Search found 347 matches
- 04 May 2018, 16:01
- Forum: Engine
- Topic: GL 4 Progress and Help
- Replies: 19
- Views: 14148
Re: GL 4 Progress and Help
This is how I catch removed features in the 4.5 core profile: - Have this in the spring settings file: DebugGL = true DebugGLStacktraces = true ForceCoreContext = 1 - have MESA_GL_VERSION_OVERRIDE = 4.5 in env if need be, with export MESA_GL_VERSION_OVERRIDE=4.5 (it still reads your compatibility p...
- 21 Feb 2018, 21:58
- Forum: Balanced Annihilation
- Topic: How do I bind new hotkeys in BA?
- Replies: 8
- Views: 4355
Re: How do I bind new hotkeys in BA?
Does anybody know what the filter categories are? From wiki: Category_C: only units of category C -- XXX what are the categories? I don't know what the categories mean, I'll see if I can chase that down for you. Also where do I find all the unit blueprints so I can look at unit names? Would categor...
- 20 Feb 2018, 10:22
- Forum: Balanced Annihilation
- Topic: How do I bind new hotkeys in BA?
- Replies: 8
- Views: 4355
Re: How do I bind new hotkeys in BA?
So I got someone to give me a rundown: : for windows uikeys.txt is in Users\username\Documents\My Games\Spring : bind r select Visible+_Not_Builder_Not_Building+_ClearSelection_SelectAll+ : this will bind r to select all units visible on screen that are not a builder or a building : bind q select Vi...
- 19 Feb 2018, 11:34
- Forum: SPADS AutoHost
- Topic: Calling for different map versions
- Replies: 5
- Views: 6695
Re: Calling for different map versions
Retrieve the maplist from the host, and it should give you a list, find the number of the map, and then use that to !map # to call the map u want :)
AKA PM me on discord if this doesn't make sense
AKA PM me on discord if this doesn't make sense
- 16 Feb 2018, 13:18
- Forum: Balanced Annihilation
- Topic: OverKillHost1 spamming shared infrastructure
- Replies: 11
- Views: 3906
Re: OverKillHost1 spamming shared infrastructure
I don't think that there's nothing we can do, I think that there is a possibility, although I don't really like it. Please someone suggest that perfect option I haven't seen :) Clearly whoever's responsible for the host feels untouchable – i.e. we're (at least a little) upset and currently we haven'...
- 16 Feb 2018, 13:07
- Forum: Help & Bugs
- Topic: Zoom this inverted?
- Replies: 14
- Views: 6067
Re: Zoom this inverted?
Can't it be changed by default? Hopefully, I can also see need for the design of the option to be changed, so that speed and direction are two different controls, so it is easier to understand and use. Also, I think that the options probably need to be made a little more navigable, but that's a dif...
- 15 Feb 2018, 21:26
- Forum: Mac OS X
- Topic: MacOS SpringRTS OSX Build
- Replies: 142
- Views: 116317
Re: MacOS SpringRTS OSX Build
Do any of the 104.0 build products actually launch? The builds launch, but due to the incompatible Gl versions they also promptly crash ^^ develop is in a heavily WIP state and undergoing massive GL reworks. I'm aware (and really happy about) this, but afaik the windows & linux builds are still...
- 15 Feb 2018, 07:08
- Forum: Balanced Annihilation
- Topic: OverKillHost1 spamming shared infrastructure
- Replies: 11
- Views: 3906
Re: OverKillHost1 spamming shared infrastructure
[00:56:51] <[PinK]triton> 8 I heard Definitely 10. I'm 99% sure what's happening is that their SPADS is still configured to host 16 (or something), and when it's limited to 10 it tries to rehost. Apparently there's an update to SPADS to fix the issue, so I'm assuming they haven't updated their spad...
- 15 Feb 2018, 07:04
- Forum: Help & Bugs
- Topic: Zoom this inverted?
- Replies: 14
- Views: 6067
Re: Zoom this inverted?
1) Because scrool mouse is different from all RTS I know, command conquer, supreme commander, company of heroes. Is it just reversed, swiveling upwards the zoom goes down and moving down goes up? Ingame, select the options button in the top right corner, then on the first page find the scroll speed...
- 15 Feb 2018, 00:02
- Forum: Mac OS X
- Topic: MacOS SpringRTS OSX Build
- Replies: 142
- Views: 116317
Re: MacOS SpringRTS OSX Build
Could you please share the steps to setup a working spring build environment? Thanks I haven't tested this exact method but I'm 99% sure it works, because I documented everything as I did it: download the attatched zip and place it in your documents directory (The scripts assume the location of the...
- 27 Jan 2018, 00:46
- Forum: Balanced Annihilation
- Topic: unit statistics
- Replies: 3
- Views: 1338
Re: unit statistics
So I need to update this to the latest version of BA (10.04), but you might find it somewhat useful: https://docs.google.com/spreadsheets/d/1bVhyn2Dx9pHboePNMnBebFw48wuInkvnyoh5_ExsG2I/edit?usp=sharing I don't have time to update it right now but hopefully sometime soon. Plus there are tonnes of det...
- 24 Jan 2018, 22:45
- Forum: Balanced Annihilation
- Topic: unit statistics
- Replies: 3
- Views: 1338
Re: unit statistics
I don't know if there is one currenlty, but ingame you can see them by pressing spacebar when hovering over the unit. You may have to select it first. There's also a second more detailed list of stats you can see ingame, but again that's only for a specific unit and I can't remember how to bring it ...
- 24 Jan 2018, 22:43
- Forum: Help & Bugs
- Topic: Game crash always after 30min
- Replies: 8
- Views: 1948
Re: Game crash always after 30min
Which AI was the one you do know was causing the hang? I know that a certain AI (Shard, maybe) would tend to do that in older versions of BA too. If it is the same AI I *think* that it was a memory problem, but it's been a little while since I've used AIs
- 15 Jan 2018, 12:01
- Forum: Help & Bugs
- Topic: Server seems to be down
- Replies: 3
- Views: 1565
Re: Server seems to be down
Okay, makes sense :) Thanks for the explanation. I guess I won't panic next time?
- 10 Jan 2018, 07:39
- Forum: Help & Bugs
- Topic: Server seems to be down
- Replies: 3
- Views: 1565
Re: Server seems to be down
Never mind it's working again, for all of us. That was weird.
EDIT: not entirely working. I renamed my account after it, and now it appears that both the current name of my account and the previous are logged into the server.
I tried messaging myself and nothing happened
EDIT: not entirely working. I renamed my account after it, and now it appears that both the current name of my account and the previous are logged into the server.
I tried messaging myself and nothing happened
- 10 Jan 2018, 07:30
- Forum: Help & Bugs
- Topic: Server seems to be down
- Replies: 3
- Views: 1565
Server seems to be down
I seem t be able to connect, the lobby says "connected to official server" and then nothing. No messages are recieved from the server except maybe the TASSERVER command which gives details about the server itself. There's absolutely nothing from the server in the log. Three other players h...
- 06 Jan 2018, 04:41
- Forum: Help & Bugs
- Topic: What went wrong????
- Replies: 1
- Views: 825
What went wrong????
I've just spent hours trying to get a couple new players able to play BA. Total failure. #newbies log: https://pastebin.com/X1ChyWfs Battleroom log: https://pastebin.com/tvqnAWs8 infolog: https://pastebin.com/G8j9X8Q4 It seems to be a SpringLobby config/preferences issue but I'm not entirely sure, a...
- 01 Jan 2018, 13:42
- Forum: Off Topic Discussion
- Topic: Wish you all a good 2018
- Replies: 5
- Views: 7689
Re: Wish you all a good 2018
Wishing everyone a very Merry new year, hope you all had a happy Christmas.
- 30 Dec 2017, 02:46
- Forum: Mac OS X
- Topic: MacOS SpringRTS OSX Build
- Replies: 142
- Views: 116317
Re: MacOS SpringRTS OSX Build
I'm working on working out how I did and so far have failed.
- 30 Dec 2017, 01:37
- Forum: Balanced Annihilation
- Topic: MO_PreventCombomb possible rework
- Replies: 32
- Views: 11812
Re: MO_PreventCombomb possible rework
Because there is good bad and better. If any of these options were how it used to be, would you be arguing for the current state or would you be arguing for the alternative?NIX wrote:Why change something that's not broken? Only noobs get com bombed tbh because they are too slow to move their com.