Search found 282 matches
- 02 Feb 2006, 19:45
- Forum: Ingame Community
- Topic: Mars battle replay
- Replies: 18
- Views: 3661
The game lacked one thing on the red teams part that most games lack horribly: Scouting. From the time when the Banthas attacked the left until the very end, there was a gaping hole in the blue defenses, and that was the middle. There was no defence all the time, simply none. The Orcones could have ...
- 30 Jan 2006, 15:13
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
- 28 Jan 2006, 20:34
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
I like the time-frame of 12-20 minutes before you have to be t2 or be in serious trouble. Well, by making the l2 plants more expensive you could push that to 25 mins or so, but that is not necessary as the simple truth is that lvl 1 has to be played in all games, but much of lvl 2 or higher doesnt g...
- 25 Jan 2006, 21:35
- Forum: Game Releases
- Topic: Final Frontier 1.18 (Website and first FF-map released)
- Replies: 534
- Views: 58182
- 31 Dec 2005, 12:51
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
- 30 Dec 2005, 17:38
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
Dont you guys think too, that k-bots rule vehicles by a large margin? K-Bots provide you with a much better, faster, econ and are only slightly less efective in comat than vehicles, further more, only k-bots give you the option to get the lvl3 pwnage machines, that crush every vehicle. And thanks to...
- 28 Dec 2005, 16:44
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
Can anyone verify for me that moho exploiters fire all their rockets from the right spot? It's not actually important or anything, but I got to thinking and I'm not sure if I included the fixed script. They do fire rocktes from all four tubes. Its all good. What disturbs me, is that their build-pic...
- 28 Dec 2005, 14:57
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
You made the Goliath and Bulldog even more even with this version. Is there any reason for it? I thought the Golly is supposed to outclass arm´s tanks. And by God i loved the Radical! Cheap enough to build when time is short and more range then a HLT. Too bad its gone, fitted right between HLT an...
- 27 Dec 2005, 17:38
- Forum: Off Topic Discussion
- Topic: NARNIA R0x0RZ!!!
- Replies: 15
- Views: 1993
- 27 Dec 2005, 17:30
- Forum: AI
- Topic: NTAI 0.28.10 final
- Replies: 94
- Views: 13041
I tried NTAI 28.10 on CometCatcher with AA 1.3-S, the first game i played vs a core Opponent, the secod game i pitted 2 Core AIs against eachother. During the first game, the AI sent units to 0,0,0, but not during the second game. During the first game, the AI never attacked me but only reacted to m...
- 27 Dec 2005, 16:44
- Forum: AI
- Topic: Group AI and Global AI
- Replies: 104
- Views: 12749
- 27 Dec 2005, 16:27
- Forum: General Discussion
- Topic: About Group Ais
- Replies: 48
- Views: 4836
Better Formations waiting on slow units and sorting them appropriately would be fine. Easier upgrades by AI from lvl 1 econ to lvl 2 econ would also be nice. A scout AI that avoids enemy detection and fire and roves the land, searching for enemies would be good, for i.e. Peepers especially. A grab a...
- 27 Dec 2005, 16:05
- Forum: Art & Modelling
- Topic: Galactic Empire Mod stuff
- Replies: 176
- Views: 17278
- 26 Dec 2005, 17:25
- Forum: Off Topic Discussion
- Topic: New SupCom Picture
- Replies: 40
- Views: 4194
- 25 Dec 2005, 09:14
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
In AA 1.3 there is no way in hell that a dozen or even two dozens of brawlers can kill 10 Flakkers that cover eachother. One Flakker doesnt stand a chance of course. The real problem is that ppl dont get that you SCOUT and BUILD LVL 1 FIGHTERS to combat brawlers. Just get a lvl 1 airplant after your...
- 23 Dec 2005, 21:57
- Forum: Game Development
- Topic: Unoffical mod, AA+TLL
- Replies: 24
- Views: 4511
- 21 Dec 2005, 21:15
- Forum: Off Topic Discussion
- Topic: New SupCom Picture
- Replies: 40
- Views: 4194
- 21 Dec 2005, 21:06
- Forum: Art & Modelling
- Topic: FIRST MODEL I have ever made !
- Replies: 35
- Views: 5825
Atreides are the noble ones. They are blue. They care for humanistic values. They claim that only they fight for the just cause and won the native Fremen as allies. Harkonnen are cruel and self-righteous. They are red. They want power and find joy in abuse. They subdue others by force. The Ordos are...
- 21 Dec 2005, 18:04
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133174
- 21 Dec 2005, 00:37
- Forum: Game Releases
- Topic: The Lost Legacy v1.04 (13 dec 2005)
- Replies: 200
- Views: 34649