Search found 10480 matches
- 29 May 2021, 21:10
- Forum: Help & Bugs
- Topic: Impossible to LOGIN
- Replies: 2
- Views: 5527
Re: Impossible to LOGIN
Surely, there is some log file for failed account generation?
- 27 May 2021, 16:47
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
Anyone wants a graffiti or protest-sign:
Short sentences only..
Short sentences only..
- 25 May 2021, 14:08
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
So i added a little explenation for the mini-game into the loadscreen
- 25 May 2021, 00:03
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
So i played it against turBoss and added a issue to commemorate this historic event: https://github.com/PicassoCT/MOSAIC/issues/23 Notes: -The propagandaserver produce to little money at the start. - Prayer-time is a give away to lots of new players - The police reacts to cloak civilians getting kil...
- 24 May 2021, 23:51
- Forum: General Discussion
- Topic: Registrations on this forum are broken
- Replies: 8
- Views: 25141
Re: Registrations on this forum are broken
The first rule of flightclub is - run..
- 17 May 2021, 00:34
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 164
- Views: 1820076
Re: Random WIP 2018 / 19 / 20
So... as you might remember i did some 3D Icons with animations - well, i got transparency working today.
Now to hide the shadows..
Now to hide the shadows..
- 11 May 2021, 00:02
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 855666
Re: The end of the maintenance branch
MOSAIC is not a small game, i have the biggest dev to player ratio of all spring games.
- 03 May 2021, 01:30
- Forum: News
- Topic: Happy 16 years of Spring!
- Replies: 7
- Views: 15656
Re: Happy 16 years of Spring!
Happy sixteenth birthday! To great releases and awesome devs. I got high with a little help by my friends..
- 03 May 2021, 01:24
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
So got the town to errupt into anarchy..
Must admit im loving it..
Must admit im loving it..
- 18 Apr 2021, 11:22
- Forum: Community Blog
- Topic: [misc] springrts.com server migration starting on 20th. April 2021 at ~11:30 GMT+1
- Replies: 11
- Views: 16966
Re: [misc] springrts.com server migration starting on 20th. April 2021 at ~11:30 GMT+1
This is obviously a outrageous conspiracy to keep me from playing.
- 16 Apr 2021, 10:29
- Forum: Lua Scripts
- Topic: Joystick controlled camera ingame
- Replies: 4
- Views: 5830
Re: Joystick controlled camera ingame
Looks awesome, like drone-cam footage. All you need now is replays and a "heavy battle fast-forwarder" and you got a CC Generals like main screen..
- 16 Apr 2021, 10:28
- Forum: Lua Scripts
- Topic: Lua Unit Test Framework
- Replies: 1
- Views: 7989
Lua Unit Test Framework
So, i once again seem to have broken something in my game, that is hard to diagnose (even with git history bisect). I google a little for lua unit test frameworks and cam upon this: https://github.com/bluebird75/luaunit Does anybody else use this in his/her projects for complex gadgetry or have any ...
- 14 Apr 2021, 10:51
- Forum: Lua Scripts
- Topic: Joystick controlled camera ingame
- Replies: 4
- Views: 5830
Re: Joystick controlled camera ingame
Reminds me of the AR-Cam, i used a cellphone to controll the camera: https://github.com/PicassoCT/Journeywar/blob/develop/LuaUI/widgets/gui_arCam.lua Needed a modfied version of engine to work: https://github.com/PicassoCT/spring/commit/4764a387529fa750bf30104ef1d3f72ace9b167e You could move the spr...
- 09 Apr 2021, 10:54
- Forum: Engine
- Topic: Keep 3do model support
- Replies: 72
- Views: 122207
Re: Keep 3do model support
Question .. would it be feasable to have a auto-converter in spring, that converts 3do models on game-load to s3o?
- 28 Mar 2021, 21:30
- Forum: Art & Modelling
- Topic: Random WIP 2018 / 19 / 20
- Replies: 164
- Views: 1820076
Re: Random WIP 2018 / 19 / 20
Sooo.. i had some time to add western style office buildings
- 25 Mar 2021, 00:40
- Forum: Lobby Clients & Server
- Topic: Springlobby is selling kettles
- Replies: 2
- Views: 6884
Re: Springlobby is selling kettles
This baby can do the kettle run in under 12 $
- 25 Mar 2021, 00:39
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
So the good news first - the unit graph is working. Now the bad news- i got bored, and started feature creeping.. Good news though its not additional gameplay. Its just a widget. It will add com chatter, in the background depending on the commands you issue. Stuff like: "Operative Five move to ...
- 17 Mar 2021, 19:58
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
How do i draw a Unit with a different gl_blendingMode ?
I want to blend the icon units in like a hologram. Aka, no shadow and looking like this.
Goal is this:
I want to blend the icon units in like a hologram. Aka, no shadow and looking like this.
Goal is this:
- 15 Mar 2021, 16:33
- Forum: MOSAIC
- Topic: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
- Replies: 118
- Views: 765567
Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts
So i added a directional graph to display if a spy has been interrogated and revealed its parent (creator/recruiter) and the unit he/she have recruited.
- 13 Mar 2021, 13:20
- Forum: Map Releases
- Topic: Fallendell V4
- Replies: 4
- Views: 6918
Re: Fallendell V4
Why the lorem ipsum on springfiles description?
Fantastic stuff beherith.. saddly the leaves widgets doesent work.
Extracted it and it seems Floris botched it, when refactoring the snow widget.
No pocahontas "Colours of the wind" today.
Please fix for V5
Fantastic stuff beherith.. saddly the leaves widgets doesent work.
Extracted it and it seems Floris botched it, when refactoring the snow widget.
No pocahontas "Colours of the wind" today.
Please fix for V5