Search found 138 matches
- 06 Apr 2009, 10:15
- Forum: Help & Bugs
- Topic: ATI problems.
- Replies: 5
- Views: 427
Re: ATI problems.
If you have 9.x version, you can try 8.12. But the X8xx series is from 2004. So any driver released around year 2005 is fine for you.
- 05 Apr 2009, 12:38
- Forum: Help & Bugs
- Topic: ATi + menu flickering
- Replies: 6
- Views: 914
ATi + menu flickering
I've got HD4850 & 9.3 drivers at Win Vista x64. As somebody starts to draw at a map /BA 6.85/ menu starts to flicker... Is it a known bug?
- 10 Feb 2009, 14:46
- Forum: Balanced Annihilation
- Topic: [old] Balanced Annihilation V6.81
- Replies: 494
- Views: 56196
Re: Balanced Annihilation V6.81
+1TradeMark wrote: FFS. Now how i can kill a bunch of levelers then? they would kill any unit which range is lower than the leveler.
IMO levelers are used as a defense to prevent flash spam etc. So its already too hard to kill line of levelers with spam, and you want to make it even harder -.-
- 04 Feb 2009, 10:37
- Forum: Help & Bugs
- Topic: TASClient is unstable when closing
- Replies: 6
- Views: 720
Re: TASClient is unstable when closing
It seems to be fixed now
Thanks
Thanks
- 30 Jan 2009, 11:37
- Forum: Help & Bugs
- Topic: TASClient is unstable when closing
- Replies: 6
- Views: 720
Re: TASClient is unstable when closing
I agree, everybody gets random errors when closing, but its always present after the update.
Its only a notice for devs
Its only a notice for devs
- 30 Jan 2009, 11:09
- Forum: Help & Bugs
- Topic: TASClient is unstable when closing
- Replies: 6
- Views: 720
TASClient is unstable when closing
Hi, since the last TASClient update I get this error msg when closing.
My OS is: Win Vista x64 SP1.
My OS is: Win Vista x64 SP1.
- 20 Jan 2009, 22:45
- Forum: Help & Bugs
- Topic: unitsync.dll error after update to 0.78.1 or 0.78.2
- Replies: 9
- Views: 1487
Re: unitsync.dll error after update to 0.78.1 or 0.78.2
SSE are implemented since Duron-Morgan core.
If you arent sure about SSE support. Use this info application (Win32) http://www.cpuid.com/download/cpuz_149.zip. CPUz will determinate if your Duron supports SSE instructions.
If you arent sure about SSE support. Use this info application (Win32) http://www.cpuid.com/download/cpuz_149.zip. CPUz will determinate if your Duron supports SSE instructions.
- 15 Jan 2009, 21:20
- Forum: Help & Bugs
- Topic: Wierd cursor decal - BA 6.61
- Replies: 6
- Views: 229
Re: Wierd cursor decal - BA 6.61
Yes, its all of this decals are fragmented this way.
My sys spec are: Win Vista 64b, HD4850 + 8.12 WHQL
//Im sorry but the pulsing circle is not easy to capture as screenshot
My sys spec are: Win Vista 64b, HD4850 + 8.12 WHQL
//Im sorry but the pulsing circle is not easy to capture as screenshot
- 15 Jan 2009, 19:29
- Forum: Help & Bugs
- Topic: Wierd cursor decal - BA 6.61
- Replies: 6
- Views: 229
Wierd cursor decal - BA 6.61
I apologize if its already here or its a nonspring caused bug.
After update I have this corrupted cursor.
After update I have this corrupted cursor.
- 11 Jan 2009, 14:56
- Forum: Engine
- Topic: Spring is running in SMP
- Replies: 529
- Views: 68379
Re: Spring is running in SMP
Good. I realised that SMP fork is in the early stage of development and not so stable as single threaded one.
So I wish you GOOD LUCK
So I wish you GOOD LUCK
- 10 Jan 2009, 17:47
- Forum: Engine
- Topic: Spring is running in SMP
- Replies: 529
- Views: 68379
Re: Spring is running in SMP
Thank you, I really appreciate this SMP project. Using SMP is the right way. I have 90+fps with 600+units, 1280x1024 and 150 view radius!
It can use 100% and 3x ~75% of my Q9300@3.0.
I have one question: will be this SMP and SSE support implemented to official release someday? I hope so
It can use 100% and 3x ~75% of my Q9300@3.0.
I have one question: will be this SMP and SSE support implemented to official release someday? I hope so
- 19 Nov 2008, 22:37
- Forum: Help & Bugs
- Topic: performance issue
- Replies: 8
- Views: 606
Re: performance issue
how many units do you consider as populated ? 100, 500, 1000 ?
btw 2.3GHz Agena is not very suitable gamming cpu xD /even a 2.1GHz Conroe can beat Agena here/
btw 2.3GHz Agena is not very suitable gamming cpu xD /even a 2.1GHz Conroe can beat Agena here/
- 08 Nov 2008, 21:42
- Forum: Help & Bugs
- Topic: Missing stats graphs
- Replies: 2
- Views: 369
Missing stats graphs
Am I the only person who have blank stats after game ends ? Exces graphs are ones which work.
- 22 Oct 2008, 21:21
- Forum: Help & Bugs
- Topic: TASClient: Replays corrupted,error popup when selecting them
- Replies: 1
- Views: 142
Re: TASClient: Replays corrupted,error popup when selecting them
I think, its fixed in current lobby ver /.40/
- 22 Oct 2008, 16:28
- Forum: Help & Bugs
- Topic: b5 problems again
- Replies: 8
- Views: 537
Re: b5 problems again
Thank you very much !Satirik wrote:you can also try that version : http://tasclient.it-l.eu/TASClientLatestOfficial.7z
this version is absolutly fine.
- 22 Oct 2008, 15:31
- Forum: Help & Bugs
- Topic: b5 problems again
- Replies: 8
- Views: 537
Re: b5 problems again
i've still the same error msg when creating forms at b2-b5. since .38beta its somehow bugged. => springlobby
- 22 Oct 2008, 15:24
- Forum: Help & Bugs
- Topic: cant connect to battles, stucking connectin to server
- Replies: 10
- Views: 846
Re: cant connect to battles, stucking connectin to server
IMHO its a sw-related bug, because when i reinstall spring it goes back to normal /100% gamas i can connect/.
- 19 Oct 2008, 17:49
- Forum: Help & Bugs
- Topic: cant connect to battles, stucking connectin to server
- Replies: 10
- Views: 846
Re: cant connect to battles, stucking connectin to server
today i can connect to 2 of 4 games...its causing a lot of pbs.
- 18 Oct 2008, 15:19
- Forum: Help & Bugs
- Topic: Auto speed decrease?
- Replies: 4
- Views: 534
Re: Auto speed decrease?
aaah thanks a lot, im rly mad when someone slows down.lurker wrote:Fixed for the next version.
- 15 Oct 2008, 16:37
- Forum: Help & Bugs
- Topic: Auto update failure.
- Replies: 23
- Views: 2078
Re: Auto update failure.
only for info, autoupdate doesnt work for me 2.