link? :)Beherith wrote:Fastswitch widget works again in .77b5
Search found 1377 matches
- 28 Oct 2008, 17:58
- Forum: Lua Scripts
- Topic: 3 widgets broken by .77b2 fixed
- Replies: 13
- Views: 1888
Re: 3 widgets broken by .77b2 fixed
- 28 Oct 2008, 07:02
- Forum: Lua Scripts
- Topic: Auto First Build Facing
- Replies: 19
- Views: 2801
Re: Auto First Build Facing
thx, but i wanted something like that, hold shift+mouse wheel down --> building heading to east, hold shift+mouse wheel down building heading to north, hold shift+mouse wheel down building heading to west, hold shift+mouse wheel up building heading to back to north,.... im not sure if its possible w...
- 27 Oct 2008, 19:46
- Forum: Lua Scripts
- Topic: IceUI
- Replies: 611
- Views: 96724
Re: IceUI
also the m-output seems to be broken (of the tooltip), it shows 500m, instead of 0.5 m for xta-lvl2-veh.
- 27 Oct 2008, 16:41
- Forum: Lua Scripts
- Topic: Auto First Build Facing
- Replies: 19
- Views: 2801
Re: Auto First Build Facing
could u modify ur lua in that way that u could turn the building by holding e.g. alt+mousewheel up/down?zwzsg wrote:simpler, faster, stronger, shorter, better:
- 27 Oct 2008, 16:40
- Forum: Lua Scripts
- Topic: REQ. AA-units
- Replies: 4
- Views: 747
REQ. AA-units
in xta units could shoot on ground, so could sb make a lua, that the aa-units shoots (if activated) primary on aa instead of ground-units. this could be helpful if ur com is guarded by aa-units and u attack with ak (to let the aa-units shoot on them) and gunships or trans (for comnap)
- 27 Oct 2008, 16:35
- Forum: Help & Bugs
- Topic: minimap glitch
- Replies: 2
- Views: 886
Re: minimap glitch
a reinstall coudl/should help, also the newer version of adv playerlist got the ping/cpu back IF the mouse is over them
- 27 Oct 2008, 16:34
- Forum: Help & Bugs
- Topic: Graphics glitches :(
- Replies: 3
- Views: 546
Re: Graphics glitches :(
i got the problem in the 2nd/3rd pic in an other 0.77 version, but now its normal
- 27 Oct 2008, 16:33
- Forum: Help & Bugs
- Topic: GUI hides after holding SHIFT while queueing build orders
- Replies: 5
- Views: 714
Re: GUI hides after holding SHIFT while queueing build orders
its a problem of ur gpu, try to find a correct working gpu-driver, i had to downgrade to let spring work good
- 26 Oct 2008, 19:48
- Forum: Help & Bugs
- Topic: spec - double click to select units
- Replies: 0
- Views: 282
spec - double click to select units
if u r a spec and u want to select some units of the same type of the non selected team (with playerlist) u couldnt do that, but with making a rectangle u could select the units.
- 26 Oct 2008, 19:45
- Forum: Lua Scripts
- Topic: IceUI
- Replies: 611
- Views: 96724
Re: IceUI
also word wrap (zeilenumbruch) dont work, it cuts the message and could it be possible to change the decay-time individually no i ment, that the teamchat for team 1 is eg blue, for team 2 eg green (its better if u r a spec) edit: if u select the iceui-tooltip the backgroudn of the lua-list becomes i...
- 26 Oct 2008, 19:28
- Forum: Lua Scripts
- Topic: IceUI
- Replies: 611
- Views: 96724
Re: IceUI
is it possible to adapt/change the color of teamchats (all wriiten stuff of team 1 in ally chat is blue,...)
- 25 Oct 2008, 16:46
- Forum: Help & Bugs
- Topic: gui-problem - SOLVED
- Replies: 1
- Views: 388
Re: gui-problem
fixed: set bildpicratio to 4:3
- 25 Oct 2008, 16:38
- Forum: Help & Bugs
- Topic: gui-problem - SOLVED
- Replies: 1
- Views: 388
gui-problem - SOLVED
hi,
i got a problem since i updated iceui, the buttons of the gui are way toooo big (see at screen), if i activate ba-layout and deactivate it, the buttons have there normal size
i got a problem since i updated iceui, the buttons of the gui are way toooo big (see at screen), if i activate ba-layout and deactivate it, the buttons have there normal size
- 24 Oct 2008, 18:45
- Forum: Help & Bugs
- Topic: TASclient - failure
- Replies: 3
- Views: 340
Re: TASclient - failure
haha :) thats not the problem i mentzerver wrote:I've seen that one too. U need some skills with Task Manager to get rid of the spam
- 24 Oct 2008, 14:14
- Forum: Help & Bugs
- Topic: TASclient - failure
- Replies: 3
- Views: 340
TASclient - failure
i got this problem 2 times today:
- 17 Oct 2008, 08:29
- Forum: Help & Bugs
- Topic: Help with lobby password...
- Replies: 1
- Views: 349
Re: Help with lobby password...
ask an admin to restore/reset ur password
- 15 Oct 2008, 17:28
- Forum: Help & Bugs
- Topic: 0.77b3 - explosionproblems/aiming/lights flare
- Replies: 4
- Views: 692
Re: 0.77b3 - explosionproblems/aiming/lights flare
when u /luaui reload at start the fps is back to normal, i hope it will help u to solve the problem
- 15 Oct 2008, 10:51
- Forum: Help & Bugs
- Topic: Auto update failure.
- Replies: 23
- Views: 2137
Re: Auto update failure.
link
but why do i have to install it completly new? why no update, is it sooooooooo hard to make the next 0.77b5 as update?
but why do i have to install it completly new? why no update, is it sooooooooo hard to make the next 0.77b5 as update?
- 14 Oct 2008, 16:44
- Forum: Help & Bugs
- Topic: CSpherePartSpawner is acting up?
- Replies: 3
- Views: 486
Re: CSpherePartSpawner is acting up?
viewtopic.php?f=11&t=16415
- 12 Oct 2008, 18:27
- Forum: Feature Requests
- Topic: game awards
- Replies: 58
- Views: 7477
Re: game awards
i think 2 synced accounts would be good, also right-click on the name u could see the achi. (if the user wants that) and what is with noobs, that arent registered here?