Search found 255 matches
- 26 Oct 2009, 12:12
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1198486
Re: IM ANNOUNCIN' MAH MODS!
KaiserJ: what mod are those models for? The "space marines" (they still don't have a proper name) also will be fantasy styled to some extend. Expect angels and priests too. Sweet :mrgreen: I was hoping you'd put an interesting spin on the old space-marine formula (Aliens 2 was a loooong ti...
- 26 Oct 2009, 10:16
- Forum: Game Development
- Topic: Yet another doomed fantasy mod?
- Replies: 122
- Views: 15532
Re: Yet another doomed fantasy mod?
d_b : thanks for the vote of confidence :-) Looks great but it's very ambitious. You should defiantly start with a getting a few units from 1 race ingame then slowly building up that race to near completion so that you've got something to play around with while you work on the other 3. Daemons could...
- 26 Oct 2009, 06:21
- Forum: Linux
- Topic: 10 Noob questions
- Replies: 10
- Views: 3758
Re: 10 Noob questions
I reinstalled the whole thing from scratch and it seems to be working okay now. Also there's been an update, or rather the update has been uploaded as a .deb
I also managed to get autolos working, although not all mods seem happy to use it - oh well...
I also managed to get autolos working, although not all mods seem happy to use it - oh well...
- 25 Oct 2009, 19:31
- Forum: Game Development
- Topic: Yet another doomed fantasy mod?
- Replies: 122
- Views: 15532
Re: Yet another doomed fantasy mod?
Thanks for the advice :lol: edit: sweet - you're all pointing to the same tutorial - it must be good :mrgreen: Here the final version of "Fugly Tank" - I'm going to texture it and put it in game to see if I can, then I'll try to make something fantasy-ish (I'm thinking: a demonic box full ...
- 25 Oct 2009, 19:04
- Forum: Game Development
- Topic: Yet another doomed fantasy mod?
- Replies: 122
- Views: 15532
Re: Yet another doomed fantasy mod?
I got told-off for having non-planar surfaces so I got rid of them :shock: http://img35.imageshack.us/img35/4418/screenshotct.png Now I have many more polygons and more polygons is bad - I think :| Maybe I'll remove some. Hopefully it'll all stay planar (fingers crossed) Any suggesting when it comes...
- 25 Oct 2009, 17:35
- Forum: Art & Modelling
- Topic: Random WIP 2006-2011
- Replies: 8358
- Views: 1198486
Re: IM ANNOUNCIN' MAH MODS!
I kinda want to make a historical/fantasy mod for spring. I saw that myth video and thought, "its such a shame that there aren't really that many fantasy mods in spring." (The Cursed is pretty neat, but its not exactly classical fantasy; even it has some techno-mechanical stuff in it.) So...
- 25 Oct 2009, 17:23
- Forum: Game Development
- Topic: Yet another doomed fantasy mod?
- Replies: 122
- Views: 15532
Re: Yet another doomed fantasy mod?
Blender is like Vim. Cruel to learn but once you're there it's awesome. Hmm - well since I don't have that much experience with 3D modeling (I did some 3DsMax ages ago) it's probably a good idea to start with Wings - it certainly does seem a lot simpler than anything I used before - here's what I m...
- 25 Oct 2009, 15:42
- Forum: Game Development
- Topic: Yet another doomed fantasy mod?
- Replies: 122
- Views: 15532
Re: Yet another doomed fantasy mod?
Thanks for all the replies guys :-) Reckon CA's a little too big for me though - that might sound a bit hypocritical seeing as I just penned several thousand words worth of concept, but to be perfectly honest I don't think I'll achieve a tenth of that :? Still, good to have some framework. I don't k...
- 25 Oct 2009, 13:57
- Forum: Game Development
- Topic: Yet another doomed fantasy mod?
- Replies: 122
- Views: 15532
Yet another doomed fantasy mod?
This post is really long but I've sectioned it and provided one-sentence summaries so you can skip the boring bits :wink: [list] In a Nushell [/list] "Help! I'm in a nutshell! How did I get into this bloody great big nutshell!?" "Doomed RTS" (working title) - so named because I'm...
- 25 Oct 2009, 10:23
- Forum: Game Development
- Topic: Ta: Kingdoms Spring
- Replies: 87
- Views: 21336
Re: Ta: Kingdoms Spring
Glad to see someone is working on this - I really am! I'm one of the freaks who loved TA and Kingdoms, despite the latter's flaws. I remember Azaremoth's Cursed race too (didn't realise it was the same guy working with Spring!) Let me know if I can help out somehow - I'm a total noob when it comes t...
- 25 Oct 2009, 09:45
- Forum: The Cursed
- Topic: The Cursed 0.131 - public beta
- Replies: 173
- Views: 61196
Re: The Cursed 0.131 - public beta
Yeah hum... just found the manualzwzsg wrote:F4?
- 24 Oct 2009, 20:56
- Forum: The Cursed
- Topic: The Cursed 0.131 - public beta
- Replies: 173
- Views: 61196
Re: The Cursed 0.131 - public beta
:mrgreen: Wow! This is a really cool game: Doom + TA = Dream come true (honestly, who never wanted to play as the daemons?) Couple of bugs I've picked up, I know the first one has been reported before but I'll reiterate: - building units while in summoning stance causes an instant crash (segmentatio...
- 15 Oct 2009, 16:52
- Forum: Linux
- Topic: Ubuntu 9.04 game loses focus.
- Replies: 4
- Views: 1242
Re: Ubuntu 9.04 game loses focus.
This is a problem that Ubuntu has with many fullscreen applications: http://ubuntuforums.org/showthread.php?t=1238305 The only way I know of solving it is to turn off Compiz (visual effects) in System > Preferences > Appearance > Visual Effects You can also write a script that turns them off automat...
- 14 Oct 2009, 20:45
- Forum: Linux
- Topic: 10 Noob questions
- Replies: 10
- Views: 3758
Re: 10 Noob questions
:shock: Wow! It's like a whole new world with the UI working properly :-) Trouble is that it turns itself back off again each time I start a new game, and the customs luas from Zwzsg and Brain Damage don't seem to be being detected :( I feel really stupid not thinking to enter a negative value for t...
- 14 Oct 2009, 18:41
- Forum: Linux
- Topic: 10 Noob questions
- Replies: 10
- Views: 3758
10 Noob questions
Hi guys, I'm new here so please go easy on me :oops: Couple of questions that may or may not be insultingly easy to answer - see how many you can fire through in 5 minutes :wink: edit: yes, I have looked for answer to these questions before posting! How do I make the camera zoom in when I scroll the...