Search found 69 matches
- 08 Aug 2010, 17:43
- Forum: News
- Topic: Release candidate: Spring 0.82.1
- Replies: 13
- Views: 9782
Re: Release candidate: Spring 0.82.1
Mega Annihilation 14x do not work.
- 11 Feb 2010, 12:38
- Forum: News
- Topic: Spring 0.81.1.3 released
- Replies: 37
- Views: 19354
Re: Spring 0.81.1.3 released
Why do i run out of memory ?
- 11 Feb 2010, 12:34
- Forum: Help & Bugs
- Topic: Random bad std::alloc
- Replies: 2
- Views: 647
Re: Random bad std::alloc
I still get this error in the new 0.81.3
- 31 Jan 2010, 02:29
- Forum: Game Development Tutorials & Resources
- Topic: Important announcement: modinfo.tdf support to be dropped
- Replies: 49
- Views: 20024
Re: Important announcement: modinfo.tdf support to be dropped
Thanks
HOW do i play in LAN ? using spring lobby ?
HOW do i play in LAN ? using spring lobby ?
- 25 Jan 2010, 21:40
- Forum: News
- Topic: Release candidate: Spring 0.81.0
- Replies: 55
- Views: 21577
- 21 Jan 2010, 15:48
- Forum: News
- Topic: Release candidate: Spring 0.81.0
- Replies: 55
- Views: 21577
Re: Release candidate: Spring 0.81.0
Mega annihilation 2.0 is now broken
- 19 Nov 2009, 21:41
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 133790
Re: Skirmish AI: E323AI v3.14.2 - High Templar
I understand but cant they atleast send out scouts first and have shorter LOS hacks
- 19 Nov 2009, 16:49
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 133790
Re: Skirmish AI: E323AI v3.14.2 - High Templar
This is probable already know but E323AI cheats alot when finding targets to attack,
like walking in the right direction without scouting
like walking in the right direction without scouting
- 29 Oct 2009, 04:42
- Forum: News
- Topic: Spring 0.80.5.1 bugfix release
- Replies: 63
- Views: 18029
Re: Spring 0.80.5.1 bugfix release
xx5.3 for windows ?
- 24 Oct 2009, 05:56
- Forum: News
- Topic: Spring 0.80.5.1 bugfix release
- Replies: 63
- Views: 18029
Re: Spring 0.80.5.1 bugfix release
MT does not work with the widgets yet
- 24 Oct 2009, 00:17
- Forum: News
- Topic: Spring 0.80.5.1 bugfix release
- Replies: 63
- Views: 18029
Re: Spring 0.80.5.1 bugfix release
Great but
Still get sync errors with rai.
http://pastebin.ca/1640854
Still get sync errors with rai.
Code: Select all
No sync response from xxx for frame xxx
http://pastebin.ca/1640854
- 22 Oct 2009, 23:10
- Forum: News
- Topic: New spring release: it a 0.80.5
- Replies: 49
- Views: 19272
Re: New spring release: it a 0.80.5
Game crashes when playing two players vs computers in lan after some time.
- 29 Aug 2009, 23:49
- Forum: General Discussion
- Topic: What is best ?
- Replies: 19
- Views: 1412
Re: What is best ?
Yeah now im sure, thank youSuper Mario wrote:Can you tell that smoth is trolling?
- 29 Aug 2009, 23:20
- Forum: General Discussion
- Topic: What is best ?
- Replies: 19
- Views: 1412
Re: What is best ?
Whats your problem ?
- 29 Aug 2009, 22:26
- Forum: General Discussion
- Topic: What is best ?
- Replies: 19
- Views: 1412
Re: What is best ?
lol what ?
be serious please
be serious please
- 29 Aug 2009, 22:09
- Forum: General Discussion
- Topic: What is best ?
- Replies: 19
- Views: 1412
What is best ?
Go back to 0.79 for lan games when using RAI or can i make 0.80 work
without getting sync errors ?
without getting sync errors ?
- 24 Aug 2009, 15:18
- Forum: AI
- Topic: AAI v0.90 in SVN / latest Spring release
- Replies: 64
- Views: 20068
Re: AAI v0.90 in SVN / latest Spring release
Does nothing in BA 7.0 but works in 6.95 ?
- 24 Aug 2009, 15:17
- Forum: AI
- Topic: Skirmish AI: E323AI 3.22.4
- Replies: 749
- Views: 133790
Re: A new artificial intelligent opponent - E323AI
How do i install this AI ?
- 24 Aug 2009, 15:16
- Forum: AI
- Topic: RAI v0.601
- Replies: 260
- Views: 67852
Re: RAI v0.601
Why does it give frame sync errors when playing two persons in networks ?
this did not happen in 0.79 i remember...
this did not happen in 0.79 i remember...
- 21 Aug 2009, 03:57
- Forum: Help & Bugs
- Topic: I have no idea where to post this but
- Replies: 3
- Views: 454
Re: I have no idea where to post this but
It seems that it was not the KAIK ai but the game itself that crashes when u win