Search found 860 matches
- 06 Mar 2015, 14:30
- Forum: Balanced Annihilation
- Topic: Whats happening with BA?
- Replies: 17
- Views: 5049
Re: Whats happening with BA?
I have been checking the forum and/or lobby once every (few) month(s) to see if things got better or if BAR got released. I'll certainly jump on the BAR bandwagon upon release, if only to play some games with non-DSD players again. Besides that I don't have any hope for BA anymore.
- 19 Oct 2014, 09:01
- Forum: Off Topic Discussion
- Topic: Planetary Annihilation (Incoming Moon Drops!)
- Replies: 470
- Views: 188283
Re: Planetary Annihilation (Incoming Moon Drops!)
+1 smooth -> again this forum needs an upvote system :mrgreen: About the benefit of the finished PA; cant it be used to make a nice TA/BA/*A mod? Engine discussion? Even if they implemented all the features they promised, nothing below is planned or discussed: 1- no faction diversity 2- no planned ...
- 17 Oct 2014, 00:54
- Forum: Off Topic Discussion
- Topic: Planetary Annihilation (Incoming Moon Drops!)
- Replies: 470
- Views: 188283
Re: Planetary Annihilation (Incoming Moon Drops!)
About the benefit of the finished PA; cant it be used to make a nice TA/BA/*A mod?
- 13 Sep 2014, 07:02
- Forum: Balanced Annihilation
- Topic: Slow down snipers
- Replies: 14
- Views: 3903
Re: Slow down snipers
Here is the last discussion about them, 7 months ago: http://springrts.com/phpbb/viewtopic.php?f=44&t=31535&hilit=snipers#p553448 Snipers are certainly good. I wouldn't change range though, that would make them a too easy target for fatboys. Perhaps increasing reload time a bit would be a be...
- 13 Aug 2014, 23:50
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation Olympics
- Replies: 28
- Views: 6335
Re: Balanced Annihilation Olympics
I'd play for the Netherlands if I got time. All depends on when the games will be planned really.
- 03 Aug 2014, 14:31
- Forum: Balanced Annihilation
- Topic: Where did non-8V8DSD players go?
- Replies: 16
- Views: 7180
Re: Where did non-8V8DSD players go?
That sounds great!Silentwings wrote: The next version of BA (which will be released with the next version of Spring) will contain a widget where specs can view the status/playercount of currently running battles outside of the one they are watching. This might help alot with setting up small games.
- 26 Jul 2014, 08:28
- Forum: Game Releases
- Topic: Arachnomania
- Replies: 19
- Views: 13713
Re: Arachnomania
Not bad at all! Looks great. If you (your friend) wants people playing it maybe releasing a chicken defense version would be a good idea.
- 15 Jul 2014, 19:39
- Forum: Balanced Annihilation
- Topic: Where did non-8V8DSD players go?
- Replies: 16
- Views: 7180
Re: Where did non-8V8DSD players go?
I'm one. Don't have alot of time lately due to irl though.
Am curious to hear if there are games that have drawn specifically those players.
Am curious to hear if there are games that have drawn specifically those players.
- 21 Jun 2014, 18:30
- Forum: Art & Modelling
- Topic: Random WIP 2014+
- Replies: 303
- Views: 118720
Re: Random WIP 2014+
S44 ships got textured (yuritch), also now tank & infantry landing craft arrive fully loaded (FLOZi): http://springrts.com/phpbb/download/file.php?mode=view&id=8827 http://springrts.com/phpbb/download/file.php?mode=view&id=8828 http://springrts.com/phpbb/download/file.php?mode=view&...
- 15 Jun 2014, 21:13
- Forum: Balanced Annihilation
- Topic: Set Target Default widget
- Replies: 8
- Views: 1193
Re: Set Target Default widget
Might be time to split this topic, again. I was thinking about the ability to set preferences of targets for the normal fire mode. Like for a sniper/pene: flea 10 peewee 20 stumpy 30 t1 porc 40 .. .. .. can/zeus 90 sniper 100 pene 100 crawling bomb 110 t2 porc 120 More interesting would be a separat...
- 15 Jun 2014, 08:58
- Forum: Balanced Annihilation
- Topic: Set Target Default widget
- Replies: 8
- Views: 1193
Re: Set Target Default widget
Yep, the hotkey for the command set target command is "y". The anni already has a preference not to shoot at scouts (as do all t3 units and all t2 def), but for the moment that is only a preference feeding into the engines default targetting code. It is possible to control target priority...
- 14 Jun 2014, 12:03
- Forum: Balanced Annihilation
- Topic: Set Target Default widget
- Replies: 8
- Views: 1193
Re: Set Target Default widget
oooh, this is 'Y'?
Going by the name i thought it might set targeting preferences like whether to shoot a flea or a sniper as an anni.
Going by the name i thought it might set targeting preferences like whether to shoot a flea or a sniper as an anni.
- 14 Jun 2014, 08:32
- Forum: Balanced Annihilation
- Topic: Set Target Default widget
- Replies: 8
- Views: 1193
Re: Best BA widgets / Most useful key commands.
What does it do and how can we edit it?Silentwings wrote:It's already in BA, default off.
- 10 Jun 2014, 09:18
- Forum: Help & Bugs
- Topic: Can't load BA mod from lobby despite sd7 file in folder
- Replies: 9
- Views: 1110
Re: Can't load BA mod from lobby despite sd7 file in folder
You could consider removing and then downloading portable spring.
- 03 Jun 2014, 08:03
- Forum: Balanced Annihilation
- Topic: DSD no longer most played map!
- Replies: 31
- Views: 8016
Re: DSD no longer most played map!
Oh, I'm sorry but I figured that you were trolling us. Apparently you are serious. I don't agree with you. I figured something similar - the thread's name ... DSD no longer most played map! Well, since thread's post date, each day at least 60% of battles were DSD, observing from the most populated ...
- 31 May 2014, 23:15
- Forum: Balanced Annihilation
- Topic: DSD no longer most played map!
- Replies: 31
- Views: 8016
Re: DSD no longer most played map!
http://t1.rbxcdn.com/e06f966893de43c57bd202d339fca7af Asking you too - did you say something on topic with that post? Beherith , I think battles mainly depend on access to resources and their utilization. If two maps have very small differences in those two, they can be somewhat the same. What do y...
- 31 May 2014, 08:07
- Forum: Balanced Annihilation
- Topic: DSD no longer most played map!
- Replies: 31
- Views: 8016
Re: DSD no longer most played map!
Ok, just for example 'Eye of Horus' has almost the same startpos metal spots in triangle as DSD. The diff is not big - the 3rd spot is a bit away from start pos. The map also has smaller distances between enemies compared to DSD. Which is mb is normal, cause it is for 3v3 ... If I remember right, s...
- 30 May 2014, 12:36
- Forum: Balanced Annihilation
- Topic: DSD no longer most played map!
- Replies: 31
- Views: 8016
Re: DSD no longer most played map!
No. Check the link in opening post for available stats.100Gbps wrote:Show me the total number of battles on top 5 (incl. map names) compared to next 15 of these 20
- 27 May 2014, 22:30
- Forum: Balanced Annihilation
- Topic: DSD no longer most played map!
- Replies: 31
- Views: 8016
Re: DSD no longer most played map!
"clone" is somewhat subjective but - No, they aren't. Nope, they are Just compare the distances between each team-to-team start pos and number of turns How much you want to bet that I can come up with more maps that are un like DSD than you can come up with maps that are like DSD from the...
- 26 May 2014, 08:50
- Forum: Balanced Annihilation
- Topic: DSD no longer most played map!
- Replies: 31
- Views: 8016
Re: DSD no longer most played map!
Indeed. Also, check out what diversity there is in map types in the top20. Amazing really.Silentwings wrote:"clone" is somewhat subjective but - No, they aren't.Half of maps listed in these stats are in fact some design-clones of dsd