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by Beherith
19 Dec 2008, 00:26
Forum: General Discussion
Topic: clan-sy.com Estimated Worth $14169.3 USD
Replies: 11
Views: 1264

Re: clan-sy.com Estimated Worth $14169.3 USD

How do they calculate projected ad revenue? Is it assumed that the site will go full on with massive ads and adwords everywhere with flash banners plastered everywhere? Or just for a single banner on top?
by Beherith
19 Dec 2008, 00:22
Forum: Engine
Topic: Patch for GroundDecals.fp
Replies: 15
Views: 1106

Re: Patch for GroundDecals.fp

That looks real sweet. Is it auto placed by your world builder? Does it need to have ground decals enabled to be visible?

I recall doing the buildings ground decals baked on to the textures... That was a massive pain.
by Beherith
19 Dec 2008, 00:18
Forum: Map Creation
Topic: map creation question
Replies: 50
Views: 7619

Re: map creation question

Hmm, thanks, ill give that a shot, cause my only gripe with mothers is the scanlines. Besides that its ye olde faithful.
by Beherith
19 Dec 2008, 00:17
Forum: Help & Bugs
Topic: No Start Boxes?
Replies: 8
Views: 729

Re: No Start Boxes?

Exact same bug here, no red or green start boxes, no lua cones with the names of the players, just a point thats Start_X when I place. No drivers or other system stuff have been changed.
by Beherith
18 Dec 2008, 23:34
Forum: Map Creation
Topic: map creation question
Replies: 50
Views: 7619

Re: map creation question

The grey lines? They are still there for me with users, thats why I said I saw no benefit from it.
by Beherith
18 Dec 2008, 20:33
Forum: Ingame Community
Topic: Support of mod player cap
Replies: 20
Views: 1706

Re: Support of mod player cap

The more players the less cooperation and the less a single player feels responsibility over whats going on and feels he needs to actually do well. This might just be me, but the bigger the game, the more responsibility I feel for winning and helping my team. I enjoy fights on multiple fronts, and ...
by Beherith
18 Dec 2008, 17:32
Forum: Map Creation
Topic: map creation question
Replies: 50
Views: 7619

Re: map creation question

I would also advise against users mapconv. It is a major hassle to get it working; Artturi and I spent days just trying to get it to work, even then compilation is a non deterministic thing. Also I see no added feature or advantage that would make using it justifiable. Mothers works fine for compili...
by Beherith
18 Dec 2008, 02:36
Forum: Game Development
Topic: The most balanced mod/game in spring
Replies: 9
Views: 692

Re: The most balanced mod/game in spring

Everyone knows gators are OP. Nerf them. This mod is epic imba.
by Beherith
18 Dec 2008, 01:01
Forum: Map Releases
Topic: New Map - Sierra
Replies: 21
Views: 3172

Re: New Map - Sierra

On a more serious note, I think both versions of the map are quite nice, and I love the way you get those nice rings around the sides of the hills. I imagine the real problem is just the massive number of maps available for spring now, and it is hard for most players to find the really good ones. (...
by Beherith
17 Dec 2008, 21:54
Forum: Map Tutorials & Resources
Topic: Tutorial - Mapping/Tex with the World In Conflict Map Editor
Replies: 39
Views: 34340

Re: Tutorial - Mapping/Tex with the World In Conflict Map Editor

I would like to point out something important for any of you interested in this beautiful piece of program. You absolutely MUST acquire version 1.1 Version 1.2 doesn't make a Temp directory after a render, so any chance of exporting your rendered textures is nil. Soooooo... get 1.1 Oh and i would j...
by Beherith
13 Dec 2008, 02:45
Forum: Map Releases
Topic: New Map - Valles Marineris_v2
Replies: 25
Views: 2804

Re: New Map - Valles Marineris

Ooh, verry perty!

Is it bryce made? If so, can you please send me the template? It just looks wonderful!

Kbots pass everywhere, is that intentional? Ill go playtest it.
by Beherith
13 Dec 2008, 02:41
Forum: Off Topic Discussion
Topic: Tis the season...
Replies: 30
Views: 3553

Tis the season...

The greatest christmas carol ever sung.
Carol of the Old Ones:
http://www.youtube.com/watch?v=1ftld7Ohojg
by Beherith
12 Dec 2008, 14:49
Forum: Help & Bugs
Topic: "Bufferoverflow in UDPConnection (SendData)
Replies: 8
Views: 782

Re: "Bufferoverflow in UDPConnection (SendData)

Yah, also get this when the host lags too bad. Seems like I cant catch up and spring just crashes with this bug.
by Beherith
12 Dec 2008, 02:33
Forum: Ingame Community
Topic: Make rankings optional?
Replies: 81
Views: 7517

Re: Make rankings optional?

SwiftSpear wrote:We don't support "starting new accounts". It's not strictly against the rules, but you key alot of red flags to our moderators if they find you doing it.
Trouble is brewing.... :twisted:
by Beherith
10 Dec 2008, 21:22
Forum: Help & Bugs
Topic: Seriously mental graphical glitches
Replies: 18
Views: 3455

Re: Seriously mental graphical glitches

I think I see what you mean with the dark flashes, is it similar to this?
http://spring.clan-sy.com/mantis/view.php?id=1098
Also, does it only happen when you move the camera?
by Beherith
10 Dec 2008, 00:26
Forum: Help & Bugs
Topic: Seriously mental graphical glitches
Replies: 18
Views: 3455

Re: Seriously mental graphical glitches

First water bug is fixed in svn, but i have never seen anything like the second bug :( ATI mebbe? try using ati hacks; enable it in registry
Edit:
I dont see what the bug is in the screen shots on titan, please elaborate
by Beherith
06 Dec 2008, 03:54
Forum: Ingame Community
Topic: eXe's Free-For-All-Arena
Replies: 43
Views: 6344

Re: eXe's Free-For-All-Arena

First off I would like to thank the exe guys for the FFA autohost, its a great idea! Bana has made a wonderful and properly balanced 8 player FFA map, Bryce Arena, which I believe would be a great addition to your repertoire: http://spring.jobjol.nl/show_file.php?id=93 http://spring.jobjol.nl/images...
by Beherith
02 Dec 2008, 13:36
Forum: Feature Requests
Topic: AutoShare resources only with selected players?
Replies: 15
Views: 1140

Re: AutoShare resources only with selected players?

True, it doesnt show ally resource bars or autoshare, its just much simple than pressing H
by Beherith
02 Dec 2008, 13:35
Forum: Map Creation
Topic: A new map I'm working on ...
Replies: 3
Views: 1498

Re: A new map I'm working on ...

What do you use to make the texture?
Bryce 5.5 is now freely downloadable on the daz3d website.
by Beherith
01 Dec 2008, 16:59
Forum: Feature Requests
Topic: AutoShare resources only with selected players?
Replies: 15
Views: 1140

Re: AutoShare resources only with selected players?

Marmoth's advplayerslist supports this feature. Just click on the red expand arrow in the top right corner of the widget, and you can share e fast to anyone on your team.

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