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by TurBoss
05 Jun 2015, 00:28
Forum: Game Development
Topic: Units Leave factory not 100% built
Replies: 9
Views: 1795

Units Leave factory not 100% built

Hi,

my units leave the factory with the nanoframe not begin fully built
I'm using collada for my models

example:
screen00007.png
Unit 98% built
(2.12 MiB) Not downloaded yet
screen00006.png
Unit 100% built
(2.12 MiB) Not downloaded yet
by TurBoss
23 May 2015, 03:23
Forum: Balanced Annihilation
Topic: trac <-> github ?
Replies: 13
Views: 3613

Re: trac <-> github ?

also consider the use of git extensions http://sourceforge.net/projects/gitextensions/ for windows only
by TurBoss
21 May 2015, 12:00
Forum: Off Topic Discussion
Topic: What are you listening to?
Replies: 1363
Views: 317102

Re: What are you listening to?

I'm listening MegaDrive https://www.youtube.com/watch?v=l3NoYyNKSXQ Perturbator https://www.youtube.com/watch?v=-O3cZ3M4hAo and the most great artist :P https://www.youtube.com/watch?v=x0eMgrPPgOk&list=PLcE1EgkhnxUu79kSVaAcAQhvs9oXhaCCt enjoy :D forgot about Neurodancer https://www.youtube.com/w...
by TurBoss
20 Apr 2015, 00:59
Forum: Art & Modelling
Topic: Blender animation export has been deployed!
Replies: 42
Views: 25247

Re: Blender animation export has been deployed!

quick and dirty addon for blener to change the Euler thing

https://gist.github.com/TurBoss/a08962ed9a44ca78ee9f

the addon appears in object menu


:)
by TurBoss
05 Apr 2015, 22:37
Forum: Jauria RTS
Topic: Working Replays
Replies: 0
Views: 8639

Working Replays

you can find Replays of Jauria RTS in replays.springrts.com :D
by TurBoss
05 Apr 2015, 22:35
Forum: Help & Bugs
Topic: How to download newer engines that 98.0
Replies: 7
Views: 969

Re: How to download newer engines that 98.0

in my case i go to Downloads tab of SL and in Search field i type "spring*" and download manually one i need
by TurBoss
27 Feb 2015, 01:50
Forum: Jauria RTS
Topic: Jauria RTS
Replies: 0
Views: 5509

Jauria RTS

"Jauria RTS" is a game with a moba system. You control minions to defeat the enemy. Each team has 6 towers spawned over the map to defend the 3 acces to the base, resources ar gained by reclaiming red crystals and units can be built in base. Objective is destroy enemy base. There are 8 typ...
by TurBoss
04 Feb 2015, 19:43
Forum: Lua Scripts
Topic: Gadget -> Widget [SOLVED]
Replies: 2
Views: 568

Re: Gadget -> Widget

Solved

my game was missing LuaRules/Draw.lua
:oops:

thx all
by TurBoss
04 Feb 2015, 16:45
Forum: Lua Scripts
Topic: Gadget -> Widget [SOLVED]
Replies: 2
Views: 568

Gadget -> Widget [SOLVED]

Hi i'm trying to send some data to a widget from a gadget i'm trying with SendToUnsynced then Script.LuaUI but the handler event is never executed function gadget:GetInfo() return { name = "Unit death", desc = "counts dead units.", author = "TurBoss", date = "3/2/2...
by TurBoss
29 Jan 2015, 15:13
Forum: SPADS AutoHost
Topic: automatic archives downloading using pr-downloader
Replies: 6
Views: 1303

Re: SPADS AutoHost

Jools wrote: I have some issues with getting crontab to do its job.
put this in the top of $ crontab -e

Code: Select all

PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/pathtopr-dowloaderbin
by TurBoss
21 Jan 2015, 16:35
Forum: Off Topic Discussion
Topic: Robotics Project Help Request
Replies: 4
Views: 923

Re: Robotics Project Help Request

Hi, just to try crtl + alt + f1 then login $startx script.sh also can you try "GPM" wich is a mouse for terminal and boot without x then you can run the script from the console example with gpm http://positon.org/listen-to-mouse-events-in-linux-text-mode https://www.google.es/search?q=get+...
by TurBoss
16 Jan 2015, 10:36
Forum: Engine
Topic: if los enabled
Replies: 12
Views: 2563

Re: if los enabled

98.0.1.268
screen00023.png
(1.3 MiB) Downloaded 1 time
98.0.1.269
no more white map but los is gone and this start apearing in infolog
http://paste.springfiles.com/view/73267062
by TurBoss
16 Jan 2015, 04:30
Forum: Engine
Topic: if los enabled
Replies: 12
Views: 2563

Re: if los enabled

by TurBoss
16 Jan 2015, 03:47
Forum: Engine
Topic: if los enabled
Replies: 12
Views: 2563

Re: if los enabled

ive tryed several games (XTA ,Tech, BA, ...)
this didn't happend on 98.0
by TurBoss
16 Jan 2015, 03:10
Forum: Engine
Topic: if los enabled
Replies: 12
Views: 2563

Re: if los enabled

pressing "L" ?

ive aded some pics to firs post
by TurBoss
16 Jan 2015, 02:51
Forum: Engine
Topic: if los enabled
Replies: 12
Views: 2563

if los enabled

hi

if i toggle LOS the map goes too bright almost white

without LOS
withoutlos.png
(474.42 KiB) Downloaded 1 time
With LOS
withlos.png
(486.82 KiB) Downloaded 1 time
http://paste.springfiles.com/view/77ac4e3b

edit :this was supposedly to be a reply to http://springrts.com/phpbb/viewtopic.php?f=12&t=32881
but missclick :D
by TurBoss
11 Jan 2015, 02:40
Forum: Jauria RTS
Topic: Jauria RTS?
Replies: 18
Views: 11704

Re: Jauria RTS?

Hi all But you should make it able to work on maps not specifically made for it. the idea is to make custom maps for the game we have 3 atm :D, also they don't have metal map so can't be played i other mods :( Nice units indeed, tough i have absolutely no idea how its supposed to be played. the game...
by TurBoss
10 Jan 2015, 16:48
Forum: Map Creation
Topic: only get red texture [SOLVED]
Replies: 2
Views: 1039

only get red texture [SOLVED]

Hi. Ive compiled some maps with SpringMapConvNG but the texturemap i see ingame is all red, my texture is not aplied to the map but yes the size of the map and the height map. Ive succesfull compiled maps with SpringMapConvNG under debian 6.0 but now i'm on ubuntu 14.04 :( SpringMapConvNG is build f...
by TurBoss
08 Jan 2015, 16:07
Forum: Map Creation
Topic: Map uploaded to springfiles missing on rapid
Replies: 3
Views: 1055

Re: Map uploaded to springfiles missing on rapid

abma wrote:file seems broken:

http://api.springfiles.com/broken/codar_1.4.sd7

is it compressed non-solid?
:oops:

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