Search found 264 matches
- 15 May 2009, 20:25
- Forum: Sound Effects & Music
- Topic: SPRING BEATZ II
- Replies: 48
- Views: 29786
Re: SPRING BEATZ II
Nice one :D
- 07 May 2009, 00:51
- Forum: Map Releases
- Topic: New map - Zion v1 - 1v1 kbot map
- Replies: 14
- Views: 2669
Re: New map - Zion v1 - 1v1 kbot map
Zomg new bot map! I'll try it out during this weekend.
Thx a bunch man <3
Thx a bunch man <3
- 05 May 2009, 20:39
- Forum: Balanced Annihilation
- Topic: hammer/thud change revert?
- Replies: 68
- Views: 12433
Re: hammer/thud change revert?
Next version i'll revert the weapon changes (reset damage and reload back to old values and remove predictboost). The opening script change (mostly affected hammer) and mass increase (slightly higher impulse resistance) will remain in place for now. I voted for this already. Opening script has to s...
- 01 May 2009, 07:37
- Forum: Lua Scripts
- Topic: Auto Swarm
- Replies: 70
- Views: 7285
Re: Auto Swarm
...Yes, I'm in agreement with your desires Wisse but until a widget can do it better than I can I'm not going to exert myself in full protest. I can be right without beating somebody over it... It's doing better than anyone of us already. Maybe not for your primary group of units but certainly for ...
- 30 Apr 2009, 15:39
- Forum: Lua Scripts
- Topic: Auto Swarm
- Replies: 70
- Views: 7285
Re: Auto Swarm
This is absolutely fantastic! Soon we don't have to command an army of retarded zombies, but actually play a STRATEGY game, where you can focus on strategy, and not be stuck walking hand-in-hand with every unit as they move about. Anything that cuts out useless micro is for the win!... See, I on th...
- 29 Apr 2009, 00:56
- Forum: Balanced Annihilation
- Topic: hammer/thud change revert?
- Replies: 68
- Views: 12433
Re: hammer/thud change revert?
I approve that. Good decision.
- 28 Apr 2009, 10:28
- Forum: Balanced Annihilation
- Topic: hammer/thud change revert?
- Replies: 68
- Views: 12433
Re: hammer/thud change revert?
Move thuds to T2!
- 23 Apr 2009, 23:58
- Forum: Art & Modelling
- Topic: treeform's arm tanks wip
- Replies: 16
- Views: 2966
Re: treeform's arm tanks wip
I rly like this stuff man!
But as said, textures can break those models. Render looks sweet, probably better than anything I could get in-game with my rig.
But as said, textures can break those models. Render looks sweet, probably better than anything I could get in-game with my rig.
- 20 Apr 2009, 19:11
- Forum: Balanced Annihilation
- Topic: Team died messages!
- Replies: 79
- Views: 15114
Re: Team died messages!
played against Wisse
- 18 Apr 2009, 11:08
- Forum: Balanced Annihilation
- Topic: Balanced Annihilation V6.91
- Replies: 70
- Views: 12662
Re: Balanced Annihilation V6.91
Moar bloat plz.
Next version should disable Lua.
Next version should disable Lua.
- 14 Apr 2009, 16:51
- Forum: Ingame Community
- Topic: Spring's Player Stats / Peak Hours
- Replies: 60
- Views: 9408
Re: Spring's Player Stats / Peak Hours
Yellow is burning my eyes :\
- 14 Apr 2009, 16:44
- Forum: Map Creation
- Topic: Palladium - Dymanic Heightmap
- Replies: 40
- Views: 5337
Re: Palladium - Dymanic Heightmap
Volcanoes and earthquake cracks zomg!
- 13 Apr 2009, 23:50
- Forum: Balanced Annihilation
- Topic: [BA Strategy] What's the T2 counter for mass Stumpies?
- Replies: 45
- Views: 9851
Re: [BA Strategy] What's the T2 counter for mass Stumpies?
Yeah. Depends how you use their speed advantage.BlueTemplar wrote: So something like 1 panther for 2-3 stumpies?
I'm not sure how well would panthers do in head-on fight tho. Probably not much better than 1v2.
- 13 Apr 2009, 22:40
- Forum: Balanced Annihilation
- Topic: [BA Strategy] What's the T2 counter for mass Stumpies?
- Replies: 45
- Views: 9851
Re: [BA Strategy] What's the T2 counter for mass Stumpies?
Panthers ftw. You can outmicro stumpys quite nice with them. But you need considerable amount of them to stand a chance.
- 12 Apr 2009, 15:34
- Forum: Off Topic Discussion
- Topic: Help do KingRaptor's homework
- Replies: 26
- Views: 2537
Re: Help do KingRaptor's homework
I have no idea what type my panel is.
It's supposed to be Hydis 20ms panel, but I'm not sure if that makes it TN or what x.x
It's supposed to be Hydis 20ms panel, but I'm not sure if that makes it TN or what x.x
- 12 Apr 2009, 10:08
- Forum: Off Topic Discussion
- Topic: Help do KingRaptor's homework
- Replies: 26
- Views: 2537
Re: Help do KingRaptor's homework
I've got 5y old Hyundai Q17 LCD with 20ms response time.
I'll try to do same thing on my even older HP L1520 with 25ms response.
I wonder if I'll get a lot worse average.
Edit: More or less the same thing on both LCDs. My fastest time was the same.
I'll try to do same thing on my even older HP L1520 with 25ms response.
I wonder if I'll get a lot worse average.
Edit: More or less the same thing on both LCDs. My fastest time was the same.
- 09 Apr 2009, 16:42
- Forum: Off Topic Discussion
- Topic: Help do KingRaptor's homework
- Replies: 26
- Views: 2537
Re: Help do KingRaptor's homework
0,2500
0,2813
0,2656
0,2656
0,2500
0,2344
0,2656
0,2500
0,2813
0,2969
I had one trial go before.
22 M, left handed (mouse in right tho). At least 10h per week.
0,2813
0,2656
0,2656
0,2500
0,2344
0,2656
0,2500
0,2813
0,2969
I had one trial go before.
22 M, left handed (mouse in right tho). At least 10h per week.
- 01 Apr 2009, 23:57
- Forum: Balanced Annihilation
- Topic: [old] Balanced Annihilation V6.85
- Replies: 123
- Views: 20977
Re: Balanced Annihilation V6.85
@Wisse AK players have to micro into point-blank-range to make up for the laser weapons. Peewees have to use fleas for sight-range-support and can be micro'd to use their height bonus. Plus, Arm gets fleas and warriors, Core doesn't. Sounds fair to me. I say leave the discrepancy between Arm and Co...
- 01 Apr 2009, 20:37
- Forum: Balanced Annihilation
- Topic: [old] Balanced Annihilation V6.85
- Replies: 123
- Views: 20977
Re: Balanced Annihilation V6.85
No need to freak out this is a discussion thread. There's nothing wrong with considering all options, as long as only sensible changes get included in BA. Nah man. I'm not freaking out. I'm just making a strong point, I added some stars and caps just for extra attention XD But seriously. Does noone...
- 31 Mar 2009, 21:38
- Forum: Balanced Annihilation
- Topic: [old] Balanced Annihilation V6.85
- Replies: 123
- Views: 20977
Re: Balanced Annihilation V6.85
ORLY
that's something new to me.
Flea gets killed instantly. It takes alot more of command time than AK.
that's something new to me.
Flea gets killed instantly. It takes alot more of command time than AK.