Search found 138 matches
- 28 Feb 2011, 14:47
- Forum: Balanced Annihilation
- Topic: Spring Multithread crashes when trying to play BA 7.20
- Replies: 8
- Views: 1438
Re: Spring Multithread crashes when trying to play BA 7.20
Intel GFXs are complete rubbish anyway so get anything better if you can :/
- 28 Feb 2011, 10:27
- Forum: Balanced Annihilation
- Topic: BA dynamics (gamelength, techlevel(s), costs)
- Replies: 117
- Views: 16348
Re: BA dynamics (gamelength, techlevel(s), costs)
"Punisher/Guardian IS EXPENSIVE SO IT HAS TO BE GOOOOOOOOOOOOOOOOOD! U DON'T KNOW ANYTHING!1!1!!!! SHUTUPIDIOT!"Hackfresser wrote:try teaching a noob and you'll get one angry noob
- 28 Feb 2011, 10:25
- Forum: Balanced Annihilation
- Topic: Spring Multithread crashes when trying to play BA 7.20
- Replies: 8
- Views: 1438
Re: Spring Multithread crashes when trying to play BA 7.20
When both executables crash it's strange. IMO infolog doesn't show a GFX driver related crash.
Does your PC behave normally? I mean no RRs, shutdowns, BSODs, etc.
Does your PC behave normally? I mean no RRs, shutdowns, BSODs, etc.
- 21 Feb 2011, 10:06
- Forum: Balanced Annihilation
- Topic: BA dynamics (gamelength, techlevel(s), costs)
- Replies: 117
- Views: 16348
Re: BA dynamics (gamelength, techlevel(s), costs)
Everybody plays the 8v8 /9v9 LOL/ DSD because it's often the only one filled room. It's filled because of newbs who can nearly always survive to 18+ mins.
Try to wait for the adv fus in 4v4 CC...
Try to wait for the adv fus in 4v4 CC...
- 21 Feb 2011, 09:48
- Forum: Balanced Annihilation
- Topic: catapult
- Replies: 12
- Views: 2557
Re: catapult
Catapults need a HP buff, they are as fragile as f*.
- 06 Feb 2011, 21:47
- Forum: Balanced Annihilation
- Topic: Nodraw widget
- Replies: 4
- Views: 635
Re: Nodraw widget
Thanks!BaNa wrote:/mapmarks 0
- 06 Feb 2011, 21:07
- Forum: Balanced Annihilation
- Topic: Nodraw widget
- Replies: 4
- Views: 635
Nodraw widget
Is there some widget which would disable drawing? It's kinda annoying when some fucktard keeps trolling by draw-spamming in spec.
- 10 Jan 2011, 15:54
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation V7.20
- Replies: 78
- Views: 26450
Re: Balanced Annihilation V7.20
Every issue that I've discovered was mentioned. However spinning tops of MMs are not so good. I would prefer classic OTA red/yellow light
- 05 Jan 2011, 16:20
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation V7.19
- Replies: 17
- Views: 9872
Re: Balanced Annihilation V7.19
Any chance for a new release along with 0.82.7?
- 06 Dec 2010, 22:06
- Forum: Balanced Annihilation
- Topic: Spring+BA installer [Updated 12-4-11]
- Replies: 24
- Views: 5186
Re: Spring+BA installer
hehe, my English is like Engrisch...SinbadEV wrote:I think you mean "Figuratively" or "Effectively"Yuri wrote:THX for your reaction.
Literally OTA is an abandonware now, so I don't see why Atari should bother.
- 03 Dec 2010, 10:12
- Forum: Balanced Annihilation
- Topic: Spring+BA installer [Updated 12-4-11]
- Replies: 24
- Views: 5186
Re: Spring+BA installer
THX for your reaction.
Literally OTA is an abandonware now, so I don't see why Atari should bother.
Literally OTA is an abandonware now, so I don't see why Atari should bother.
- 01 Dec 2010, 22:04
- Forum: Balanced Annihilation
- Topic: Spring+BA installer [Updated 12-4-11]
- Replies: 24
- Views: 5186
Re: Spring+BA installer
gameplay is not important in this case because its something derived from the rebalancing and adaptation to a new engine, but the models, animation scripts, and sounds are all somebody elses IP, and constitutes a massive portion of what BA -is- I'm kinda curious about this. Hypotetically, if I resa...
- 20 Oct 2010, 21:17
- Forum: Balanced Annihilation
- Topic: Help with tactics
- Replies: 37
- Views: 5208
Re: Help with tactics
You know, BA stands for Balanced Annihilation, so CORE ~ ARM. Are you implying that in XTA, NOTA, BOTA, CA and any other mods for that matter have one side which is better than the other? If not, I fail to see the point of that statement. I will kindly explain my statement to you. Balanced in the n...
- 19 Oct 2010, 11:40
- Forum: Balanced Annihilation
- Topic: Help with tactics
- Replies: 37
- Views: 5208
Re: Help with tactics
You know, BA stands for Balanced Annihilation, so CORE ~ ARM.
One advice which will clear all your questions: watch games/replays.
One advice which will clear all your questions: watch games/replays.
- 02 Oct 2010, 13:01
- Forum: Balanced Annihilation
- Topic: BA's wiki
- Replies: 9
- Views: 1659
Re: BA's wiki
OK, I tried to do my best fork the main page to be more clear and simple.
It's just a muster how it should be sectioned.
Opinions?
It's just a muster how it should be sectioned.
Opinions?
- 01 Oct 2010, 22:08
- Forum: Balanced Annihilation
- Topic: BA's wiki
- Replies: 9
- Views: 1659
Re: BA's wiki
Well, I can fork the main page to: Main page redone : only an epic logo img, Overview, History, Links and Legal paragraphs OTA to BA shift page : Main differences OTA vs BA + link to "shared" + requires adding a list of new units, etc. TA universe noob's page : starting with the link to ol...
- 01 Oct 2010, 20:38
- Forum: Balanced Annihilation
- Topic: BA's wiki
- Replies: 9
- Views: 1659
Re: BA's wiki
Dunno who is not, I'm a random guy for instance. I just saw a notice about terrible state of BA's wiki. So I've improved it to look a little bit friendlier.
- 01 Oct 2010, 20:28
- Forum: Balanced Annihilation
- Topic: BA's wiki
- Replies: 9
- Views: 1659
Re: BA's wiki
What is it supposed to be, a guide or an introduction to BA? And for OTA players coming to BA/Spring or people who didn't play BA? It might be best not to have both within one page, things such as "Main differences to OTA", there are quite a few, like, loads of added units, which may clog...
- 29 Sep 2010, 21:41
- Forum: Balanced Annihilation
- Topic: BA's wiki
- Replies: 9
- Views: 1659
Re: BA's wiki
I did Removed "slightly", because you are right, sometimes the changes were drastic.
- 29 Sep 2010, 21:14
- Forum: Balanced Annihilation
- Topic: BA's wiki
- Replies: 9
- Views: 1659
BA's wiki
I've had some spare time so I've tried to make the wiki looks better - if it doesn't feel free to revert it back. BA's WIKI Basically I reorganized the structure to better suit it's purpose and added some stuff, so it SHOULD guide newbs better. Don't mind the sucky img, cause I don't have access to ...