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by RogerN
23 Jun 2009, 14:33
Forum: Map Tutorials & Resources
Topic: Making heightmaps with World Machine
Replies: 39
Views: 26093

Re: Making heightmaps with World Machine

i immediately run four sequential gaussian blurs of high power You may already know this, but the mathematics of the gaussian blur dictate that multiple applications of the blur filter yield exactly the same results as a single application of the filter with a higher blur radius. Of course you'd ha...
by RogerN
11 May 2009, 02:31
Forum: Map Creation
Topic: mapping in blender. easiest way to map yet.
Replies: 6
Views: 1570

Re: mapping in blender. easiest way to map yet.

I want to be bale to place units and see where each one can pass while making the heightmap. You can sortof accomplish this using my HeightMapTweak program. It will provide a color-coded overlay of your height map indicating slopes. You have to manually configure the slopes, though - it doesn't kno...
by RogerN
08 May 2009, 16:24
Forum: Lua Scripts
Topic: Lua idea - budgeting
Replies: 10
Views: 1648

Lua idea - budgeting

This is an idea I had, and I don't know if it's even possible with Lua... but I think it could reduce the micromanagement of building econ considerably and add a lot to the strategy element of the game. Basically, I would like to have a widget/system which allows you to manage the stuff you're build...
by RogerN
05 May 2009, 18:00
Forum: Game Development
Topic: Dune....?
Replies: 45
Views: 6246

Re: Dune....?

Here are some unit ideas to get you started: 1) Guys with knives 2) Really talented guys with knives 3) Sandworms, which have knives for teeth. Seriously. 4) Duncan Idaho, gets reborn every time he dies 5) Civilians. They don't fight, but they breed like rabbits and eventually morph into guys with k...
by RogerN
13 Apr 2009, 19:27
Forum: Ingame Community
Topic: Clan stack issue
Replies: 64
Views: 9102

Re: Clan stack issue

Proposal: Rank based on damage dealt to immobile targets . Granted, this wouldn't work for all mods. But for most traditional mods (i.e. anything with static factories/resource extractors) it gives a good picture of a player's ability to kill the enemy. Porcing won't help you, since you won't be kil...
by RogerN
23 Mar 2009, 14:04
Forum: General Discussion
Topic: Fog of war?
Replies: 13
Views: 2662

Re: Fog of war?

It's full 3D, has fog of war and it updates very quickly. So I guess it IS possible to implement, maybe it can be done in the future... They might be using a visual trick to give the impression that the fog of war is being updated more quickly than it really is. For example, they might be drawing t...
by RogerN
19 Feb 2009, 20:06
Forum: Off Topic Discussion
Topic: trackball vs mouse
Replies: 59
Views: 16306

Re: trackball vs mouse

I also use that same model Logitech trackman. I switched to a trackball at work when 12+ hours of computer use per day (no, not all at work) was causing wrist pain. The pain is all gone now, but I still use a mouse at home for gaming.
by RogerN
29 Jan 2009, 21:45
Forum: Off Topic Discussion
Topic: Overclocking Woes
Replies: 14
Views: 1198

Re: Overclocking Woes

Just be aware that heat is not the only problem caused by overclocking. You also increase the probability of bit errors, which can cause all sorts of instability and odd behavior. Bit errors can occur at any temperature if you're heavily overclocking, so if you want a stable system then you can't re...
by RogerN
02 Dec 2008, 21:14
Forum: Off Topic Discussion
Topic: mp3>midi
Replies: 32
Views: 3980

Re: mp3>midi

I haven't tried this application, but the title sounds like what you're looking for. I suspect that it doesn't work well for most musical instruments but since your file is just piano it might be worth a try. Audio to midi converter You'll also need to download Octave since the converter is apparent...
by RogerN
11 Nov 2008, 20:50
Forum: Off Topic Discussion
Topic: FPS LAN game suggestions
Replies: 41
Views: 7143

Re: FPS LAN game suggestions

Try Tremulous . It's based on the GPL'd Quake 3 engine. From the web-site: Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. One team is humans (they use guns) and the other team is the aliens (they use mostly melee attacks). The goal is to kill the enemy ba...
by RogerN
04 Nov 2008, 21:07
Forum: Off Topic Discussion
Topic: US Financial Crisis SOLVED!
Replies: 10
Views: 3730

Re: US Financial Crisis SOLVED!

Sorry, but there are several reasons why that wouldn't work. First of all, the majority of mortgages in the U.S. are not currently in danger of foreclosure. If the government decided to pay $6000 towards all of these mortgages then it really wouldn't help the economy much. Why? 1) The majority of th...
by RogerN
30 Oct 2008, 22:35
Forum: Off Topic Discussion
Topic: Signs of the Apocalypse Checklist
Replies: 26
Views: 9234

Re: Signs of the Apocalypse Checklist

[ ] Global economic meltdown Yeah, the press makes the current meltdown sound pretty bad... but it needs to get a lot worse before I'd call it apocalypse-worthy. [ ] Unified world government The EU is a good start, but it's not apocalypse-worthy just yet. We'll need to see Asian, American, and possi...
by RogerN
30 Oct 2008, 16:20
Forum: Off Topic Discussion
Topic: What is the cause of perspective warping in games?
Replies: 17
Views: 1540

Re: What is the cause of perspective warping in games?

I'm confused. Fov 85-90 is supposed to be non warptastic right? I've never noticed source, or cod4, or nexuiz, or any of that crap warping. WtFork? It's possible that their engine implicitly doubles the FOV. For example, in the Quake series of games, setting the FOV to 90 means that the entire fiel...
by RogerN
29 Oct 2008, 20:08
Forum: Off Topic Discussion
Topic: What is the cause of perspective warping in games?
Replies: 17
Views: 1540

Re: What is the cause of perspective warping in games?

Most FPS games use a 90 degree field of view. The optimal value is usually a little less than 90, but depends on your monitor size and how close you sit to the monitor. Many hardcore gamers prever higher FOV's. There is a slight competitive advantage since you can see more to the side. I know severa...
by RogerN
28 Oct 2008, 18:24
Forum: Off Topic Discussion
Topic: Secret Maryo Cronicles
Replies: 6
Views: 957

Re: Secret Maryo Cronicles

It's fun. Some of the levels are infuriatingly difficult. It's disappointing that the game doesn't have a proper end yet. There's no boss and nothing resembling a finale. You just get to a certain point and there aren't any more levels.
by RogerN
28 Oct 2008, 16:57
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 177937

Re: DWARF FORTRESS

You can heat things with magma, just there isn't really a good reason for heating things
There is one exception. Players who are crazy enough to embark on a glacier can use magma to melt the ice. Magma will melt any ice in the level above, providing you with precious water for irrigation.
by RogerN
27 Oct 2008, 16:07
Forum: Off Topic Discussion
Topic: DWARF FORTRESS
Replies: 1260
Views: 177937

Re: DWARF FORTRESS

So,has anyone been able to connect in the past day or two? The main site seems to be down,enough reason for me to worry. According to the Dwarf Fortress Wiki , Toady is currently searching for a new hosting provider due to chronic downtimes. There is a temporary Dwarf Fortress forum available at an...
by RogerN
24 Oct 2008, 18:43
Forum: Help & Bugs
Topic: Strangely blurry map.
Replies: 10
Views: 1281

Re: Strangely blurry map.

Have you noticed the same blurry phenomenon on other maps? If not, I suspect that the mipmaps for metal heck were generated poorly. IIRC mipmap generation is part of the map compiling process, and there'd be no way to fix it without recompiling the map (which would break compatibility with the exist...
by RogerN
22 Oct 2008, 05:21
Forum: Help & Bugs
Topic: No springsettings
Replies: 1
Views: 533

No springsettings

I just updated from 0.77b4 to 0.77b5. The installer deleted my old springsettings.exe and did not provide a replacement. I no longer have any method of changing my settings. Also, it looks like the SpringDownloader application was also deleted. I receive the following error message when starting TAS...
by RogerN
20 Oct 2008, 23:06
Forum: Help & Bugs
Topic: TASClient crash after updating
Replies: 6
Views: 1336

Re: TASClient crash after updating

Satirik wrote:ok, try to delete this registry key : HKCU\Software\SJ
That fixed it! Thanks.

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