I love what you're doing, and I can't wait to play the mod, but...
I can't stand Imageshack. Every time I look at them, their popups attempt to run 'antivirus' programs against my will.
Search found 141 matches
- 18 Jul 2006, 22:34
- Forum: Game Development
- Topic: New Mod/Conversion: GEAR COMMANDER
- Replies: 405
- Views: 57555
- 18 Jul 2006, 21:21
- Forum: Map Releases
- Topic: New map! NuclearFalloutv2!!
- Replies: 24
- Views: 1919
- 14 Jul 2006, 19:55
- Forum: Game Development
- Topic: Does AA need a level 2 anti air kbot?
- Replies: 73
- Views: 5710
- 13 Jul 2006, 04:14
- Forum: Ingame Community
- Topic: Wouldn't it be nice if Brawlers carried some sort of anti A?
- Replies: 56
- Views: 6080
- 13 Jul 2006, 03:07
- Forum: Ingame Community
- Topic: I'm a Freaking Genius!!!
- Replies: 7
- Views: 1158
- 13 Jul 2006, 00:46
- Forum: Game Development
- Topic: Does AA need a level 2 anti air kbot?
- Replies: 73
- Views: 5710
- 11 Jul 2006, 02:16
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 265623
- 10 Jul 2006, 23:23
- Forum: Ingame Community
- Topic: Stop locking every thread
- Replies: 15
- Views: 1773
- 10 Jul 2006, 02:44
- Forum: Off Topic Discussion
- Topic: READ THE GODDAMN MANUAL
- Replies: 96
- Views: 14658
- 10 Jul 2006, 02:42
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 265623
- 07 Jul 2006, 09:04
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105652
- 07 Jul 2006, 08:09
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 265623
- 07 Jul 2006, 05:55
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105652
The error that Caydr isn't Fang? I bet they are, really. Its caydr, On a proxy, with a differant attitude. In an attempt to make his own mod unplayed. Not possible I have talked to both of them on TS and they sound nothing alike. Klavo... In Normal EE mortor bots are supposed to fire while moving. ...
- 06 Jul 2006, 20:51
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105652
*Shrug* D'uhhh. Well. Glad you knew who I meant. I believe Fang will have to release a patch or a new version of the mod, as the Level 1 URC mortar bot still fires on the move. THis is not epic discussion. It has it's own thread. Discuss epic there. I'm pretty sure the error is also in plain EE .162.
- 06 Jul 2006, 09:27
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105652
- 06 Jul 2006, 02:01
- Forum: Game Releases
- Topic: Expand and Exterminate Epic version 0.162 Released
- Replies: 37
- Views: 5409
- 04 Jul 2006, 10:57
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 105652
Epic's unit speeds need something of a boost. Say, boost it by x1.5 . This way, though everything else is 1/3d, the speed is only cut in half. This would help with the painfully slow unit movement speed, which was a REAL gamebreaker on Centerrock, due to the fact that any offensive could be countere...
- 01 Jul 2006, 00:36
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 265623
I think it would be good if all Tech 1 builders could build torpedo launchers, so that getting back to the water becomes a bit easier. They're called depth charge launchers... they have a longer range than torpedo launchers, decent DPS, and cannot be attacked by subs in any way. Also great for defe...
- 29 Jun 2006, 18:28
- Forum: Game Releases
- Topic: Absolute Annihilation 2.11
- Replies: 3529
- Views: 265623
No, DON'T nerf the skeeter rush. ANY fool can counter a skeeter rush without much problem, by building a skeeter of his own. The transit time from one base to another GUARANTEES that the rush-ee will be able to build some form of defense in the time it takes to get there. With one skeeter. OR, you c...
- 29 Jun 2006, 07:07
- Forum: Map Creation
- Topic: A FootBall Field with NORMAL METAL
- Replies: 26
- Views: 2553