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by Kenku
01 Apr 2010, 20:44
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 409990

Re: NOTA 1.61

Being that its 1 toady=2 fighters in cost, of course it should be better. I understand your position that it may be a bit to much, but still. Also, I think your making the wrong bomber comparison. If you mean hellfish, well your using the bombers the wrong way. Hellfish are saturation bombers and ar...
by Kenku
31 Mar 2010, 17:22
Forum: NOTA
Topic: NOTA 1.82
Replies: 1422
Views: 409990

Re: NOTA 1.61

the taods being faster than fighters makes no sense, also, llts shudnt be able to target air imo. I disagree there, Toadfoots are fighter-bombers, and should be able to deal with targets in both areas. Also in my opinion, if you restricted them to ground targets, they would loose their niche, cause...
by Kenku
31 Mar 2010, 17:16
Forum: Lobby Clients & Server
Topic: SD-"lobby"
Replies: 3
Views: 855

Re: SD-"lobby"

Outside of checking settings, I can't help you there. Unless there is a setting there, the tabs can't be folded down(and from what I know on Licho, I doubt its much of a priority)
by Kenku
31 Mar 2010, 10:52
Forum: Lobby Clients & Server
Topic: SD-"lobby"
Replies: 3
Views: 855

Re: SD-"lobby"

Just goto setting "Connect on Startup" and change it to false. Or if you are already in it, /disconnect. SD will then still be able to run in the background.
by Kenku
31 Mar 2010, 08:57
Forum: Balanced Annihilation Reloaded
Topic: BAR - unit/faction name suggestions
Replies: 62
Views: 13862

Re: BAR - unit/faction name suggestions

PeeWee -> Leroy

Cmon you got to agree with me :P

Core->Zeno
Arm->Federation
by Kenku
28 Mar 2010, 22:53
Forum: Zero-K
Topic: Construct additional pylons!
Replies: 159
Views: 24389

Re: Construct additional pylons!

No other thoughts, agreement or disagreement? To recap, my opinion (short version): Overdrive should be accessible earlier/is generally underpowered. Something else about the pylon system, is that its no longer possible to hide fusions in the corners of maps like throne and get huge hidden overdriv...
by Kenku
27 Mar 2010, 20:47
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1141930

Re: Random WIP

The tail looks like odd from the two perspectives(scrunched on one and stretched on the other...although that may just be viewpoint). It also looks like its kinda skewed to the left.

Looks good outside of that.
by Kenku
25 Mar 2010, 19:49
Forum: Zero-K
Topic: Construct additional pylons!
Replies: 159
Views: 24389

Re: Construct additional pylons!

Yea I agree, a better visual cue is needed. My suggestion would be a "overdrive bar" much like the one with the old system, possibly with an additional listing of excessing e. The problem is that Overdrive is now local. So while you can get an absolute amount of how much is going into and...
by Kenku
25 Mar 2010, 19:36
Forum: Zero-K
Topic: Construct additional pylons!
Replies: 159
Views: 24389

Re: Construct additional pylons!

Yea I agree, a better visual cue is needed. My suggestion would be a "overdrive bar" much like the one with the old system, possibly with an additional listing of excessing e.
by Kenku
14 Mar 2010, 07:13
Forum: Game Releases
Topic: Micro Modules 1.09
Replies: 78
Views: 15097

Re: Micro Modules 1.09

I completly missed the "Master Converter Dies, Everything Dies!" stipulation. That's not intentional, I suspect it's an issue with the SL relay hosts leaving the game at com ends by default or something. Huh...but when i set the game up the only setting available are "Kill Everything...
by Kenku
06 Mar 2010, 05:03
Forum: Game Releases
Topic: Micro Modules 1.09
Replies: 78
Views: 15097

Re: Micro Modules 1.09

Just played it. The game went for at least an hour and a half. There was slight lag time, but no desyncs or anything. Having not played for a while, I completly missed the "Master Converter Dies, Everything Dies!" stipulation. However, it was still preety fun.
by Kenku
26 Feb 2010, 19:07
Forum: Help & Bugs
Topic: Test Server Error Report
Replies: 6
Views: 1120

Re: Test Server Error Report

*shrugs* well, I made the install and the test worked, so I think Im good now, thanks to thoes who helped by the way.
by Kenku
26 Feb 2010, 17:12
Forum: Help & Bugs
Topic: Test Server Error Report
Replies: 6
Views: 1120

Re: Test Server Error Report

I'm on Windows 7, and Ati never made Win 7 drivers for it. There are supposedly Vista drivers that may work, and Im going to try that now.
by Kenku
26 Feb 2010, 06:27
Forum: Help & Bugs
Topic: Test Server Error Report
Replies: 6
Views: 1120

Test Server Error Report

Hey all, I was reinstalling spring trying to get back in after a comp death, and I ran the test spring program and I got this error: Needed OpenGL extension(s) no found: GL_ARB_multitexture, GL_ARB_texture_env, GL_ARB_texture_compression Update your graphics card driver(which I tried but the card is...

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