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by Sheekel
09 Sep 2010, 00:49
Forum: Engine
Topic: Why was the stretching returned to the loading screen?
Replies: 9
Views: 3173

Re: Why was the stretching returned to the loading screen?

offtopic, but maybe this can also be intended to fix the ugly loading progress updates that blocked all the fancy loading screens with ugly enormous text about "PATHERFINDINGS 42/9001"
by Sheekel
03 Sep 2010, 20:41
Forum: Engine
Topic: Where is the engine going?
Replies: 28
Views: 4530

Re: Where is the engine going?

hoijui wrote:i agree with jk, a todo list is possible, but not a roadmap.
http://springrts.com/wiki/SpringEngineTODO ???
by Sheekel
03 Sep 2010, 05:55
Forum: Off Topic Discussion
Topic: Duke nukem forever?!
Replies: 34
Views: 3138

Re: Duke nukem forever?!

by Sheekel
26 Aug 2010, 01:37
Forum: Off Topic Discussion
Topic: Looking for a fun multiplayer game...
Replies: 22
Views: 3730

Re: Looking for a fun multiplayer game...

Gota wrote:Worms reloaded is being released today...
http://www.youtube.com/watch?v=xO7rHL3yeJ8
thanks, gonna wait for the ESRB then probably get this
by Sheekel
25 Aug 2010, 19:34
Forum: General Discussion
Topic: An unethical idea to increase Spring's player base
Replies: 82
Views: 10352

Re: An unethical idea to increase Spring's player base

Sheekel wrote:and it needs to be hosted away from the *A mods on its own server/forums/etc.
people start it up and see XTA BA CA NOTA BOTA S44 KP and all the others....imo a dedicated full-screen executable is needed (think starcraft 2-style)...
by Sheekel
25 Aug 2010, 19:31
Forum: Off Topic Discussion
Topic: Looking for a fun multiplayer game...
Replies: 22
Views: 3730

Looking for a fun multiplayer game...

...to play with my 11 year old brother. they moved to south africa recently and Im eager to spend some time with him gaming (im still in Toronto) anything in-browser is good, we can chat over skype anything with a small download is good. system requirements should be minimal...64mb video ram...1gb r...
by Sheekel
25 Aug 2010, 19:04
Forum: General Discussion
Topic: An unethical idea to increase Spring's player base
Replies: 82
Views: 10352

Re: An unethical idea to increase Spring's player base

We need an Imperial Winter release...and it needs to be polished ...and it needs to be hosted away from the *A mods on its own server/forums/etc. Also, integrate the lobby/matchmaking system with the singleplayer in one executable. simplify the task of getting started, make it accessable to the ave...
by Sheekel
25 Aug 2010, 18:23
Forum: General Discussion
Topic: An unethical idea to increase Spring's player base
Replies: 82
Views: 10352

Re: An unethical idea to increase Spring's player base

We need an Imperial Winter release...and it needs to be polished...and it needs to be hosted away from the *A mods on its own server/forums/etc.
by Sheekel
06 Apr 2010, 05:30
Forum: Off Topic Discussion
Topic: Required Gaming for Humanity: 1st Edition
Replies: 56
Views: 5774

Re: Required Gaming for Humanity: 1st Edition

neddiedrow wrote:1. Dwarf Fortress

I tried DF, it was too complicated and too much ASCII hurt mien eyeballs
by Sheekel
24 Mar 2010, 02:11
Forum: Off Topic Discussion
Topic: Health Care
Replies: 86
Views: 13281

Re: Health Care

http://www.opencongress.org/bill/111-h3590/text

If all our information on the bill is second source, we're no more informed than the people we criticize. I've seen an awful lot of misinformed people on both sides of the issue.
by Sheekel
20 Mar 2010, 14:23
Forum: Art & Modelling
Topic: MR.D's Core remakes
Replies: 134
Views: 28729

Re: MR.D's Core remakes

great stuff, love the airlab
by Sheekel
11 Mar 2010, 18:42
Forum: XTA
Topic: Xta Effects
Replies: 32
Views: 4361

Re: Xta Effects

XTA needs alot less particle fx, or the existing ones hugely optimised it lags so so much more than other mods and unless you have a very powerful machine you end up in a situation where lots of particle demanding fx, like the com explosions or missle trails, just arent rendered turn down your part...
by Sheekel
03 Mar 2010, 17:24
Forum: Art & Modelling
Topic: aGorm Mod Images
Replies: 122
Views: 55519

Re: aGorm Mod Images

by Sheekel
02 Mar 2010, 17:22
Forum: XTA
Topic: Disabling User Lua
Replies: 71
Views: 6004

Re: Disabling User Lua

No.
by Sheekel
02 Mar 2010, 17:21
Forum: XTA
Topic: XTA keybinds [IMPORTANT PLEASE RESPOND]
Replies: 30
Views: 4162

Re: XTA keybinds [IMPORTANT PLEASE RESPOND]

dont muck anything up plz
by Sheekel
24 Feb 2010, 14:53
Forum: Art & Modelling
Topic: Concept art unit sketches
Replies: 15
Views: 4290

Re: Concept art unit sketches

some sort of group effort to replace TA IP with itchstudios stuff is required
by Sheekel
17 Feb 2010, 17:23
Forum: XTA
Topic: oil everywhere
Replies: 26
Views: 3451

Re: oil everywhere

oil for core wrecks, blood for arm wrecks

just a bit not too much

POPS?
by Sheekel
16 Feb 2010, 19:26
Forum: Art & Modelling
Topic: Unreal Annihilation tech 1 arm models.
Replies: 13
Views: 2128

Re: Unreal Annihilation tech 1 arm models.

there just a bit ugly is all

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