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by Zpock
08 Mar 2007, 19:11
Forum: Off Topic Discussion
Topic: moo
Replies: 65
Views: 9648

masters of ownage
by Zpock
08 Mar 2007, 14:50
Forum: Ingame Community
Topic: Can people play for fun and not only to win ??? (IN BA !!!)
Replies: 121
Views: 16717

manored wrote:Combombing is not a advanced tactic, its a overpowered tactic like Krogoth spam.
ROFL
by Zpock
08 Mar 2007, 03:11
Forum: General Discussion
Topic: Bring SPRING to the people of the world
Replies: 29
Views: 3143

I thought we wanted to be like an exclusive club?
by Zpock
08 Mar 2007, 03:06
Forum: Off Topic Discussion
Topic: you remember that scene from minority report?
Replies: 10
Views: 902

yup this is fukking cool. It probably looks better in that video than it's actually like in practice I think however. Maybe it's just looks good but gets annoying and slow in the long run, and slobbery on the screen. I would love to know what it's like doing artwork on the thing (and playing games.....
by Zpock
05 Mar 2007, 02:33
Forum: Off Topic Discussion
Topic: Supreme commander....
Replies: 50
Views: 4810

Todays bashing on supcom by me will be on their economy system. Building metal makers + energy is more efficient then building lvl3 extractors (but maybe more tedious, haha). How stupid is that? To me it's just a huge spamfest, who can print the most resources a la SM. Adjecency bonus... yes please ...
by Zpock
04 Mar 2007, 18:22
Forum: Game Development
Topic: Scripting reference?
Replies: 0
Views: 317

Scripting reference?

Is there a list of all the stuff you can do with scripting lying around somewhere? All i seem to find is random code snippets...

For example, I want to know if it's possible to hide the missiles on an aircraft when it has no fuel and make them show again when it reloads.
by Zpock
04 Mar 2007, 05:36
Forum: Off Topic Discussion
Topic: any fans of Stardock here ...
Replies: 15
Views: 1099

Nah that would be Stars! Still like GC2 a lot tough.
by Zpock
04 Mar 2007, 05:21
Forum: Off Topic Discussion
Topic: Supreme commander....
Replies: 50
Views: 4810

I also think Supcom is hyped. People talk about for example: Huge maps But really its just the units that are small. The 80km map is a ring of little islands in the middle. And I can't really tell any difference to the biggest TA maps (like yerrot mountains) that I never played anyway becouse their ...
by Zpock
03 Mar 2007, 17:34
Forum: Art & Modelling
Topic: Core Commander - Remodeled
Replies: 189
Views: 22486

Maybe it's the 100% black or white problem? Try setting to 99% in photoshop
by Zpock
03 Mar 2007, 12:59
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

Ah I want to make CNC3 mammoth tank like tank tracks, but didn't think it was possible...
by Zpock
03 Mar 2007, 00:59
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

Wait, can you get the height/slope at different points other then the center in the script?
Just wait until it climbs a steep slope. Can the body bend in the middle? If so then it's not that much trouble to make it move along slopes.
by Zpock
01 Mar 2007, 19:50
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

I don't like it. It looks like the body is just floating along, and the legs look like an afterthought, anchoring the body to the ground to prevent it from floating away. Make it somewhat slower, have time between each leg's movement (i.e. move, wait, move other, wait, move other, wait.....), have ...
by Zpock
01 Mar 2007, 19:39
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

Yes EE is in the background as a convenient way of getting all the random stuff for a mod to run at all. Don't worry about that i will get rid of it soon... compressing is annoying hehe

Im not announcing any details about the mod yet, much is undecided etc.
by Zpock
01 Mar 2007, 17:48
Forum: General Discussion
Topic: there is more to spring then BA and SPEEDMETAL
Replies: 155
Views: 15828

To find something remotely resembling strategy in the sense of organising a huge REAL LIFE army at the higest level, IE the REAL LIFE generals job (origin of the word is from greek word for general), you would have to get an actual war simulator/wargame, the thing (again real life) military commande...
by Zpock
01 Mar 2007, 12:07
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

Here is the walking animation: http://www.youtube.com/watch?v=q1O_ZC4EFns I might make a separate animation for the front legs, with the knees bending forward. Or at least that was the original plan but I like how it looks with all knees backward, perfectly synced front and back does annoy me a litt...
by Zpock
01 Mar 2007, 05:00
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

Image

Disclaimer: Placeholder texture. But I made a good walk script for it.
by Zpock
28 Feb 2007, 16:13
Forum: Art & Modelling
Topic: Dune Wind Trap object & texture download
Replies: 20
Views: 2218

Are you bashing up Dune 1 (the one where you fly around in the ornithopter and talk to people and send fremen around mining/fighting), or is this some other game? I mean Dune1 is utterly cool!
by Zpock
28 Feb 2007, 16:10
Forum: Art & Modelling
Topic: "Freshened Up" TA Units
Replies: 270
Views: 33528

Yeah add some stuff in between the cockpit and where the gun turret starts on the thud. I wonder how the hammer would look if you turned the guns upside down kinda, so it looks a bit more like the real hammer.
by Zpock
28 Feb 2007, 14:45
Forum: General Discussion
Topic: ARM and Core
Replies: 62
Views: 10511

ARM: The Good Guys, has fast but less powerful units. Good at tech1, rushing/raiding.

CORE: The Bad Guys, has slower more powerful units, Good at tech2, if you survive.
by Zpock
28 Feb 2007, 04:31
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 1198381

Image

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