Here we go, state of the art:
2014 RoboCup SPL Grand Final: rUNSWift Vs HTWK
https://www.youtube.com/watch?v=dhooVgC_0eY
Feeling threatened already ...
Search found 102 matches
- 09 Dec 2014, 05:51
- Forum: Off Topic Discussion
- Topic: Would bipedal mechs actually be useful?
- Replies: 52
- Views: 23153
- 08 Dec 2014, 07:49
- Forum: Off Topic Discussion
- Topic: Would bipedal mechs actually be useful?
- Replies: 52
- Views: 23153
Re: Would bipedal mechs actually be useful?
I am thinking wild feline style running/jumping is optimal, the number of joints required is insane but it would actually get to dodge things so it's a trade-off between ruggedness and agility. Shield technologies would require power generation/batteries and that means a really large unit with today...
- 07 Dec 2014, 21:13
- Forum: General Discussion
- Topic: Spring Tattoos. I CHALLENGE YOU TO GET THEM.
- Replies: 16
- Views: 8583
Re: Spring Tattoos. I CHALLENGE YOU TO GET THEM.
And think of the children!
- 07 Dec 2014, 17:58
- Forum: Game Development
- Topic: Sometimes co-operation is difficult
- Replies: 38
- Views: 5301
Re: Sometimes co-operation is difficult
Jools, let me tell you what my conclusion is: Nobody really wants this to work, stop trying. Compared to most other game engines out there, spring is not used, spring games don't have a lot of players, there are not a lot of people involved, etc. It's gonna be a long time (if ever) before the spring...
- 07 Dec 2014, 00:12
- Forum: Off Topic Discussion
- Topic: Would bipedal mechs actually be useful?
- Replies: 52
- Views: 23153
Re: Would bipedal mechs actually be useful?
Tell us more!
- 06 Dec 2014, 21:29
- Forum: Off Topic Discussion
- Topic: Would bipedal mechs actually be useful?
- Replies: 52
- Views: 23153
Re: Would bipedal mechs actually be useful?
Look-around-the-corner-gun-thing
https://en.wikipedia.org/wiki/CornerShot
as featured in the recent Expendables movie that I did not just watch
https://en.wikipedia.org/wiki/CornerShot
as featured in the recent Expendables movie that I did not just watch
- 06 Dec 2014, 17:35
- Forum: Off Topic Discussion
- Topic: Would bipedal mechs actually be useful?
- Replies: 52
- Views: 23153
Re: Would bipedal mechs actually be useful?
2013 SIGGRAPH "Flexible Muscle-Based Locomotion for Bipedal Creatures" http://vimeo.com/79098420 I don't see that making it's way into a game without massive changes to 'fake' the physics and have pre-learned motions. It would however be massive amounts of fun to have drunken units stumble...
- 06 Dec 2014, 05:22
- Forum: Off Topic Discussion
- Topic: Would bipedal mechs actually be useful?
- Replies: 52
- Views: 23153
Would bipedal mechs actually be useful?
We keep seeing them in movies/games, they look cool but how would they compete with existing real life units? Where would a bipedal robot be better than a tank or similar vehicle? Current walking robots are mostly clumsy and having the actual tech to build that would better be used for a more agile ...
- 04 Dec 2014, 15:01
- Forum: Engine
- Topic: Is anyone using these cameras?
- Replies: 33
- Views: 8311
- 04 Dec 2014, 14:59
- Forum: Off Topic Discussion
- Topic: advantages and disadvantages of learning
- Replies: 9
- Views: 1748
Re: advantages and disadvantages of learning
This was easy to detect, sig link in 1st post, but this forum doesn't display them, the others do.
- 29 Nov 2014, 20:36
- Forum: Off Topic Discussion
- Topic: Total Annihilation 2 is alive
- Replies: 78
- Views: 69930
Re: Total Annihilation 2 is alive
I'm repeating myself but spring is a simulator and starcraft is a game.
- 28 Nov 2014, 17:55
- Forum: General Discussion
- Topic: Etiquette for non-programmers who want to make a game?
- Replies: 57
- Views: 11459
Re: Etiquette for non-programmers who want to make a game?
Not sure if it's anger nor emotion, it's a kind of reality check that I know I could've very well used a few times in my life. With zero sarcasm, you should check game development, business, managing teams, graphics books on amazon, you can judge them by reviews. You will find there are about a mill...
- 28 Nov 2014, 14:22
- Forum: General Discussion
- Topic: Etiquette for non-programmers who want to make a game?
- Replies: 57
- Views: 11459
Re: Etiquette for non-programmers who want to make a game?
15 was the age when I didn't care, understand, want to know about IP. That will change. You will probably look at all of the game engines, find something very well documented, with tutorials and everything. I remember going through the old nehe gamedev opengl tutorials a lot of years ago, they provi...
- 21 Nov 2014, 06:57
- Forum: Infrastructure Development
- Topic: lobby server<->client protocol encryption
- Replies: 40
- Views: 13499
Re: lobby server<->client protocol encryption
Tinfoil hat mode enabled. Because this is a tiny RTS engine project in the middle of nowhere, not a government bank or agency tasked with protecting state secrets that can deal with the hassle brought by certificates. You mean it's not a realistic warzone simulation that can be used to predict battl...
- 20 Nov 2014, 17:03
- Forum: Infrastructure Development
- Topic: lobby server<->client protocol encryption
- Replies: 40
- Views: 13499
Re: lobby server<->client protocol encryption
Maybe the whole thing could be rewritten as an xmpp extension, thus benefiting from already very stable implementations, plugins such as openid integration http://wiki.xmpp.org/web/JabberID_and_OpenID_combination_:_XEP-0154_User-Profile_export and lots of nifty stuff. I know this is borderline troll...
- 20 Nov 2014, 04:36
- Forum: Infrastructure Development
- Topic: lobby server<->client protocol encryption
- Replies: 40
- Views: 13499
Re: lobby server<->client protocol encryption
hardcode the sig in the clients
- 20 Nov 2014, 03:20
- Forum: Infrastructure Development
- Topic: lobby server<->client protocol encryption
- Replies: 40
- Views: 13499
Re: lobby server<->client protocol encryption
It's amazing except that any server public key can be injected thus defying the purpose.
- 19 Nov 2014, 16:59
- Forum: Infrastructure Development
- Topic: server outage
- Replies: 8
- Views: 2091
Re: server outage
mysqlhotcopy/mysqldump + dar
- 18 Nov 2014, 14:19
- Forum: Off Topic Discussion
- Topic: Which MiniGames make for the best Micro
- Replies: 26
- Views: 9033
Re: Which MiniGames make for the best Micro
One of the Assassin's Creed games actually had a built in tower defense of sorts.
- 10 Nov 2014, 01:24
- Forum: Lua Scripts
- Topic: Multiwidget in LUA for units management
- Replies: 14
- Views: 2823
Re: Multiwidget in LUA for units management
Let me get this straight ... This allows such things as to auto support units close to the center of the map with a formation of air units that is as wide as a percentage of the size of the map while ignoring certain types of units, and moving in a spiral.... while automatically separating units tha...