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by Axiomatic
25 Jan 2011, 09:15
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby RC1

Knob isn't 3.8 GHz anymore fyi. For getting a lobby version there could be a simple client protocol extension like replying a "!version" PM message with "/me Using alplhlobby Vxx, Spring Vxx". Extending the protocol on an ad hoc basis isn't a good idea imo. Adding lobby version t...
by Axiomatic
24 Jan 2011, 16:47
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

make a 'show server window' checkbox! or allow /j $local Either way, seeing server traffic is great, and it's good to be able to inject your own stuff into the stream. This is done now for next release. Although its not particularly good for debugging, if you crash you can't see log. And it has to ...
by Axiomatic
24 Jan 2011, 15:49
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.03

Satirik wrote:crashes everytime i join a BA Chicken
thanks.

Problem was in trying to use the same structure to hold users as bots; the dll name for a bot can be longer than the max username so it ends up clobbering the rest of the structure.

EDIT:
fixed
by Axiomatic
24 Jan 2011, 12:57
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.03

OK a new release is done, quick disclaimer: I don't need any bug reports unless its easily reproducible; and I know there are a lot. Though I haven't seen any crashes in what little testing I have done. Suggestions and comments are certainly welcome though. heres link: http://springfiles.com/system/...
by Axiomatic
24 Jan 2011, 07:01
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

Thats a really good idea, the only problem is how to still show MOTD, SERVERMSG, and BROADCAST without it getting buried by other stuff (all the server log is display those messages). I was thinking about posting those messages to every opened chat/channel/battle window, but then what happens when a...
by Axiomatic
23 Jan 2011, 23:57
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

Next release will autojoin main, and support all the commands springlobby does.

I'm not opposed to adding a chatbox to the server window; but most commands could easily accessible in menus which has better discoverability.
by Axiomatic
23 Jan 2011, 16:44
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

only gripe atm is i wish you could turn off sounds. Great work! I share your distaste for sounds btw, but I haven't added any sound effects, so I don't know where they are coming from. Maybe windows is adding them automatically for clicks or something, in which case they probably use settings from ...
by Axiomatic
23 Jan 2011, 14:27
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

Beherith wrote:Ok, that runtime build works on win7. Great work!
Thanks for helping me fix it.
by Axiomatic
23 Jan 2011, 11:15
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

Its pretty easy to get cpu freq. The only reason why I would use a static value would be to let lobbies be easily identified, as you seemed to be suggesting in an earlier post.

For now I'll just leave it as 0. I have more than enough stuff to do atm and this is kinda a low-priority.
by Axiomatic
22 Jan 2011, 17:55
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

This build uses runtime linking: http://springfiles.com/system/files/downloads/alphalobby0.02-runtimelink.exe I don't know if it will fix it, but its how springlobby links so maybe it will. At the very least it might give a better error message. This isn't the only bug I've run in to, though the fir...
by Axiomatic
22 Jan 2011, 15:52
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

OK I'm pretty certain that the problem is that I'm relying on load-time linking. Export ordinals change with different versions of unitsync.dll, so Alphalobby is only working when its loading the same dll I compiled with.

Fix coming soon...
by Axiomatic
22 Jan 2011, 15:10
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

I've been looking through springlobby's source, it uses runtime linking instead of load time linking. I don't know if this would any difference. I need to study up on dynamic linking. And I don't think that there is any difference between Init@8 and Init, the decorated version is exported for C++ an...
by Axiomatic
22 Jan 2011, 14:38
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

with a protocol that is already in use by many parties, the first one is to be followed^10. the donators would not be happy by the community spending huge efforts and introducing tons of new bugs with no visible benefit at all. Surprisingly enough I actually agree with you xD, though I do think you...
by Axiomatic
22 Jan 2011, 14:20
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

snip First of all thanks. Looks like the problem is with linking to unitsync, though I'm sure that is obvious to you. Backtrace shows nothing as far as I can tell, which would be expected for a linking error. I'm not entirely sure what to make of this tbh. Since other lobbies are working, I'm proba...
by Axiomatic
22 Jan 2011, 02:04
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby RC1

Don't mess with the CPU field, it's the best smurf detector. At the moment, Alphalobby keeps track of renames and puts the old name in parenthesis. It doesn't work if someone makes a new account though EDIT: I've thought a little longer on this and you have a point, but just because you use cpu fie...
by Axiomatic
21 Jan 2011, 02:23
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

this is wrong, you won't get kicked for unspecing everytime someone leaves, when i try to manually unspec, i spam unspec twice a second for several minutes and i never got kicked for that, autohosts won't kick you, and server only kicks you if you spam at >1ko/s or spam clientstatus (not battle cli...
by Axiomatic
21 Jan 2011, 02:19
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby Alpha 0.1

Dont know if/where you save settings but would be cool to have it in a file next to the .exe Right now it already does that. It is saved as alphalobby.conf. Personally I hate how applications put all their settings in the registry, I like it when I can easily revert everything to default, and nothi...
by Axiomatic
21 Jan 2011, 01:19
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby RC1

Optimizing the lobby protocol for byte size makes no sense, as we never had a problem with bandwidth It would make logging in half a second faster xD. I suppose it's not really worth the hassle to change at this point, but it could have been designed better in the first place. and ... a timer to au...
by Axiomatic
20 Jan 2011, 21:39
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby RC1

Yeah you do save a lot of time developing in a more abstract language. C++ I can understand using but just C must be a real trip. I'm guessing if you don't use C++ or boost libs then you are even writing your own data structures. Using C isn't quite so bad as you might think, you get used to stuff ...
by Axiomatic
20 Jan 2011, 21:00
Forum: Lobby Clients & Server
Topic: AlphaLobby Alpha 0.06.10
Replies: 141
Views: 27332

Re: AlphaLobby RC1

works here, column headers are not visible in player list so you can't sort it, is it intended ? and you can't host without relayhost ? Not showing column headers was intentional. I'm trying to keep the interface as clean as possible. It should sort names alphabetically after it groups by teams. I ...

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