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by Vadi
24 Mar 2008, 17:09
Forum: Help & Bugs
Topic: Win 98 compatibility
Replies: 22
Views: 1212

Re: Win 98 compatibility

A far out thought, but the guy can upgrade to a better, free OS where Spring works (Xubuntu, Fluxbuntu, or any other user-friendly linux will work).

And start searching on the net for the dll meanwhile.
by Vadi
24 Mar 2008, 16:49
Forum: Help & Bugs
Topic: Win 98 compatibility
Replies: 22
Views: 1212

Re: Win 98 compatibility

For some reason quite a lot of Chinese are on win98 :?
by Vadi
24 Mar 2008, 15:31
Forum: Feature Requests
Topic: Temporary Features
Replies: 7
Views: 456

Re: Temporary Features

This would be very cool when done :)
by Vadi
24 Mar 2008, 13:26
Forum: Ingame Community
Topic: CA X BA discussion
Replies: 226
Views: 12026

Re: CA X BA discussion

This will require however that all people who support CA only play on those autohosts for a bit - so that the movement doesn't choke early on. (love the quotes button!) PS. Both autohosts are taken atm. If I wanted to start a game with players around my level, I couldn't (I can't host). There is a ...
by Vadi
24 Mar 2008, 13:17
Forum: Engine
Topic: compiling questions
Replies: 17
Views: 1316

Re: compiling questions

Did he try compiling with mingw?
by Vadi
24 Mar 2008, 13:08
Forum: Ingame Community
Topic: CA X BA discussion
Replies: 226
Views: 12026

Re: CA X BA discussion

vadi CA has enuff hosts/autohosts Will you please quit repeating that? Why, why, why are you saying there are enough when there are like 5, and 2 of them free, when there are 3x more BA ones? That's OK, you completely missed my point, and I don't feel you'll get it either. It has to do with marketi...
by Vadi
24 Mar 2008, 13:04
Forum: General Discussion
Topic: to all spring team members
Replies: 8
Views: 1188

Re: to all spring team members

Is he suggesting Spring should be made for 360?

:roll: Anyone wanna look up the licensing costs on that?
by Vadi
24 Mar 2008, 04:21
Forum: Ingame Community
Topic: CA X BA discussion
Replies: 226
Views: 12026

Re: CA X BA discussion

I concur you on the players choosing BA over CA. If you make as many, or more, CA autohosts, you'll a) see the number of newbies joining those games drastically go up, b) eventually see more usual players coming over. This will require however that all people who support CA only play on those autoho...
by Vadi
24 Mar 2008, 03:14
Forum: General Discussion
Topic: Poll: Your CPU
Replies: 21
Views: 2307

Re: Poll: Your CPU

Poor guy :?

Not everybody is limited to Win XP and it's license though. I can use my OS on as many cores, and computers, as I want :-)
by Vadi
24 Mar 2008, 03:11
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 47777

Re: Spring is running in SMP

Go ahead, optimize the GPU.
by Vadi
24 Mar 2008, 02:20
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 47777

Re: Spring is running in SMP

Are you dipping below 30 FPS with your CPU% in game well in excess of 50% and playing at normal game speed? I'm not against optimizations, but I am against the whole ZOMG DUAL CORE SPRING WILL BE 2X FAST LOL mentality, particularly when everyone would benefit from GPU optimizations, if they can be ...
by Vadi
23 Mar 2008, 22:47
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 47777

Re: Spring is running in SMP

Well I think ANYONE with a dual core is not CPU limited atm, so my point stands. I disagree. Have you talked to many other people on dualcores? Have numbers? I'm on a 1.5ghz CPU, letting Spring run at 3ghz instead of 1.5ghz would be a huge improvement or me. (I do have a geforce 8600, 512ram - wasn...
by Vadi
23 Mar 2008, 22:42
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 125277

Re: Complete Annihilation News

I'd like the python one get at least some sort of a gui. Zenity, PyGTK, anything :?
by Vadi
23 Mar 2008, 16:13
Forum: Ingame Community
Topic: CA X BA discussion
Replies: 226
Views: 12026

Re: CA X BA discussion

I already did, I set it to "2" (via SpringSettings) but it's taking no effect :(
by Vadi
23 Mar 2008, 14:47
Forum: Feature Requests
Topic: UnitSelection showing a little Holo for Size comparison
Replies: 23
Views: 782

Re: UnitSelection showing a little Holo for Size comparison

I actually took those humanoid raider bots in CA as the size of an average human... only because they make it look like to. But they also make the rest of the weaponry look very small :?
by Vadi
23 Mar 2008, 14:42
Forum: Art & Modelling
Topic: Help, i made something, but i have no idea what it is
Replies: 20
Views: 1333

Re: Help, i made something, but i have no idea what it is

It's something, that's just about right. Nothing else I'm afraid :(
by Vadi
23 Mar 2008, 05:15
Forum: General Discussion
Topic: Installation Problems
Replies: 8
Views: 639

Re: Installation Problems

Give SpringLobby a try? (if you aren't on it already)

http://trac.springlobby.info/

Btw, give other mods a try too. They go as far as even having different graphcis/effects, not just units/balancing.
by Vadi
23 Mar 2008, 04:39
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 47777

Re: Spring is running in SMP

I think it's just shadows. I tried with reflections on / shadows off, and it was only like 5% :?

That's not bad though - remember it's a %. At the start, there isn't a lot of unit logic and etc being done, just the map & landscape.
by Vadi
23 Mar 2008, 04:34
Forum: Engine
Topic: Spring is running in SMP
Replies: 529
Views: 47777

Re: Spring is running in SMP

Are there any numbers on how much does AI and display actually take up ough? Using 'b', it looks like AI takes up almost nothing, while display quite a bit (up to 50% at times). I was told that's not overly accurate though - so anyone have a better measure?
by Vadi
23 Mar 2008, 02:51
Forum: General Discussion
Topic: Since...
Replies: 12
Views: 1100

Re: Since...

Well, get it working, and then see into it yourself - I think since you have experience in that community already, you'd be the best one to start such a thing.

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