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by wilbefast
26 Oct 2009, 12:12
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198486

Re: IM ANNOUNCIN' MAH MODS!

KaiserJ: what mod are those models for? The "space marines" (they still don't have a proper name) also will be fantasy styled to some extend. Expect angels and priests too. Sweet :mrgreen: I was hoping you'd put an interesting spin on the old space-marine formula (Aliens 2 was a loooong ti...
by wilbefast
26 Oct 2009, 10:16
Forum: Game Development
Topic: Yet another doomed fantasy mod?
Replies: 122
Views: 15532

Re: Yet another doomed fantasy mod?

d_b : thanks for the vote of confidence :-) Looks great but it's very ambitious. You should defiantly start with a getting a few units from 1 race ingame then slowly building up that race to near completion so that you've got something to play around with while you work on the other 3. Daemons could...
by wilbefast
26 Oct 2009, 06:21
Forum: Linux
Topic: 10 Noob questions
Replies: 10
Views: 3758

Re: 10 Noob questions

I reinstalled the whole thing from scratch and it seems to be working okay now. Also there's been an update, or rather the update has been uploaded as a .deb

I also managed to get autolos working, although not all mods seem happy to use it - oh well...
by wilbefast
25 Oct 2009, 19:31
Forum: Game Development
Topic: Yet another doomed fantasy mod?
Replies: 122
Views: 15532

Re: Yet another doomed fantasy mod?

Thanks for the advice :lol: edit: sweet - you're all pointing to the same tutorial - it must be good :mrgreen: Here the final version of "Fugly Tank" - I'm going to texture it and put it in game to see if I can, then I'll try to make something fantasy-ish (I'm thinking: a demonic box full ...
by wilbefast
25 Oct 2009, 19:04
Forum: Game Development
Topic: Yet another doomed fantasy mod?
Replies: 122
Views: 15532

Re: Yet another doomed fantasy mod?

I got told-off for having non-planar surfaces so I got rid of them :shock: http://img35.imageshack.us/img35/4418/screenshotct.png Now I have many more polygons and more polygons is bad - I think :| Maybe I'll remove some. Hopefully it'll all stay planar (fingers crossed) Any suggesting when it comes...
by wilbefast
25 Oct 2009, 17:35
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198486

Re: IM ANNOUNCIN' MAH MODS!

I kinda want to make a historical/fantasy mod for spring. I saw that myth video and thought, "its such a shame that there aren't really that many fantasy mods in spring." (The Cursed is pretty neat, but its not exactly classical fantasy; even it has some techno-mechanical stuff in it.) So...
by wilbefast
25 Oct 2009, 17:23
Forum: Game Development
Topic: Yet another doomed fantasy mod?
Replies: 122
Views: 15532

Re: Yet another doomed fantasy mod?

Blender is like Vim. Cruel to learn but once you're there it's awesome. Hmm - well since I don't have that much experience with 3D modeling (I did some 3DsMax ages ago) it's probably a good idea to start with Wings - it certainly does seem a lot simpler than anything I used before - here's what I m...
by wilbefast
25 Oct 2009, 15:42
Forum: Game Development
Topic: Yet another doomed fantasy mod?
Replies: 122
Views: 15532

Re: Yet another doomed fantasy mod?

Thanks for all the replies guys :-) Reckon CA's a little too big for me though - that might sound a bit hypocritical seeing as I just penned several thousand words worth of concept, but to be perfectly honest I don't think I'll achieve a tenth of that :? Still, good to have some framework. I don't k...
by wilbefast
25 Oct 2009, 13:57
Forum: Game Development
Topic: Yet another doomed fantasy mod?
Replies: 122
Views: 15532

Yet another doomed fantasy mod?

This post is really long but I've sectioned it and provided one-sentence summaries so you can skip the boring bits :wink: [list] In a Nushell [/list] "Help! I'm in a nutshell! How did I get into this bloody great big nutshell!?" "Doomed RTS" (working title) - so named because I'm...
by wilbefast
25 Oct 2009, 10:23
Forum: Game Development
Topic: Ta: Kingdoms Spring
Replies: 87
Views: 21336

Re: Ta: Kingdoms Spring

Glad to see someone is working on this - I really am! I'm one of the freaks who loved TA and Kingdoms, despite the latter's flaws. I remember Azaremoth's Cursed race too (didn't realise it was the same guy working with Spring!) Let me know if I can help out somehow - I'm a total noob when it comes t...
by wilbefast
25 Oct 2009, 09:45
Forum: The Cursed
Topic: The Cursed 0.131 - public beta
Replies: 173
Views: 61196

Re: The Cursed 0.131 - public beta

zwzsg wrote:F4?
Yeah :? hum... just found the manual :oops:
by wilbefast
24 Oct 2009, 20:56
Forum: The Cursed
Topic: The Cursed 0.131 - public beta
Replies: 173
Views: 61196

Re: The Cursed 0.131 - public beta

:mrgreen: Wow! This is a really cool game: Doom + TA = Dream come true (honestly, who never wanted to play as the daemons?) Couple of bugs I've picked up, I know the first one has been reported before but I'll reiterate: - building units while in summoning stance causes an instant crash (segmentatio...
by wilbefast
15 Oct 2009, 16:52
Forum: Linux
Topic: Ubuntu 9.04 game loses focus.
Replies: 4
Views: 1242

Re: Ubuntu 9.04 game loses focus.

This is a problem that Ubuntu has with many fullscreen applications: http://ubuntuforums.org/showthread.php?t=1238305 The only way I know of solving it is to turn off Compiz (visual effects) in System > Preferences > Appearance > Visual Effects You can also write a script that turns them off automat...
by wilbefast
14 Oct 2009, 20:45
Forum: Linux
Topic: 10 Noob questions
Replies: 10
Views: 3758

Re: 10 Noob questions

:shock: Wow! It's like a whole new world with the UI working properly :-) Trouble is that it turns itself back off again each time I start a new game, and the customs luas from Zwzsg and Brain Damage don't seem to be being detected :( I feel really stupid not thinking to enter a negative value for t...
by wilbefast
14 Oct 2009, 18:41
Forum: Linux
Topic: 10 Noob questions
Replies: 10
Views: 3758

10 Noob questions

Hi guys, I'm new here so please go easy on me :oops: Couple of questions that may or may not be insultingly easy to answer - see how many you can fire through in 5 minutes :wink: edit: yes, I have looked for answer to these questions before posting! How do I make the camera zoom in when I scroll the...

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