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by Sheekel
23 Dec 2009, 21:20
Forum: General Discussion
Topic: OTA-Spring
Replies: 6
Views: 1278

Re: OTA-Spring

AFAIK someone redid most of the OTA textures for CA, might check there for some newer content.
by Sheekel
21 Dec 2009, 05:01
Forum: Off Topic Discussion
Topic: RUSE RTS from Ubisoft
Replies: 12
Views: 1806

RUSE RTS from Ubisoft

http://www.youtube.com/watch?v=Y3XsAemiqCw&feature=related Anyone else playing in the beta? Thoughts? They promised a game that wasnt a "click fest." I've found its quite the opposite, if you dont have supply depots and a factory/airfield up in the first minute, your opponent already h...
by Sheekel
21 Dec 2009, 04:45
Forum: General Discussion
Topic: making a game?
Replies: 6
Views: 550

Re: making a game?

READ the forum. SEARCH the forum to find what you are looking for.

The fourth thread in this subforum is related to your question, please be more observant!

Link for your convenience.
by Sheekel
20 Dec 2009, 02:46
Forum: Art & Modelling
Topic: Storage
Replies: 7
Views: 697

Re: Storage

IMO sticky "model base" thread in top of Art/Model section, also include an explanatory post.
by Sheekel
18 Dec 2009, 03:40
Forum: Game Development
Topic: Advance Wars: Spring's current developers are...?
Replies: 9
Views: 1179

Re: Advance Wars: Spring's current developers are...?

Not working on AWSpring, sorry. AWUnity is alive and kicking :-)
by Sheekel
17 Dec 2009, 14:09
Forum: Off Topic Discussion
Topic: Building a new rig - suggestions?
Replies: 29
Views: 2055

Re: Building a new rig - suggestions?

DDR2 and DDR3 kits have pretty much reached price parity these days. Not only that, but DDR3 is slowly taking over the market. DDR2 will likely become more expensive as DDR3 demand increases and DDR2 production wanes.
by Sheekel
16 Dec 2009, 22:00
Forum: Off Topic Discussion
Topic: Building a new rig - suggestions?
Replies: 29
Views: 2055

Re: Building a new rig - suggestions?

Are you sure the i7 isnt worth the extra thousand clams? :lol:

http://tinyurl.com/y9d9ho9
by Sheekel
14 Dec 2009, 03:42
Forum: Game Development
Topic: Advance Wars: Spring's current developers are...?
Replies: 9
Views: 1179

Re: Advance Wars: Spring's current developers are...?

When the turn-based gadget was released I poked around at the idea, however not much work was completed. AFAIK no one else is/was working on the project.

Caydr, last time I asked you were not interested in cooperating with other devs to co-author a project, any chance you might reconsider?
by Sheekel
04 Dec 2009, 00:29
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 691389

Re: Random WIP

I like the ball/socket joint design, their walk/run anims will look much better since we dont have bones.
by Sheekel
28 Nov 2009, 03:28
Forum: Off Topic Discussion
Topic: ISP Copyright notices
Replies: 19
Views: 1796

Re: ISP Copyright notices

SinbadEV wrote:Downloading crap is legal in Canada, distributing is probably illegal.
Source? I live in Ontario...
by Sheekel
28 Nov 2009, 03:27
Forum: General Discussion
Topic: Spring RTS Trailer ^^
Replies: 59
Views: 3956

Re: Spring RTS Trailer ^^

Very nice! Needs less OTA-based mods, showcase some other stuff too (I saw a bit of SWS and S44, but they got no credit at the end?)
by Sheekel
25 Nov 2009, 22:04
Forum: General Discussion
Topic: I have a brilliant idea but want to do none of teh work....
Replies: 67
Views: 3874

Re: I have a brilliant idea but want to do none of teh work....

Being successful used to be about developing skills. Building skills, mechanical skills, driving skills, athletic abilities, etc. Now most people are more concerned about fashion, grooming, and maintaining their facebook account. People have become apathetic about being the best they can be. I equat...
by Sheekel
25 Nov 2009, 18:35
Forum: XTA
Topic: FIX T1 VEH
Replies: 7
Views: 1086

Re: FIX T1 VEH

FaerieWithBoots wrote:Note that this is not an official XTA release!!!
There hasnt been an official XTA release since the SY's released .66se, or since noize discontinued and moved to BA.
by Sheekel
25 Nov 2009, 18:13
Forum: XTA
Topic: FIX T1 VEH
Replies: 7
Views: 1086

Re: FIX T1 VEH

No, revert to 9.44 ftw.
by Sheekel
25 Nov 2009, 13:00
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 691389

Re: Random WIP

Cant wait to see that baby textured. Goondam?
by Sheekel
25 Nov 2009, 12:54
Forum: Off Topic Discussion
Topic: Rapid model creation using a webcam
Replies: 10
Views: 1090

Re: Rapid model creation using a webcam

My work at Queen'sU Imaging over the past 7 months involved using point clouds for game models. Triangulated meshes generated by algorithms are messy and not usable ingame, so despite scanning the entire campus and obtaining many millions of centimetre-accurate measurements, I still had to digitize ...
by Sheekel
24 Nov 2009, 16:16
Forum: Art & Modelling
Topic: [WIP] - My TA re-modeling and re-design
Replies: 679
Views: 50645

Re: [WIP] - My TA re-modeling and re-design

neddiedrow wrote:a better animation system.
I know this is MTR, but maybe if we keep poking the devs with requests something will be done...from what I remember ZPock had MD5 anims working...
by Sheekel
22 Nov 2009, 17:11
Forum: XTA
Topic: Get your act together
Replies: 113
Views: 8642

Re: Get your act together

There is no guarantee that you'll like the one in production. Several of the existing GUIs are highly customizeable to the player's liking.

Lets make a different GUI for each player. BabbsUI, tmoUI, sheekelUI...pintleUI... :roll:
by Sheekel
22 Nov 2009, 13:16
Forum: XTA
Topic: Get your act together
Replies: 113
Views: 8642

Re: Get your act together

Cant we just drop one of the existing GUIs in there and be done with it? Do we really need a separate interface for every *A project? We've got RedUI, IceUI, some others (CA GUI?), and also plenty of individual widgets to customize player lists, resource bars, etc. Anyone actively working on stuff o...

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