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by Dragon45
14 Sep 2009, 06:53
Forum: Off Topic Discussion
Topic: Half Rant/Half Advice Request
Replies: 19
Views: 2074

Re: Half Rant/Half Advice Request

Python seconded, Java a distant seconded. .NET veto'ed. .NET is not really cross platform.
by Dragon45
13 Sep 2009, 20:14
Forum: General Discussion
Topic: PROXY
Replies: 9
Views: 1183

Re: PROXY

Why are you using a proxy anyway?
by Dragon45
13 Sep 2009, 20:14
Forum: General Discussion
Topic: fighters on "patrol" = performance hit
Replies: 43
Views: 4894

Re: fighters on "patrol" = performance hit

I guess the performance hit could be reduced a lot by implementing some kind of caching of nearby enemies, but there is a risk it will make the fighters react more slowly to incoming bombers. Anyway, I will look into it. Or maybe the engine can detect when a certain number of planes are on a patrol...
by Dragon45
11 Sep 2009, 21:37
Forum: Off Topic Discussion
Topic: you know what someone needs to make for spring?
Replies: 22
Views: 1758

Re: you know what someone needs to make for spring?

If you slow in-game speed to like 0.5 or something, does everything go a lot more smoothly from frame to frame?
by Dragon45
28 Aug 2009, 23:59
Forum: Feature Requests
Topic: Multitouch Screen Support (I will dev, looking for interest)
Replies: 33
Views: 3449

Re: Multitouch Screen Support (I will dev, looking for interest)

FWIW i have a kickass tablet (lenovo) and i was thinking of the following scenario: 1) hookup external monitor in mirror desktop mode 2) display minimap on tablet screen 3) use mouse for regular stuff 4) if i need uberprecise micro or something i can just use tablet pen fuck yeahhh or do expanded de...
by Dragon45
28 Aug 2009, 23:31
Forum: Feature Requests
Topic: Tooltips for LUA widgets, and LUA downloader updates
Replies: 1
Views: 467

Tooltips for LUA widgets, and LUA downloader updates

1) i have no idea what the LUA widgets that come with spring are capable of; tooltip functionality would be nice. 2) i have no idea if i already have or don't have widgets that SpringLobby lists. Maybe check what widgets exist and highlight those that are installed already? 3) Use a caching or pre-d...
by Dragon45
27 Aug 2009, 01:10
Forum: Off Topic Discussion
Topic: Orange juice: best thing ever?
Replies: 17
Views: 1376

Re: Orange juice: best thing ever?

i hire hot brazilian women to squeeze oranges between their succulent breasts, and put it into my cups

then i THROW IT ALL OUT AND DRINK SOME ORANGE DRINK BITCHES


orange DRINK FUCK YEAHHH

concentrate

FUCK YEAHHH
by Dragon45
27 Aug 2009, 01:06
Forum: Game Development
Topic: New pathfinding
Replies: 23
Views: 3700

Re: New pathfinding

How're cool-off times being handled ATM?
by Dragon45
26 Aug 2009, 05:28
Forum: Help & Bugs
Topic: Long load times, even with paths already done
Replies: 7
Views: 615

Re: Long load times, even with paths already done

aaaaaaaaaaaand a new twist in this tale tried under ubuntu; load times are reasonable (< 2 minutes) but retarded driver issue of some sort is raeping my computer and ocking up after map has loaded, and it loads with checkerboard patches and of course there is no god damn binary blob driver for jaunt...
by Dragon45
26 Aug 2009, 03:52
Forum: Feature Requests
Topic: Multitouch Screen Support (I will dev, looking for interest)
Replies: 33
Views: 3449

Re: Multitouch Screen Support (I will dev, looking for interest)

Multitouch support... great idea, but it's going to be a while before it'll make a difference. a long while. 1-2 years easy.
by Dragon45
26 Aug 2009, 03:30
Forum: Help & Bugs
Topic: Long load times, even with paths already done
Replies: 7
Views: 615

Long load times, even with paths already done

Okay, clocked a load on DSD at a solid 7:55 (7 minutes, 55 seconds, this is with paths already loaded in a previous session). Then the game starts, it lags madly, and the comms are on top of each other, and i click mine to run away, and its still lagging madly, and then the game ends on commsplosion...
by Dragon45
25 Aug 2009, 04:15
Forum: Ingame Community
Topic: Dot Wars AI studies (KAIK vs RAI vs AAI)
Replies: 36
Views: 6901

Re: Dot Wars AI studies (KAIK vs RAI vs AAI)

This is the coolest thing anyone has done with spring, ever.

Edit: Holy crap, did I see a comm-nap ? http://www.youtube.com/watch?v=ILsQlqI4 ... re=related (left side, maybe 25 second mark?)

Edit: crap, another one! cool!
by Dragon45
25 Aug 2009, 04:12
Forum: Game Development
Topic: New pathfinding
Replies: 23
Views: 3700

Re: New pathfinding

8) Well done. 8)
by Dragon45
24 Aug 2009, 22:52
Forum: Game Development
Topic: New pathfinding
Replies: 23
Views: 3700

Re: New pathfinding

You've effectively implemented a form of message passing in your agent-based system. There's going to be some cool emergent behavior...
by Dragon45
18 Aug 2009, 13:16
Forum: Off Topic Discussion
Topic: Machida v Silva
Replies: 1
Views: 361

Machida v Silva

Yes, Machida is a weight-class above above, and much bigger, but it's still something I think would be interesting to see - both are skilled grapplers, and it would be so cool to see Muay Thai vs Shotokan...

If only Silva could gain some weight...
by Dragon45
12 Jul 2009, 21:22
Forum: Off Topic Discussion
Topic: UFC 100 vid links?
Replies: 1
Views: 318

UFC 100 vid links?

Anyone got some not-too-shitty links to the fights?

And please, for the love of peet, no spoilers!
by Dragon45
12 Jul 2009, 04:24
Forum: Off Topic Discussion
Topic: Wass goin on negrs
Replies: 28
Views: 5584

Re: Wass goin on negrs

To clarify, this is not an "I'm Back" thread; it's more like asking for a synopsis of what's going on. Cuz I don't have lobbies or stuff, installed. I lurk, but infrequently. I never really left. And I don't have a good enough or decent enough internet connection to bother downloading 3 gi...
by Dragon45
11 Jul 2009, 03:45
Forum: Off Topic Discussion
Topic: Wass goin on negrs
Replies: 28
Views: 5584

Wass goin on negrs

How's the spring

i haven't been keepign up n stuff

any cool advances

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