Search found 392 matches
- 21 Aug 2006, 14:43
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
Ho ho, that was a bad one. :lol: But autoheal is definitely going to get turned off. Stuff that's damaged to 2% health should remain as such. It's really frustrating to have a punisher or something get down to 5 HP, then you return a minute later to finish the job and find that it's at 1500 HP with...
- 20 Aug 2006, 22:17
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
Ho ho, that was a bad one. :lol: But autoheal is definitely going to get turned off. Stuff that's damaged to 2% health should remain as such. It's really frustrating to have a punisher or something get down to 5 HP, then you return a minute later to finish the job and find that it's at 1500 HP with...
- 20 Aug 2006, 21:13
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
- 20 Aug 2006, 18:23
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
- 20 Aug 2006, 11:20
- Forum: General Discussion
- Topic: People rename accounts, how to avoid them?
- Replies: 44
- Views: 4752
I prefer a red colour with which you can mark players you don't want to play. Just last time I played with some silver star in 2v2 and all he managed to do in half hour was 20 peewes and he teched to lvl 3 although he had no economy for it (he had like +20 metal, when I had like +140). I still manag...
- 16 Aug 2006, 21:06
- Forum: Off Topic Discussion
- Topic: leaving
- Replies: 22
- Views: 1304
- 16 Aug 2006, 20:58
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
That encourage tactic and not just blindly rushing. Care to elaborate? Sure. Maybe I should off pick words better, but here it is. If enemy base units do not heal, the best tactic is just to keep atacking, stacking units and prepare them for atack is less useful. It would also IMO reduce importance...
- 16 Aug 2006, 20:35
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
- 16 Aug 2006, 18:24
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
- 16 Aug 2006, 17:04
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
Auto heal is fine, AA is decent and doesn't need major change. Is very fun and playable. AA ISN'T OTA. Play the game before you make comments about it.... I am sure that most of skilled players in AA would agree with me. Caydr keep up the good work^^. edit: and lathan if 2 tanks kills you it's your ...
- 15 Aug 2006, 23:50
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 266125
3) Porcing is minimal to nonexistant at skilled levels of play. Porcing against an equal-skill player will get you killed. Porcing against a higher-skill player will get you killed quickly. Edgarwaen I'd like you to know i got your back on most stuff. But that is ridicolous, porcing midgame is almo...
- 15 Aug 2006, 23:47
- Forum: General Discussion
- Topic: New SPeed Metal Map @@ :P
- Replies: 53
- Views: 4217
- 15 Aug 2006, 13:20
- Forum: Ingame Community
- Topic: Maphack
- Replies: 81
- Views: 7559
- 15 Aug 2006, 00:28
- Forum: General Discussion
- Topic: New SPeed Metal Map @@ :P
- Replies: 53
- Views: 4217
Yes but can one turret kill half his units or will his bigger army just walk over you? If there will be only one turret I'll probably have about same size army behind as your <_<. Shall we try it in practise, so you will see my point and post reply here? If you still don't believe that defence pays...
- 14 Aug 2006, 23:51
- Forum: Ingame Community
- Topic: Maphack
- Replies: 81
- Views: 7559
- 14 Aug 2006, 19:30
- Forum: General Discussion
- Topic: New SPeed Metal Map @@ :P
- Replies: 53
- Views: 4217
- 14 Aug 2006, 18:23
- Forum: Ingame Community
- Topic: Maphack
- Replies: 81
- Views: 7559
- 14 Aug 2006, 11:44
- Forum: General Discussion
- Topic: New SPeed Metal Map @@ :P
- Replies: 53
- Views: 4217
People asume porcers are always nubs. GF is one of maps were defensive play pays over agressive. I'll give example, you make 40 units and send them to atack. I have around 20 units and like 10 turrets. You kill most of my units but your units die aswell. I reclaim metal and make new 30 units from th...
- 13 Aug 2006, 19:17
- Forum: Ingame Community
- Topic: Maphack
- Replies: 81
- Views: 7559
- 13 Aug 2006, 10:51
- Forum: General Discussion
- Topic: New SPeed Metal Map @@ :P
- Replies: 53
- Views: 4217
If your not to lazy to scout or use stealth, you really can't porc on greenfields unless your alowed to. Metal is just too short early-med game that you can't foriitfy the kind of land you need to rapidly develop. The majoority of greenfields games I have played have ended when a a weak defensive p...