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by SpliFF
07 Sep 2008, 13:59
Forum: Lua Scripts
Topic: Bad team Id / your team id
Replies: 1
Views: 527

Re: Bad team Id / your team id

never mind, KDR_11k says

Spring.GetLocalTeamID()

because it's a widget.

but unitTeam is defined anyway because it's in a call-in.
by SpliFF
07 Sep 2008, 13:54
Forum: Lua Scripts
Topic: Bad team Id / your team id
Replies: 1
Views: 527

Bad team Id / your team id

why does this give the error "bad team id"?

local unitsOfSameType = Spring.GetTeamUnitsByDefs(Spring.MY_UNITS, unitDefID)

the wiki says Spring.MY_UNITS means your team

how do i get my team id?
by SpliFF
30 Jul 2008, 11:23
Forum: Help & Bugs
Topic: [FIXED] 0.76_p1-r2 compile error on Gentoo (ambiguous asin)
Replies: 3
Views: 747

Re: 0.76_p1-r2 compile error on Gentoo (ambiguous asin)

I've just discovered this is fixed in SVN.

Code: Select all

int iy = (int) (streflop::asin(vec.y) * (SHORTINT_MAXVALUE / PI));
by SpliFF
30 Jul 2008, 10:22
Forum: Help & Bugs
Topic: [FIXED] 0.76_p1-r2 compile error on Gentoo (ambiguous asin)
Replies: 3
Views: 747

Re: 0.76_p1-r2 compile error on Gentoo (ambiguous asin)

I believe GCC 4.2/4.3 is enforcing the rules of C99 or it's a namespace thing (rather than a bug in the compiler). It is even more complicated because asin is also being overloaded by the streflop library. I thought it would be simple enough to fix. I changed rts/System/myMath:89 int iy = (int) (asi...
by SpliFF
28 Jul 2008, 19:15
Forum: AI
Topic: Global AI Interface
Replies: 213
Views: 50257

Re: Global AI Interface

Thanks. I wish to finish my SupCom projects before getting too deep into the Spring internals. Once I have time though I am happy to get involved in engine development. For now though I simply propose the list of functions above as requested in the topic title and hope others can make headway in the...
by SpliFF
28 Jul 2008, 18:53
Forum: AI
Topic: Global AI Interface
Replies: 213
Views: 50257

Re: Global AI Interface

I know I'm coming to this discussion late, and that it's already been taken over by a 5 page rant on the merits of disclosure but since I intend to begin work on a Spring AI later this year I would like to see a useable API in place so I can work mostly in Lua. I am currently working on an AI framew...
by SpliFF
28 Jul 2008, 07:04
Forum: Help & Bugs
Topic: [FIXED] 0.76_p1-r2 compile error on Gentoo (ambiguous asin)
Replies: 3
Views: 747

[FIXED] 0.76_p1-r2 compile error on Gentoo (ambiguous asin)

g++ -o build/rts/Lua/LuaSyncedCtrl.o -c -fsingle-precision-constant -frounding-math -fsignaling-nans -mieee-fp -O2 -pipe -fno-strict-aliasing -fvisibility=hidden -mfpmath=387 -pthread -fsingle-precision-constant -frounding-math -fsignaling-nans -mieee-fp -O2 -pipe -fno-strict-aliasing -fvisibility=...

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