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by albator
26 Oct 2015, 20:36
Forum: SpringLobby Client
Topic: SpringLobby 0.274 released!
Replies: 297
Views: 194499

Re: SpringLobby 0.243 released!

SpringLobby 0.243 (unix x64) SpringLobby config file: /home/pierre/.springlobby/springlobby.conf ( writable) LobbyWriteDir (/home/pierre/.springlobby/) WX: yes POSIX: yes TRY: yes CachePath (/home/pierre/.springlobby/cache/) WX: yes POSIX: yes TRY: yes ExecutableFolder (/usr/local/bin/) WX: no POSI...
by albator
25 Oct 2015, 20:43
Forum: SpringLobby Client
Topic: SpringLobby 0.274 released!
Replies: 297
Views: 194499

Re: SpringLobby 0.242 released!

This is what it gives: http://pastebin.com/R8wF6KPe FYI, I have same GTK pb with other SL versions. Only difference is that that time SL stalls so that is difficult to believe this: wrong conclusion. your system is broken! fix your drivers / installation! Maybe you can enlighten me why only that ver...
by albator
25 Oct 2015, 20:37
Forum: Help & Bugs
Topic: Hang on game exit on Linux
Replies: 22
Views: 4931

Re: Hang on game exit on Linux

Here is an example and the log is that time complete.

http://pastebin.com/r8ew13J0

http://replays.springrts.com/replay/51b ... 8516254ae/
by albator
25 Oct 2015, 19:10
Forum: SpringLobby Client
Topic: SpringLobby 0.274 released!
Replies: 297
Views: 194499

Re: SpringLobby 0.242 released!

0.225 -> 0.242:

new 0.242 stall my complete X. IT actually even fuck up xkill: xkill tell me "unable to grab cursor"

SO for me I stay with the 0.225 for now. No error message to help unfortunately...

Mint 17.2 x64 cinnamon
by albator
18 Oct 2015, 22:21
Forum: Balanced Annihilation
Topic: Dead or alive
Replies: 12
Views: 4128

Re: Dead or alive

Anybody any good still playing this game? I decided to check what's going on here. I see one non-pw'd game in the lobby, it's Senna vs rzbx vs some unknown FFA on Greenfields! These guys haven't improved a notch in the 3? 4? years since I last saw them, it's kinda endearing. Is DSD still popularest...
by albator
12 Oct 2015, 14:06
Forum: Help & Bugs
Topic: Hang on game exit on Linux
Replies: 22
Views: 4931

Re: Hang on game exit on Linux

Actually, it appears that the infolog is cropped....

So the origin of the problem might be related to the fact that spring is not writting anything to the infolog anymore.

Let me know if you need me to reproduce the replay with other parameters....
by albator
11 Oct 2015, 15:56
Forum: Help & Bugs
Topic: Hang on game exit on Linux
Replies: 22
Views: 4931

Re: Hang on game exit on Linux

abma wrote:
albator wrote:I use/ed NVIDIA default prop driver shipped with Mint. So 343 now and 331 for a while. Both without optimus since I use a desktop.
infolog.txt of a hang then please!

http://pastebin.com/w1YLwKxN

http://replays.springrts.com/replay/1b6 ... d2f65f8d2/
by albator
14 Sep 2015, 16:23
Forum: Help & Bugs
Topic: Hang on game exit on Linux
Replies: 22
Views: 4931

Re: Hang on game exit on Linux

I use/ed NVIDIA default prop driver shipped with Mint. So 343 now and 331 for a while. Both without optimus since I use a desktop.
by albator
12 Sep 2015, 21:25
Forum: Help & Bugs
Topic: Hang on game exit on Linux
Replies: 22
Views: 4931

Re: Hang on game exit on Linux

Happens to me since half a decade as well.
Usually when the game last a long time
by albator
26 Aug 2015, 16:46
Forum: Help & Bugs
Topic: entering lua tweak mode changes scroll speed
Replies: 14
Views: 5550

Re: entering lua tweak mode changes scroll speed

I confirm it does happen on linux. I also confirm it is related to a specific springsettings. I use some very old ones and I was always to lazy to test them all one by one. The main reason I use old settings config file is because the available settings in the graphical interface fail to change scro...
by albator
19 Aug 2015, 22:40
Forum: Balanced Annihilation
Topic: BA 9.05 released!
Replies: 12
Views: 2990

Re: BA 9.05 released!

I am pointing facts. Claiming right or wrong never proved anything While ago, some of the reasons were identified why the game mechanics changed and made the game more oriented toward eco: https://springrts.com/phpbb/viewtopic.php?f=44&t=30710 While you seems to have yourself acknowledge the pro...
by albator
15 Aug 2015, 23:59
Forum: Balanced Annihilation
Topic: BA 9.05 released!
Replies: 12
Views: 2990

Re: BA 9.05 released!

the previous ba dev nerf riot cause he did not like to play t1 Bollocks. You are obviously joking, I like your humor. For people to understand the joke, I need to quote you from here: https://springrts.com/phpbb/viewtopic.php?f=44&t=33562 Made big team games last longer with more varied ways of...
by albator
14 Aug 2015, 22:16
Forum: Balanced Annihilation
Topic: BA 9.05 released!
Replies: 12
Views: 2990

Re: BA 9.05 released!

Energy converters: generate around 16.5% less metal Good thing to decrease eco spam, hopefully, that decrease goes progressively from 0 at Econverted to what you say (16%) at around 3k E conversion otherwise that will just promote AFUS spam even more... Indeed, Low eco should still get some reward ...
by albator
11 Aug 2015, 14:15
Forum: Help & Bugs
Topic: Maps constantly fail to download!
Replies: 5
Views: 1025

Re: Maps constantly fail to download!

If you are using spring lobby, be sure to use the last version (0.225) as it was a known issue in some previous versions.
by albator
08 Aug 2015, 14:23
Forum: Balanced Annihilation
Topic: BA 9.04 released!
Replies: 5
Views: 1394

Re: BA 9.04 released!

albator wrote:Some widget are broken.

When you stall energy and have full metal, you wont build solar full speed.

I think player would appreciate the basic eco working correctly before the graphical effects.
by albator
08 Aug 2015, 14:21
Forum: Balanced Annihilation
Topic: BA 9.04 released!
Replies: 5
Views: 1394

Re: BA 9.04 released!

*
by albator
08 Aug 2015, 01:32
Forum: Balanced Annihilation
Topic: BA 9.04 released!
Replies: 5
Views: 1394

Re: BA 9.04 released!

Floris wrote:Max paralysis time of mobile units was increased to 20 seconds
When you achieve to emp a banta with emp launcher, it should be rewarded. If you want to prevent spy to emp unit for a long time, you should consider do modification on spy.
by albator
03 Aug 2015, 20:10
Forum: Balanced Annihilation
Topic: BA 9.02 released!
Replies: 2
Views: 1061

Re: BA 9.02 released!

Decreased max speed of Valkyrie and Atlas (t1 air transport) That ruins all the other game that involve drop in ffa map or large team game battle (with correct number of player per map - DSD is 2v2 till 5v5) That is a bad idea imo and if the aim only is to prevent com drop on DSD, make speed of tra...
by albator
27 Jul 2015, 22:59
Forum: Balanced Annihilation
Topic: BA 9.00 Released!
Replies: 11
Views: 2579

Re: BA 9.00 Released!

@ alba The advplayerlist points are suggestions, will look at it later. (You can just select a unit of any player to see his resources already..) I'dont understand what you mean by this: - It would be more readable if the police of the resources bar could be increased to the size it used to be. Or ...
by albator
25 Jul 2015, 22:24
Forum: Balanced Annihilation
Topic: BA 9.00 Released!
Replies: 11
Views: 2579

Re: BA 9.00 Released!

Great ! Some comments about what is imo less good though: - It would be more readable if the police of the resources bar could be increased to the size it used to be. Or is it configurable ? It is quite difficult to read at the moment. I guess it depend your screen resolution. - Spectator list could...

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