Search found 454 matches
- 22 Aug 2009, 06:04
- Forum: Kernel Panic
- Topic: Chiptune Music
- Replies: 42
- Views: 29395
Re: Chiptune Music
i like that Megaman beat (it would work as battle music)
- 19 Aug 2009, 21:34
- Forum: Kernel Panic
- Topic: Chiptune Music
- Replies: 42
- Views: 29395
Re: Chiptune Music
i just tried to imagine playing KP with Paragon, and zwzsg is right, it doesnt fit, but it is still cool!
- 18 Aug 2009, 17:14
- Forum: Kernel Panic
- Topic: Chiptune Music
- Replies: 42
- Views: 29395
Re: 8-Bit Music
i really like the paragonX9 song, i give it a +1!
so you guys should get it, convert it into an .ogg, then make a widget (or find one, i think one already exists) and add the tune to it's list
so you guys should get it, convert it into an .ogg, then make a widget (or find one, i think one already exists) and add the tune to it's list
- 03 Aug 2009, 07:31
- Forum: Kernel Panic
- Topic: some balance changes i think are necessary
- Replies: 18
- Views: 3812
Re: some balance changes i think are necessary
strange, cuz they just seem a small bit slower than the others, but maybe its just me... (i am not saying this just because i love the Network, i said so because something just seemed out of whack)
- 01 Aug 2009, 02:28
- Forum: Kernel Panic
- Topic: some balance changes i think are necessary
- Replies: 18
- Views: 3812
Re: some balance changes i think are necessary
something else that i have noticed, the Packet's "build" speed-it could be decreased. I usually have a hard time trying to keep up with the other factions, so could you please decrease the time required to "build" Packets by a tad? I dont mean set it so that you make 30 Packets i...
- 27 Jul 2009, 16:27
- Forum: Kernel Panic
- Topic: Better SP launcher
- Replies: 13
- Views: 4298
Re: Better SP launcher
why cant any of this be written in XML?
if it was, i could do it
if it was, i could do it
- 26 Jul 2009, 21:42
- Forum: Kernel Panic
- Topic: Better SP launcher
- Replies: 13
- Views: 4298
Re: Better SP launcher
it needs a KP theme to it, not just a grey box
- 21 Jul 2009, 20:50
- Forum: Kernel Panic
- Topic: some balance changes i think are necessary
- Replies: 18
- Views: 3812
Re: some balance changes i think are necessary
thank you zwzsg, ill start looking up how to "widgify" it.
- 21 Jul 2009, 20:14
- Forum: Kernel Panic
- Topic: some balance changes i think are necessary
- Replies: 18
- Views: 3812
Re: some balance changes i think are necessary
another network idea, the ability to turn on/off a feature for auto-deploy. When a port or connection is attacked with auto-deploy on, then they would deploy some packets to defend themselves so that you wont have to micro them all the time
- 21 Jul 2009, 17:41
- Forum: Kernel Panic
- Topic: some balance changes i think are necessary
- Replies: 18
- Views: 3812
Re: some balance changes i think are necessary
I think that the Network's Carrier should be able to dispatch units to defend itself and the ability to fill the packet buffer, but that is only if you own at least one port.
- 20 Jul 2009, 06:42
- Forum: Kernel Panic
- Topic: some balance changes i think are necessary
- Replies: 18
- Views: 3812
some balance changes i think are necessary
these changes would be for the heavy units (byte, worm, and connection) Byte-the mine-laying thing should only take 20% of its health, not 30%. Worm-the health should be lowered, and the attack increased Connection-the reload should be shortened from 5 sec to 3 sec. one last thing: i think it should...
- 20 Jul 2009, 06:29
- Forum: Kernel Panic
- Topic: New faction idea, DRM
- Replies: 43
- Views: 8943
Re: New faction idea, DRM
i like this idea! I think that when it comes to sounds, that the units should sound like L.O.G. from Banjo-Kazooie: Nuts & Bolts. He has this whole digitized warble-y kind of voice. http://www.youtube.com/watch?v=CZsvIs8vkXI&feature=related#watch-main-area here is a link to a video with him ...
- 21 Dec 2008, 01:01
- Forum: Off Topic Discussion
- Topic: Supreme commander 2
- Replies: 97
- Views: 17362
Re: Supreme commander 2
I am officially boycotting GPG now... CT, you did something worse than teaming up with blizzard (as a matter of fact i'd welcome it at this point) Square Enix was an unholy alliance to begin with and now Chris Taylor of my beloved Total Annihilation hooks up with them?!! sure some people at GPG had...
- 07 Dec 2008, 06:07
- Forum: Off Topic Discussion
- Topic: Supreme commander 2
- Replies: 97
- Views: 17362
Re: Supreme commander 2
SACRILEGE!
how dare you speak that way?!
how dare you speak that way?!
- 04 Dec 2008, 06:33
- Forum: Feature Requests
- Topic: game awards
- Replies: 58
- Views: 7475
Re: game awards
Chuck Norris award: killing everyone without losing any units.
- 30 Nov 2008, 21:23
- Forum: Off Topic Discussion
- Topic: Supreme commander 2
- Replies: 97
- Views: 17362
Re: Supreme commander 2
PW, that's like Empire at War isnt it?
- 28 Nov 2008, 21:27
- Forum: Off Topic Discussion
- Topic: Supreme commander 2
- Replies: 97
- Views: 17362
Re: Supreme commander 2
or...it will be TURN BASED! (God forbid)
- 25 Nov 2008, 17:55
- Forum: Off Topic Discussion
- Topic: Supreme commander 2
- Replies: 97
- Views: 17362
Re: Supreme commander 2
you know, there were no resurrecting units
- 23 Nov 2008, 02:35
- Forum: Game Development
- Topic: TA clash?
- Replies: 77
- Views: 6276
Re: TA clash?
as long as the "changer program" makes you unsync, you cant cheat in an online game
- 22 Nov 2008, 15:44
- Forum: Game Development
- Topic: TA clash?
- Replies: 77
- Views: 6276
Re: TA clash?
i wish there were a way to change stats ingame...