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by el_matarife
24 Sep 2009, 08:37
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.01
Replies: 89
Views: 11619

Re: Balanced Annihilation V7.01

no transports is first... or, loaded ones. Bombers are still a more immediate threat than transports since you may have ground defenses or units that can handle the airdropped units. Bombers could blow up your base and AA is the only thing that can stop them. AA should prefer what it does bonus dam...
by el_matarife
24 Sep 2009, 08:07
Forum: General Discussion
Topic: Tabula cut on a CNC mill
Replies: 138
Views: 22209

Re: Tabula cut on a CNC mill

You going to use MDF or what other kind of wood? We've found that a 1 to 1 mixture of wood glue to water (Dilute to a "chicken soup" consistency) brushed on then a coating of Zinsser primer will make painting MDF much easier.
by el_matarife
24 Sep 2009, 02:58
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.01
Replies: 89
Views: 11619

Re: Balanced Annihilation V7.01

Every form of AA should target bombers first, gunships second, transports third, since that's really the order of danger for your base.
by el_matarife
20 Sep 2009, 11:09
Forum: Balanced Annihilation
Topic: Best BA Gameplay Videos
Replies: 5
Views: 689

Best BA Gameplay Videos

I've noticed there's a severe lack of good BA gameplay videos on Youtube, or maybe I just can't find them. Does anyone have any good 720P (1280x720) or 480P (640x480) videos that haven't been resized? The shrinking process really kills video quality and makes the text unreadable. I'd love some good ...
by el_matarife
19 Sep 2009, 22:45
Forum: General Discussion
Topic: Spring Website Background Gradient
Replies: 19
Views: 1472

Re: Spring Website Background Gradient

It's because of the graphics mode in firefox. Somehow yours got changed, so it is using the embedded color profiles in the images which generally results in extreme fail. I thought Firefox 3.5 used the ICM color profiles by default. Anyway, if the background image has a busted color profile it shou...
by el_matarife
19 Sep 2009, 00:09
Forum: General Discussion
Topic: Spring Website Background Gradient
Replies: 19
Views: 1472

Spring Website Background Gradient

http://img197.imageshack.us/img197/624/springwebsitebackground.th.png Does the Spring website look like that for anyone else? (Arrows added for emphasis on the problem) The background gradient breaks a little down the page and the color is wrong. I'm on Firefox 3.5.3 on XP with 32 bit color. It see...
by el_matarife
18 Sep 2009, 22:40
Forum: Lua Scripts
Topic: Ally Selected Units
Replies: 48
Views: 5329

Re: Ally Selected Units

Can you color code units with orders queued the same way you color code recently used units? Maybe some sort of variable transparency based on the amount of orders queued? Alternately, have the queue display when you select units. Also, it would be pretty cool to have idle construction units and fac...
by el_matarife
13 Sep 2009, 21:47
Forum: Balanced Annihilation
Topic: switch out cegs for nanoparticles
Replies: 9
Views: 1100

Re: switch out cegs for nanoparticles

The FPS management widget is supposed to automatically turn down the particle count as the game gets laggy. Maybe it should be turned on by default? Also, I think it would be better if it only had the ability to turn your graphics down from the settings you have specified, instead of being able to t...
by el_matarife
11 Sep 2009, 20:24
Forum: General Discussion
Topic: Spring is now in 3D
Replies: 73
Views: 13497

Re: Spring is now in 3D

CarRepairer wrote: I can easily make it, but only if you tell me that you actually own the glasses. I won't make it if no one has it.
I'd have to look for my pair to confirm I still have them and as it turns out the DVD / Blu-Ray set won't be out till February so never mind for now I guess.
by el_matarife
11 Sep 2009, 20:07
Forum: General Discussion
Topic: Spring is now in 3D
Replies: 73
Views: 13497

Re: Spring is now in 3D

Any possibility of a blue / orange mode that would work with the 3D glasses from last year's Chuck episode? Here's the RGB offsets http://www.tgdaily.com/content/view/41290/98/ and I think they have a pair of glasses in the DVD / Blu-Ray set which is absolutely worth a purchase.
by el_matarife
09 Sep 2009, 08:27
Forum: Engine
Topic: New Functionality Neccassary- STOP SPOT STEALERS
Replies: 30
Views: 2440

Re: New Functionality Neccassary- STOP SPOT STEALERS

Hrmm. So, what's going on with all those WiFi cards, where they all have the same MAC address, then? Is it being assigned a fake MAC by the WiFi transmission station when the user's hardware initially signs on and creates a session? Sorry, I know that's a stupid question, if you're a network guy......
by el_matarife
09 Sep 2009, 08:14
Forum: Engine
Topic: New Functionality Neccassary- STOP SPOT STEALERS
Replies: 30
Views: 2440

Re: New Functionality Neccassary- STOP SPOT STEALERS

Just bear in mind, many laptops and fair number of PCs have network cards where the MAC is a generic string given to every network card in that model series. It's certainly not foolproof ID, and of course it can be spoofed. However, I suspect that 99% of the time, MAC + IP is enough to generate a v...
by el_matarife
09 Sep 2009, 08:06
Forum: Balanced Annihilation
Topic: We should have some mapmaking guidelines
Replies: 43
Views: 3496

Re: We should have some mapmaking guidelines

CarRepairer and I have settled our differences via PM on the lobby.
by el_matarife
09 Sep 2009, 00:47
Forum: Balanced Annihilation
Topic: We should have some mapmaking guidelines
Replies: 43
Views: 3496

Re: We should have some mapmaking guidelines

Yet again I have to tell el-matarife that Simpsons already did it but he likes to speak as though CA doesn't exist and he is the first to come up with ideas that will cause the sky to fall. El-Matarife: It was many months ago that it was done in CA and you see that the world continues to turn and n...
by el_matarife
08 Sep 2009, 06:45
Forum: Balanced Annihilation
Topic: We should have some mapmaking guidelines
Replies: 43
Views: 3496

Re: We should have some mapmaking guidelines

I built a Google spreadsheet that did the math a few years ago, I should go dust it off and make it available.

Also some gravity settings can make HLTs outrange T1 artillery which is a big balance change too.
by el_matarife
08 Sep 2009, 06:31
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.01
Replies: 89
Views: 11619

Re: Balanced Annihilation V7.01

Should you sticky the latest BA and BA Chicken threads? It seems like it would make this subforum easier to use.
by el_matarife
08 Sep 2009, 06:29
Forum: Balanced Annihilation
Topic: We should have some mapmaking guidelines
Replies: 43
Views: 3496

Re: We should have some mapmaking guidelines

I'm still in the "there should be a mod option to override minimum and maximum wind, tidal, gravity, and yield of all metal spots" camp, though I think it would be better if you could set those values to whatever you want not just norm them to the BA "Standard". I know some peopl...
by el_matarife
08 Sep 2009, 06:23
Forum: Engine
Topic: New Functionality Neccassary- STOP SPOT STEALERS
Replies: 30
Views: 2440

Re: New Functionality Neccassary- STOP SPOT STEALERS

I wanted to add the IPs (MAC is useless) to the infolog, but was defeated by bawwwing of random people concerned about "security". I don't see how MAC is useless since those are guaranteed unique unless someone changes them, and they're also long enough that they can be hashed for anonymi...
by el_matarife
06 Sep 2009, 21:53
Forum: Engine
Topic: New Functionality Neccassary- STOP SPOT STEALERS
Replies: 30
Views: 2440

Re: New Functionality Neccassary- STOP SPOT STEALERS

Also I think the IP and MAC address of players should be recorded in replays, probably as some sort of hash combining both. This would let the moderators easily track said users and ban them from the lobby.
by el_matarife
04 Sep 2009, 23:45
Forum: Engine
Topic: New Functionality Neccassary- STOP SPOT STEALERS
Replies: 30
Views: 2440

Re: New Functionality Neccassary- STOP SPOT STEALERS

The lobby server should pass the IP / names of the clients to the host so it can automatically assign people to slots as they connect. Why bother with something complex like unique IDs when IP addresses will work and be "unhackable"?

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