, best friking game this side of TA. Spheroid maps in spring would be physically impossible, for only alienware computers can handle that much...
by Slamoid
22 Jan 2007, 16:56
Forum: General Discussion
Topic: Seaplanes: FINALLY!!!!
Replies: 15
Views: 1672

Yeah, that was one of my favorate tactics in OTA. Set a bunch of torpedo and fighter seaplanes in a cross-continent canal and wait for the transport ships.... Boom, no more navy. Also, construction seaplanes are GREAT contingency plans. Hide them underwater in a far corner of the map for that rare s...
by Slamoid
22 Jan 2007, 14:39
Forum: General Discussion
Topic: Seaplanes: FINALLY!!!!
Replies: 15
Views: 1672

Seaplanes: FINALLY!!!!

I just wanted to say a farkin huge THANK YOU to everyone who was involved in getting the Seaplanes working. I've been waiting ever scince I saw the OTA-Pimped mod, so thanks a bunch! :-)
by Slamoid
09 Jan 2007, 21:16
Forum: Off Topic Discussion
Topic: Usage of Space travel
Replies: 95
Views: 8143

Usage of Space travel

Space travel seems to be more and more mainstream, but my question is this: What possible good could come from traveling off-planet? What could we possible find, see, capture, or colonize that would pay off a multi-thousand manhour, multi-billion dollar investment of this calibur?
by Slamoid
07 Aug 2006, 04:24
Forum: Map Releases
Topic: ***Official Tournament Map*** Lowland Crossing *Ver4 ZOMG*
Replies: 36
Views: 3855

Forboding Angel wrote:HELL YEAH! That looks absofuckinlutely AWESOME!
+1!

That map is DY-NO-MYTE! We need MORE like that!! :shock:
by Slamoid
07 Aug 2006, 04:23
Forum: General Discussion
Topic: New map format.
Replies: 90
Views: 7347

1. Rip Altored Divide heightmap, metalmap and featuremap using AF's exporter. 2. Set up some decent blends using your purtiest textures. 3. sd7 that sheot, release at a whooping 3 or maybe 4mb filesize compared to the old 25mb map. 4. Watch as people start hosting the new version cuz it 1) is cool....

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