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by SirArtturi
24 Mar 2012, 09:25
Forum: Balanced Annihilation
Topic: All the good players?
Replies: 112
Views: 26130

Re: All the good players?

Ok let me get this straight for you: Look at the obvious first: The first three replies gives you the answer: of all the teh, PiRO, tN, PinK, Fx, even Mars; every decent player left . How did this happen lol, my guess is people eventually got sick of constant 8v8 dsd, especially when it turned into ...
by SirArtturi
20 Mar 2012, 14:58
Forum: Map Creation
Topic: List of maps that need fixing
Replies: 17
Views: 1934

Re: List of maps that need fixing

Theres 3 authors for Seths Ravine. The things that are broken in that map are lua stuff I guess: probably the fog and metal spot placer. If sombody can fix it then please do, then just revision it and put your name on the credit list. I dont know what is the problem, nor do I have time to investigat...
by SirArtturi
18 Mar 2012, 10:37
Forum: Map Releases
Topic: Map: Sand Castles
Replies: 20
Views: 5609

Re: Map: Sand Castles

Looks pretty good, as a first map?

I could give better critique if I could get a closer look.

One thing:

trees grow towards sun, upward.

So upwards=1; (iirc the tag correct)
by SirArtturi
12 Mar 2012, 15:07
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 218151

Re: Random wip 2012+

can I suggest something: since it is pretty similar to peewee, maybe you could decrease the size of that gun and put it also on other hand, then it would be a peewee or maverick? yay! and then no need for morty (there is like 2 already?) Edit: Actually just leave the barrel out, or shorten it. there...
by SirArtturi
09 Mar 2012, 11:47
Forum: Balanced Annihilation
Topic: DSD
Replies: 24
Views: 2305

Re: DSD

Image

Isn't this a bit overkill of specularity?
Makes the map look plastic.
by SirArtturi
09 Mar 2012, 10:12
Forum: Balanced Annihilation
Topic: DSD
Replies: 24
Views: 2305

Re: DSD

Just couple things: 1. Spring features dependency is problematic. It is not included in engine (yet? I suppose you are kinda campaigning it to be inlcuded), so it means people have to dl it separately. It maybe good for EVO players, but not good for general. For mappers it also kinda 'locks' the fea...
by SirArtturi
09 Mar 2012, 08:31
Forum: Map Creation
Topic: Fixing DeltaSiegeDry
Replies: 9
Views: 1777

Re: Fixing DeltaSiegeDry

geez krist, for gods sake...
by SirArtturi
25 Feb 2012, 11:00
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 219613

Re: BA model replacements

Beherith,

from reading the forums, I think the boat is completely his, so is the texturing.

The packo and bertha is imported to CA, so they may look different.

Whatsoever, every model, at least, should be cremusses'.

And I understood you want to retexture them anyway?
by SirArtturi
25 Feb 2012, 09:04
Forum: Map Creation
Topic: modifying a map
Replies: 9
Views: 2688

Re: modifying a map

In SME import .smt file, works for me that way...
by SirArtturi
24 Feb 2012, 21:44
Forum: Map Creation
Topic: modifying a map
Replies: 9
Views: 2688

Re: modifying a map

SME is handy tool for such operation.

Takes like couple of minutes...
by SirArtturi
24 Feb 2012, 21:37
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 219613

Re: BA model replacements

http://fodb.darkstars.co.uk/files/spring/solargenerator/render/ingame1.jpg http://fodb.darkstars.co.uk/files/spring/adv_solar/render/render1.jpg http://fodb.darkstars.co.uk/files/spring/windgenerator/render/tex1.jpg http://fodb.darkstars.co.uk/files/spring/fusion/render/ingame3.jpg http://cremuss.f...
by SirArtturi
24 Feb 2012, 21:12
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 219613

Re: BA model replacements

Image
by SirArtturi
24 Feb 2012, 21:12
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 219613

Re: BA model replacements

http://spring-portal.com/images/stories/arm_packo_ca.png http://spring-portal.com/images/stories/arm_bertha_ca.png http://spring-portal.com/images/stories/arm_anni_crem.png http://spring-portal.com/index.php/docman/doc_details/363-armpackca http://spring-portal.com/index.php/docman/doc_details/364-...
by SirArtturi
22 Feb 2012, 15:31
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 219613

Re: BA model replacements

It's good that you've decided to take the consistency path. It's a bit more painful way to go, but the result will pay off. However, as I've said before, I really think you should chuck in your own kbot models because they are diamonds! They will match in... Dont' waste em... Those arm buildings loo...
by SirArtturi
21 Feb 2012, 17:16
Forum: Map Creation
Topic: Mood is a thing for
Replies: 133
Views: 23009

Re: Mood is a thing for

Why it has a fat folds?

Makes it look like a structure...
by SirArtturi
21 Feb 2012, 17:02
Forum: Balanced Annihilation
Topic: BA Website
Replies: 100
Views: 13985

Re: BA Website

I understand the no-javascript argument. But why the hell should it be based on a wiki framework?
by SirArtturi
19 Feb 2012, 15:05
Forum: Balanced Annihilation
Topic: BA model replacements
Replies: 1290
Views: 219613

Re: BA model replacements

:?:

Naked came I out of my mother's womb, and naked shall I return thither:
the Lord giveth, and the Lord taketh away...

But Job had a seekret, a beautiful seekret in his hands...

8)
by SirArtturi
18 Feb 2012, 10:15
Forum: Map Creation
Topic: Mood is a thing for
Replies: 133
Views: 23009

Re: Mood is a thing for

Your map it is. But if I were you, I would diffuse some red to blue channel. In other words, but some cliffside detailtexture on the cliff plateaus. Otherwise it will look repetative and thus bad. Some variety makes it more interesting and natural. L3dt attribute map is great for making splat distri...
by SirArtturi
17 Feb 2012, 23:02
Forum: Zero-K
Topic: Mobygames needs proof of being "finished"
Replies: 15
Views: 4127

Re: Mobygames needs proof of being "finished"

smoth wrote:that is the thing, when a game is "finished" it is dying.
Bu..bu..but.. Dance around on the grave!
by SirArtturi
17 Feb 2012, 21:10
Forum: Map Creation
Topic: 4 new maps - FFA and team maps
Replies: 34
Views: 6330

Re: 4 new maps - FFA and team maps

Melange is awesome looking map, unfortunately its pretty difficult to play, due to its size.

But Im ready to SSMFize!

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