Search found 1923 matches
- 25 Dec 2005, 16:16
- Forum: Map Creation
- Topic: Full-Time Mapper Needed
- Replies: 22
- Views: 2137
Full-Time Mapper Needed
AATA needs a mapper. Mapping for AATA will not be like mapping for any other mod. It will involve realism, creativity and skill. Roads, villages, towns, cities, forests, farmlands, features of all sorts, everything from wrecked trains to urban buildings, farmhouses, bunkers, airports -- all modelled...
- 25 Dec 2005, 12:34
- Forum: Game Development
- Topic: ww1
- Replies: 28
- Views: 4250
- 25 Dec 2005, 12:33
- Forum: Game Development
- Topic: ww1
- Replies: 28
- Views: 4250
- 25 Dec 2005, 12:24
- Forum: Game Development
- Topic: Star Wars space mod?
- Replies: 108
- Views: 18127
Star Wars space mod?
If it hasn't/isn't being done, maybe I will try. I'd like to see a massive Star Destroyer with like 454656477gajillion turbolasers shooting out of everycrack and crevice waste some Rebel scum or something. Don't mind me, I just looked at the FF thread and got inspired for space combat. I would like ...
- 25 Dec 2005, 06:28
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53247
- 25 Dec 2005, 06:27
- Forum: Game Development
- Topic: Command and Conquer : Spring!
- Replies: 22
- Views: 4541
- 25 Dec 2005, 01:51
- Forum: Game Development
- Topic: Command and Conquer : Spring!
- Replies: 22
- Views: 4541
- 25 Dec 2005, 01:48
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53247
As for Russia... basic buildtreesare done and I can only assume Flozi would want to keep the buildtree construction to himself. He's like me, has his own opinions about things that he thinks are better than everyone else's and will only let people help in creating his dream that he has passed down, ...
- 25 Dec 2005, 01:45
- Forum: Engine
- Topic: Dropped burst weapons
- Replies: 23
- Views: 2923
- 25 Dec 2005, 01:37
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53247
- 25 Dec 2005, 01:36
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53247
- 25 Dec 2005, 01:34
- Forum: Game Development
- Topic: Spring : 1943 has a forum!
- Replies: 36
- Views: 4990
Russian 85mm gun was rarely used as a defensive AT gun. It wasn't as versatile as the 88. It was used as armament in tanks though, and it did perform similarly to the 88 but never as widely or as successfully, which is a similar case in many other reguards where the Allies had similar weapons used i...
- 25 Dec 2005, 01:28
- Forum: Game Development
- Topic: New mod - Recruiting!
- Replies: 56
- Views: 6630
- 30 Sep 2005, 17:16
- Forum: Map Creation
- Topic: Das Bruce's Incredible Mapconv Frontend v0.1.1 UPDATED 28-09
- Replies: 29
- Views: 2496
Please add option to NOT include typemap! I have no idea what a typemap is and can find no explanation for it except a very small tidbit concerning red channels and types in the .smd files. It says it can be ignored and will become default 0 so please if you could make that an option... I'd love you...
- 30 Sep 2005, 13:18
- Forum: Map Creation
- Topic: Help -- New Map Crashes
- Replies: 18
- Views: 2606
Okay, here they are:
http://www.tauniverse.com/forum/attachm ... ntid=13297
Yes they are zipped and not 7-zipped or whatever because TAU forums don't allow .sd7 attached files.
http://www.tauniverse.com/forum/attachm ... ntid=13297
Yes they are zipped and not 7-zipped or whatever because TAU forums don't allow .sd7 attached files.
- 30 Sep 2005, 08:04
- Forum: General Discussion
- Topic: "Now I See" cheat?
- Replies: 6
- Views: 961
- 30 Sep 2005, 07:58
- Forum: General Discussion
- Topic: "Now I See" cheat?
- Replies: 6
- Views: 961
Its basically for increasing sightrange like GZ said.. would be good for mods like his and CW and even XTA and stuff, when you can take over a Bulldog/Abrams/T-55 and go romping across the map picking stuff off. Speaking of which, I suppose viewrange doesn't work or its limited? Because I'd imagine ...
- 29 Sep 2005, 08:36
- Forum: General Discussion
- Topic: "Now I See" cheat?
- Replies: 6
- Views: 961
"Now I See" cheat?
Is there a nowisee cheat for Spring (that reveals entire map as viewable)???
Thanks.
Thanks.
- 28 Sep 2005, 00:19
- Forum: Map Creation
- Topic: Help -- New Map Crashes
- Replies: 18
- Views: 2606
Yeah, it does. It explains why my white metal map was covering the map in geos, and yes, my map IS green and grass and trees are everywhere. I've since changed that but that's when it crashes. I fixed the metalmap, but it is crashing again at the same time as originally. Mothers MapConv sounds easie...
- 27 Sep 2005, 20:42
- Forum: Map Creation
- Topic: Help -- New Map Crashes
- Replies: 18
- Views: 2606
Yeah, kind of figured the startpos would be whacked. in any case I tested it using both the frontend and the mapper.bat (that comes with the mapconv). The prog didnt work but using the mapper.bat did. It loaded the map fine and started the game. However there were trees and geo vents over every sing...