Search found 3301 matches
- 07 Aug 2005, 22:42
- Forum: General Discussion
- Topic: Calm before the storm? Or DOA?
- Replies: 95
- Views: 9731
I'd help code but these problems are stopping me: 1. The version of C++ I have is version 4. 2. Its also on an aging Windows 95 3. I don't know how the hell to use it. 4. I can't afford a newer version I have some experience with VB though Instead I model and that. Also, I didn't see the thread abou...
- 07 Aug 2005, 21:43
- Forum: Map Releases
- Topic: (Completed) Remake on a old TA map ...
- Replies: 24
- Views: 3943
- 07 Aug 2005, 21:23
- Forum: Map Releases
- Topic: (Completed) Remake on a old TA map ...
- Replies: 24
- Views: 3943
- 06 Aug 2005, 15:50
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 05 Aug 2005, 12:01
- Forum: Map Creation
- Topic: Map Standards: Terrain Effects
- Replies: 45
- Views: 6730
There is / can be water on Mars maps. Ever heard of GOW? I think it would be cool if you modified the vehicle's brake rate on ice. Sort of 10% speed increase, 50% brake rate (and accelleration? hard to start up a vehicle on ice) decrease to make vehicles and tanks slide about a lot And what about un...
- 05 Aug 2005, 09:23
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 04 Aug 2005, 20:56
- Forum: Map Creation
- Topic: Map Standards: Terrain Effects
- Replies: 45
- Views: 6730
- 04 Aug 2005, 19:51
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 04 Aug 2005, 19:23
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 04 Aug 2005, 19:06
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 04 Aug 2005, 18:19
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 04 Aug 2005, 17:32
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 04 Aug 2005, 14:16
- Forum: Game Development
- Topic: A Mod Idea: Epic 40,0000, Spring Style
- Replies: 387
- Views: 59656
- 30 Jul 2005, 21:03
- Forum: Engine
- Topic: Modell format
- Replies: 57
- Views: 9441
- 30 Jul 2005, 20:55
- Forum: Engine
- Topic: Modell format
- Replies: 57
- Views: 9441
- 29 Jul 2005, 12:57
- Forum: Game Releases
- Topic: SWTA Gnome Edition 0.60
- Replies: 43
- Views: 11132
- 29 Jul 2005, 12:46
- Forum: Game Development
- Topic: My first unit
- Replies: 5
- Views: 1566
host the ufo at http://www.fileuniverse.com instead please. Half of us (there or there abouts) can't use Rapidshare
- 28 Jul 2005, 23:40
- Forum: Game Development
- Topic: Health settable via script
- Replies: 2
- Views: 984
- 28 Jul 2005, 18:05
- Forum: Game Development
- Topic: A mod I'd like to see made: Insect War
- Replies: 30
- Views: 5816
I got bored. Ant model. 160 faces: http://www.haxorsoft.net/images/albums/TA/ant.jpg Reference pic: http://www.cogsci.indiana.edu/farg/harry/bio/zoo/ant.jpg I might take this mod up The main problem is close combat. Screw it, I'll take this mod up. NOTE: I'm using the above model as a base for the a...
- 31 May 2005, 11:14
- Forum: Game Development
- Topic: How about this... (official mod idea)
- Replies: 20
- Views: 3865