Search found 763 matches
- 19 Jul 2016, 13:37
- Forum: Balanced Annihilation
- Topic: Some newbie questions
- Replies: 2
- Views: 1253
Re: Some newbie questions
Hi! you can play in windowed mode. Press Enter ingame and type "/fullscreen" (without quotes) (there are many ways to setup windowed mode) If you want to scroll with mouse - type "/grabinput" also I am playing in windowed mode and I am happy! About how to play: just take a look a...
- 10 Jul 2016, 13:45
- Forum: Balanced Annihilation
- Topic: How to win any 8v8 with 30 units
- Replies: 7
- Views: 2012
Re: How to win any 8v8 with 30 units
this will work if you have 10 TS
- 04 Jul 2016, 10:48
- Forum: Balanced Annihilation
- Topic: Comnap
- Replies: 8
- Views: 2285
Re: Comnap
Looks like currently it's not possible to enable comnapping (not implemented currently). You can only nap other units: { key="mo_transportenemy", name="Enemy Transporting", desc="Toggle which enemy units you can kidnap with an air transport", type="list", def=...
- 22 Jun 2016, 10:37
- Forum: Community Blog
- Topic: [misc] The large db purge on September 2016
- Replies: 15
- Views: 10325
Re: [misc] The large db purge on September 2016
Please don't forget to make a backup :-) And to test that this backup works!
- 18 Apr 2016, 20:23
- Forum: Lua Scripts
- Topic: Build queue fast forward + con queue commands + geo toggling
- Replies: 5
- Views: 2277
Re: Build queue fast forward widget vid
Looks good!
- 22 Mar 2016, 22:04
- Forum: Mac OS X
- Topic: MacOS SpringRTS OSX Build
- Replies: 142
- Views: 117145
Re: MacOS SpringRTS OSX Build
Thanks! I did some quick tests and it works good! Will test more later.
- 20 Mar 2016, 04:35
- Forum: Mac OS X
- Topic: MacOS SpringRTS OSX Build
- Replies: 142
- Views: 117145
Re: MacOS SpringRTS OSX Build
Hi darklord42!
Can you make a build from develop branch? I would like to test/report bugs.
I have some crashes in 101.. but I guess it's too late to report 101 bugs because 102 is RC already
Can you make a build from develop branch? I would like to test/report bugs.
I have some crashes in 101.. but I guess it's too late to report 101 bugs because 102 is RC already
- 20 Mar 2016, 03:59
- Forum: Engine
- Topic: 101/102 pathing
- Replies: 5
- Views: 2672
Re: 101/102 pathing
Nice videos!
Probably it's better to change visibility to "unlisted" because your players can watch them and it can be scary for them ;-)
Probably it's better to change visibility to "unlisted" because your players can watch them and it can be scary for them ;-)
- 29 Feb 2016, 20:44
- Forum: News
- Topic: Spring 101.0 Released
- Replies: 23
- Views: 21867
Re: Spring 101.0 Released
Awesome!!!
- 26 Feb 2016, 13:18
- Forum: News
- Topic: Engine Testing - 101.0-RC4
- Replies: 8
- Views: 8673
Re: Engine Testing - 101.0-RC4
- 24 Feb 2016, 17:32
- Forum: Balanced Annihilation
- Topic: New BA releases / Changelog
- Replies: 24
- Views: 14218
New BA releases / Changelog
Messages about new BA releases are not posted on the forum anymore. There are a few reasons: 1) BA includes "Changelog" widget (bottom left corner) 2) You can get it directly from github 3) You can always find latest version on springfiles 4) Autohosts are updated (or autohost owners are n...
- 24 Feb 2016, 15:06
- Forum: Balanced Annihilation
- Topic: BA 9.21 released!
- Replies: 3
- Views: 3437
Re: BA 9.21 released!
Because we included "changelog" widget inside of the game (bottom left corner)the above wrote:Why aren't topics on new patches posted here anymore?
- 23 Feb 2016, 20:44
- Forum: Community Blog
- Topic: [engine] Release candidate #3 for 101.0
- Replies: 10
- Views: 4839
Re: [engine] Release candidate #3 for 101.0
I asked abma, new springlobby will not be released with spring 101
- 16 Feb 2016, 23:59
- Forum: Community Blog
- Topic: [engine] Release candidate #3 for 101.0
- Replies: 10
- Views: 4839
Re: [engine] Release candidate #3 for 101.0
BTW: I think that springlobby should be released before spring 101. To be sure that spring 101 will contain stable/tested lobby.
- 16 Feb 2016, 23:31
- Forum: Community Blog
- Topic: [engine] Release candidate #3 for 101.0
- Replies: 10
- Views: 4839
Re: [engine] Release candidate #3 for 101.0
regarding a release post, if you help us and get BA updated to work with 101.0 and then tested it on the DSD room, I'll think about you :P I will try to do that asap. But I have not much time during working days. I think the best time for BA test games will be 21 Feb. Maybe RC4 will be made already...
- 16 Feb 2016, 19:16
- Forum: Community Blog
- Topic: [engine] Release candidate #3 for 101.0
- Replies: 10
- Views: 4839
Re: [engine] Release candidate #3 for 101.0
yep, I am asking devs to make release post (when release will be ready) in adopted to news websites form
- 16 Feb 2016, 18:09
- Forum: Community Blog
- Topic: [engine] Release candidate #3 for 101.0
- Replies: 10
- Views: 4839
Re: [engine] Release candidate #3 for 101.0
Hoko did a good post but it targeted to current players. I propose to make a post like that but target news websites/new players
- 16 Feb 2016, 18:07
- Forum: Community Blog
- Topic: [engine] Release candidate #3 for 101.0
- Replies: 10
- Views: 4839
Re: [engine] Release candidate #3 for 101.0
Can someone prepare a human readable news post? To send it to news websites (like phoronnix). I can translate it to Russian and send to russian opensource news websites. It can help us to promote games. I think news post should contain: A few words about what is spring rts and which games are based ...
- 06 Feb 2016, 16:40
- Forum: Community Blog
- Topic: [engine] Spring update February 2016
- Replies: 9
- Views: 3332
Re: [engine] Spring update February 2016
Awesome! Thanks to all devs!
- 15 Jan 2016, 17:57
- Forum: Balanced Annihilation Reloaded
- Topic: Status on BAR + repo links
- Replies: 97
- Views: 108018
Re: Status on BAR + repo links
Ahm what?? if the stats and gameplay are equal and the true only difference between BA and BAR are the graphics i would almost pose the question if BA or BAR should be a mod option rather than a complete different game. All girls are equal - only "models" are different. So go replace your...