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by Floris
10 Oct 2017, 01:22
Forum: Lobby Clients & Server
Topic: unable to log back in... says "already logged in"
Replies: 11
Views: 6268

Re: unable to log back in... says "already logged in"

I had the same after a PC crash, I still saw my account logged in for a good 15..20 mins
by Floris
06 Sep 2017, 22:24
Forum: Ingame Community
Topic: OverKillHost1 Moderator Feedback - ADOLF
Replies: 72
Views: 27751

Re: OverKillHost1 Moderator Feedback - ADOLF

Adolf does say ShockWave is the owner and that sausage had a habit of dgunning people if they didnt give him t2, and deliberately idling aswel. This was the final straw... so yeah, I guess as most of the times... one replay just doesnt stand on its own.
by Floris
06 Sep 2017, 19:07
Forum: Ingame Community
Topic: OverKillHost1 Moderator Feedback - ADOLF
Replies: 72
Views: 27751

Re: OverKillHost1 Moderator Feedback - ADOLF

Isnt adolf the host admin? Not just a moderator? I think he just made it look like ShockWave is the admin. Dunno. Watched the demo and the ban/kick is not a legit one indeed, instigated with frustration of losing the golly he made cause Sausage's (BadgerMyBadger) leveler was too late to save it. Wor...
by Floris
03 Sep 2017, 14:42
Forum: Balanced Annihilation
Topic: Questions about BA
Replies: 31
Views: 16250

Re: What exactly do current game developers want?

... a solution has been found though, its called raw_move. Its being implemented for ZK and BA. Makes the unit go straight to where you order them, without stickign to some predefined path and clumping.
by Floris
03 Sep 2017, 14:39
Forum: Help & Bugs
Topic: BA gui is fucked ?
Replies: 3
Views: 2481

Re: BA gui is fucked ?

Probably the SmartSelect widget is in play here... It filters out buildings if there are mobile units under the selection rectangle. Add Shift while dragging the selection to include the buildings again. To disable filtering buildings behavior altogether: do /selectionmode to toggle it on/off. (new ...
by Floris
26 Aug 2017, 11:49
Forum: Balanced Annihilation
Topic: Hiding system info/specifications from spring/Balanced Annihilation
Replies: 45
Views: 12655

Re: Hiding system info/specifications from spring/Balanced Annihilation

@Floris: a good part of the users, the system_info is missing the "CPU:" line. Those users cannot be taken into account by the platform stats system, as the "core" line is not informative enough and a valid entry must have accountId+CPU+OS. Any chance to fix that? Nope, I gather...
by Floris
26 Jul 2017, 01:02
Forum: Balanced Annihilation
Topic: Hiding system info/specifications from spring/Balanced Annihilation
Replies: 45
Views: 12655

Re: Hiding system info/specifications from spring/Balanced Annihilation

I guess I'll work on some opt-out option. This way we can still troubleshoot, deliver the info as a curiosity and satisfy privacy concerns somewhat.
by Floris
20 Jul 2017, 14:40
Forum: Balanced Annihilation
Topic: New BA releases / Changelog
Replies: 24
Views: 14206

Re: New BA releases / Changelog

Because the changelog is now easy to find ingame, aswell as on the web, there is little need to spread it here every time. We used to have nearly weekly releases and there was little need for forum changelog posts. So I do see the need to make a (few) post for the upcomming BA version, but not to ma...
by Floris
12 Jul 2017, 15:56
Forum: Meeting Minutes
Topic: Dev meeting minutes 2017-07-07
Replies: 27
Views: 22087

Re: Dev meeting minutes 2017-07-07

CPU: Intel i7-7700K CPU @ 4.20GHz
CPU cores: 4 / 8
RAM: 32727MB
GPU: GeForce GTX 1080 Ti
GPU VRAM: 11264MB
1732x1150:24bit @59Hz (windowed)
OS: Windows
That is what it gathers... and platform can only offer the GPU / GPU VRAM / OS parts
by Floris
12 Jul 2017, 14:44
Forum: Meeting Minutes
Topic: Dev meeting minutes 2017-07-07
Replies: 27
Views: 22087

Re: Dev meeting minutes 2017-07-07

Not all games seem to produce such a luamsg however. I've seen it in BA and EvoRTS, not in TechA or ZK, didn't test others. I've created a gadget that gets all that info from the infolog and then shares it to lua (advplayerslist shows when hovering player fps number) Only BA and Evo have this indee...
by Floris
07 Jun 2017, 22:58
Forum: Balanced Annihilation
Topic: Unit Restrictions
Replies: 4
Views: 1809

Re: Unit Restrictions

issue has been fixed for next BA release...
by Floris
16 May 2017, 21:50
Forum: Balanced Annihilation
Topic: The 9.54 test is not a test
Replies: 2
Views: 1566

Re: The 9.54 test is not a test

At the time there wasn' t a way to get a testgame going at the most regular host like we usually did before... I only heard afterwards that it was because of trouble with offering spring features package on the particular Overkill host. I thought the only way to get some testing done I decided to ma...
by Floris
06 Apr 2017, 12:39
Forum: Balanced Annihilation Reloaded
Topic: Status on BAR + repo links
Replies: 97
Views: 106332

Re: Status on BAR + repo links

(@BA - if you would prefer to see BAR threads moved out of your forum, simply let me & the admins know via pm.) Since the BA in BAR still stands for Balanced Annihilation its still hard to distance our self enough from it. It's part of our history. Its up to the BAR devs to distance themselves ...
by Floris
09 Mar 2017, 11:29
Forum: Balanced Annihilation
Topic: BA Freezing problem.
Replies: 9
Views: 2375

Re: BA Freezing problem.

he has a 6700k kind of potato though

...oh and stop using an admin account as user
by Floris
01 Mar 2017, 21:01
Forum: Balanced Annihilation
Topic: Long time player - new to forums
Replies: 4
Views: 2352

Re: Long time player - new to forums

hover over the music widget right above the playerlist to use the music volume slider
by Floris
21 Feb 2017, 11:49
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 31451

Re: Would anyone slit their wrists if sniper shots were made visible?

...the sniper projectile was removed yesterday. The hit explosion has been given a red color instead
by Floris
19 Feb 2017, 14:44
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 31451

Re: Would anyone slit their wrists if sniper shots were made visible?

It seems (the general consensus) that a projectile removes the purpose of a sniper too much so I guess we'll just colorize the explosion for sniper hits and remove the projectile. I play with sound of and I have heard a lot of other people also do this. (a guess people in bigger teamgames are more l...
by Floris
16 Feb 2017, 00:43
Forum: Ingame Community
Topic: Request IP or other ban
Replies: 7
Views: 4034

Re: Request IP or other ban

no, i just fixed commands_fx widget crashing lua when ludicrous buildqueues were given
by Floris
14 Feb 2017, 19:44
Forum: Balanced Annihilation
Topic: Promotion initiative - discussion & ideas
Replies: 4
Views: 1617

Re: Promotion initiative - discussion & ideas

Hey Tzaeru Good to see someone stepping up with community/advertising initiatives! BA has its own server on Discord. It is an enriched chat service, with voice capabilities if you desire. It has several channels with various topics. It has clients for all OS platforms and its accessible from the bro...
by Floris
05 Feb 2017, 18:00
Forum: Balanced Annihilation
Topic: Visited to spec a few games from a long time, revolted by the community
Replies: 28
Views: 9450

Re: Visited to spec a few games from a long time, revolted by the community

Moving forward Floris is taking some steps to clean it up.
huh? I am?

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