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by IceXuick
11 Oct 2006, 00:33
Forum: Game Development
Topic: How much modding experience do you have?
Replies: 18
Views: 1955

Made serveral 'mods' for C&C red alert (rules.ini stuff) Mader serveral maps for C&C RA Have done mapping and bit modding for Half-Life Have done mapping for Soldat (and made custom explosions) Have made serveral maps for earth 2150 Worked on Mod for Serious Sam Engine (unRexen co-op mod) Wo...
by IceXuick
10 Oct 2006, 14:14
Forum: Map Releases
Topic: ..:: MoonQ10 & 20 Re-Release ::..
Replies: 7
Views: 1264

..:: MoonQ10 & 20 Re-Release ::..

For all those people that wanted to play MoonQ again on the 73 release. I've fixed the package, and is now seperatly downloadable. Check these links: MoonQ10x: http://www.unknown-files.net/index.php?page=browse&dlid=1810 MoonQ20x: http://www.unknown-files.net/index.php?page=browse&dlid=1811 ...
by IceXuick
08 Oct 2006, 18:17
Forum: Map Creation
Topic: Mappack stuff, instructions how to:
Replies: 6
Views: 2228

Thanks for the explaination! it was quite better than the mp3. And yes, i could offcourse also release maps in the package seperatly, causing more disk space... Indeed a good question. Still too the support for mappackages is gone..
by IceXuick
07 Oct 2006, 16:57
Forum: Map Creation
Topic: Mappack stuff, instructions how to:
Replies: 6
Views: 2228

lol :-) i was here all the time.. only on the background. Still busy times.. I have like 5 projects now that need to be finished... all that will take from 1 week to 5 months time (however, in a month or 2 i probably have some spare time again...) But due to the fact that moonQ20 and DeltasiegeDuo a...
by IceXuick
05 Oct 2006, 13:43
Forum: Map Creation
Topic: Mappack stuff, instructions how to:
Replies: 6
Views: 2228

Well, i must say, after hearing the mappack-fix mp3, and after reading the above post, i still haven't got a clue how to fix the maps. The mp3 sounds quite easy, but is very vague about map-names and which files should be in which maps. Can some post a little bit more detailed tutorial about this? t...
by IceXuick
20 Aug 2006, 22:27
Forum: Engine
Topic: Ice has not died !
Replies: 7
Views: 1284

Ice has not died !

for those who might wonder where i am, i'm still here. I check the forums almost everyday, but i don't really have time to go in depth and reply/post. I want to start working on maps/gui asap, but time isn't cutting me slack, so... in time.. i will appear here more again! For the info, 1-16 sept i'm...
by IceXuick
30 Jul 2006, 17:14
Forum: Engine
Topic: The New GUI
Replies: 300
Views: 50098

graphics have been sent.... (sorry for the delay)
by IceXuick
03 Jul 2006, 00:38
Forum: Engine
Topic: ..:: New GUI Design - in progress ::..
Replies: 341
Views: 55173

Thx again for the compliments, and the money-thing sounds nice aswell :lol: I just started to fix my new home. It needs total re-painting, re-carpet/flooring, ------- adjustments, and i have to move all my old stuff, and place all the new stuff, also build my-self a game-development studio-thing :tw...
by IceXuick
26 Jun 2006, 20:13
Forum: General Discussion
Topic: What happened to FU
Replies: 99
Views: 22574

haha kinda funny, everyone telling me to use online image/file hosting stuff (when my server went down) and now everybodies img link to FU is down, except mine, which are on my own server! (thought not all, still have to re upload some) on the other hand! this sucks! Torrents indeed are a great way ...
by IceXuick
26 Jun 2006, 20:10
Forum: General Discussion
Topic: Spring in the press
Replies: 27
Views: 4431

Pocus wrote:I took some of the screenshots from a replay on High and Low. I don't think I borrowed any though.
no ice or FA maps :cry: but very nice read more in the press.. although only french.. it should get into EDGE !!
by IceXuick
26 Jun 2006, 04:44
Forum: Help & Bugs
Topic: the growing cancer of taspring - my pathing folder is 413mb
Replies: 11
Views: 1227

Comp1337 wrote:PAH, thats nothing..

MY whole TASpring folder is six gigs :-)
PAH, thats nothing..

My whole TASpring folder is 32 gigs :-)
by IceXuick
23 Jun 2006, 16:42
Forum: Ingame Community
Topic: BAN THIS SILLYWILLY!
Replies: 9
Views: 1961

i vote kick&ban

if it's yungster, he will learn from it. :wink:
by IceXuick
23 Jun 2006, 16:37
Forum: Help & Bugs
Topic: Replays don't work
Replies: 42
Views: 3878

hehe sorry, it's a matter of speech-thing. it's just meant to show how much i care !
by IceXuick
23 Jun 2006, 13:07
Forum: Help & Bugs
Topic: Replays don't work
Replies: 42
Views: 3878

try re installing from the full installer (regular installer) and make sure the replay is form a current version of spring. I know you're a busy person and all, but my posts weren't that long. I have reinstalled twice, I have done a very careful reinstall with multiple reboots and hand-cleaning reg...
by IceXuick
23 Jun 2006, 12:54
Forum: General Discussion
Topic: MTR Candidate: DUAL SCREEN
Replies: 34
Views: 4557

Two 3d vies yes, like in supcom demo?

yeah dual would give an advantage, but this can be fixed in online multiplayer with a single or dual only server/host.

My guess is that it is possible to have 2 DX 3d views on both monitors, SupCom dit it, but maybe they were using dual vid's..
by IceXuick
23 Jun 2006, 04:30
Forum: General Discussion
Topic: MTR Candidate: DUAL SCREEN
Replies: 34
Views: 4557

I vote for the possibility to be there, but dual screen generally puts a hit on graphics performance so I probably won't be using it. I only use dual once in a while (was great for guildwars. Map on one screen, game on the other :-) BTW guys... tell me you aren't this clueless. Any video card with ...
by IceXuick
23 Jun 2006, 04:27
Forum: General Discussion
Topic: MTR Candidate: DUAL SCREEN
Replies: 34
Views: 4557

Min3mat wrote:you bastard showing us what the new GUI could have been! ;_;'
me...i don't have 2 screens. so thats a no :D
big lol! :lol:

sorry, couldn't resist! was just an idea.. maybe this will attract new coders?
by IceXuick
23 Jun 2006, 03:33
Forum: General Discussion
Topic: MTR Candidate: DUAL SCREEN
Replies: 34
Views: 4557

MTR Candidate: DUAL SCREEN

Although it's notyet in the wiki's MTR list, my guess it's come around some time before, but i'd like to know something about it: Just vote and let's check if this can be on a wanted- or F*ck*ff-list http://www.icexuick.dagdief.nl/taspring/gui/dualviewicex.jpg (also interesting howmany people probab...
by IceXuick
23 Jun 2006, 03:01
Forum: Engine
Topic: Dev ideas / technology
Replies: 14
Views: 1796

well i dunno.. maybe it's done in a similar way in other 3D engines aswell... I can see the difference showed in the article, but i doesn't really 'feel' new to me...
by IceXuick
23 Jun 2006, 02:59
Forum: Engine
Topic: Retirement
Replies: 40
Views: 5863

i hope we get a new 'dev' on the gui asap!

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