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by Andreask
23 Feb 2007, 16:35
Forum: Game Development
Topic: upgrading commander
Replies: 42
Views: 5474

OUr beloved community member Optimus Prime should know everything about this subject. He released the mod War Evolution a while ago, where you have bots that fight eachother, and get new weapons and things like jetpacks when they gain experience. It is done in such a way that backpacks, barrels and ...
by Andreask
10 Feb 2007, 03:18
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 141964

I recently noticed that the Nuke launchers became cheaper a few iterations ago. Scince then, i build them in every game, which makes gameplay just a little bit more dull than before, dont you think ? The "find the anti-nuke-bomb-it-and-win" game is entertainig for a while. Sadly, if we wan...
by Andreask
08 Feb 2007, 19:09
Forum: Off Topic Discussion
Topic: Supreme Commander demo release ...
Replies: 121
Views: 14227

In its time TA was to C&C, KKND and the like what SupCom is to CoH now. C&C was all about few units ONE or TWO harvesters ONLY, while TA had these massive metal meat-grinder feature. Today, CoH has a few infantry squads, and only a dozen ressource points, while SuPCom puts its focus on the s...
by Andreask
06 Feb 2007, 18:18
Forum: Off Topic Discussion
Topic: Anyone ever noticed?
Replies: 20
Views: 1359

Ever noticed that nobody cares ?
by Andreask
28 Dec 2006, 18:01
Forum: Game Releases
Topic: Absolute Annihilation 2.3 Beta 2
Replies: 167
Views: 23672

AF, today you are actingup like the drama queen you are, and you are quite proficient at that i might add. Anyway, i am in no way obliged to defend AA as a mod or caydr or his owner-ship of any mod or anything associated with any derivate of AA. I simply wanted to tell you that i like AA for the gam...
by Andreask
28 Dec 2006, 17:01
Forum: Game Releases
Topic: Absolute Annihilation 2.3 Beta 2
Replies: 167
Views: 23672

*checks lobby* *sees that most of the games are BA or AA* I am not worried about the future of AA at all. BA IS an AA rip-off, and as such, the most played mod is still AA. Actually, Caydr could just inplement the oh-so popular changes made by BA into his version of AA and be happy with it. There is...
by Andreask
28 Dec 2006, 16:15
Forum: Game Releases
Topic: EE version 0.173 Final (no more stuffs)
Replies: 721
Views: 74208

You need to add NI. A third race would give more incentive to play the mod, as it becomes even more distinct from AA,BA,XTA. You would not even need to worry about imbalance issues with NI, as popularity cant get worse and NEW toys are always the best argument to try something NEW. A race mainly bas...
by Andreask
27 Dec 2006, 17:36
Forum: Map Releases
Topic: Map completed .... calling it Lush-Greens-Four ...
Replies: 17
Views: 1299

This map certainly meets all basic design guidelines required for a good spring map to function properly, yet it fails to actually capture my interest any more than, say, altored devide, which is the standard these days. The geometry and the texture of this map are half way decent but leave a lot to...
by Andreask
10 Oct 2006, 23:14
Forum: Game Development
Topic: Crash on fire
Replies: 10
Views: 681

How about some Cash on Fire ???

:twisted:
by Andreask
10 Oct 2006, 21:42
Forum: Off Topic Discussion
Topic: BF2142
Replies: 35
Views: 1759

Well, it runs perfectly on my 1,8 Ghz. Its just too bad that there is no fun in playing it without any unlock, they took that system to the extreme this time. Titan mode is a nice concept, but it is not quite there yet, way too little emphazis on the titan if you ask me. Also, i dont remember, were ...
by Andreask
09 Oct 2006, 23:51
Forum: Game Development
Topic: TA:WD
Replies: 988
Views: 136124

Never go driving without a full gas tank.

It would be like washing without soap, which is deadly, as we all know.
by Andreask
07 Oct 2006, 14:26
Forum: Game Releases
Topic: NanoBlobs 0.63
Replies: 44
Views: 6344

The hinges on the axis will enable to drive sideways when the scripting is done, i bet. Just be carefull to not add too many redundant units. Sprnger and knight are very close, as well as spire and holder. With this new unit you will have something close to the square rook, no matter what you do wit...
by Andreask
05 Oct 2006, 22:31
Forum: Game Releases
Topic: Absolute Annihilation 2.23
Replies: 1326
Views: 143870

Dont leave just now Caydr, the core commando bot needs fixing really bad.
by Andreask
05 Oct 2006, 21:31
Forum: Argh's Projects
Topic: NanoBlobs 0.61b
Replies: 58
Views: 22906

Sheeps cant build anymore ? Great, this only fucks up the awesome exponential growth aspect of this mod by a large margin. And it does not stop the wolf spam, it just slows it down, but doesnt change anything about it when you got a few sheep, you just spam wolves with your lord, kill the enemy lord...
by Andreask
04 Oct 2006, 19:45
Forum: Argh's Projects
Topic: NanoBlobs 0.61b
Replies: 58
Views: 22906

Awesome. Played an arena game against one human opponent, won in 26 minutes.

I turned the tide when i sent one demon to kill his mega sheep wall of plasma spam and then let the springer/knight combo do the rest.

All these new effects are neat. Every mod should have coulured nanos.
by Andreask
04 Oct 2006, 10:35
Forum: Game Development
Topic: Battletech
Replies: 627
Views: 103286

:shock: <- my thoughts Most awesome looking Spring object yet i guess. The toned down colours fit perfectly, and it looks like these rocket pods change their angle, i mean, thats more detail than even Mech Commander had. If the whole mod gets this kind of unit-quality, i wont know how to praise it.
by Andreask
02 Oct 2006, 21:05
Forum: Game Development
Topic: A wee daft zombie mod
Replies: 95
Views: 8653

The zombies that always jank another one´s chain, should be called rattles, uh, yeah.
by Andreask
02 Oct 2006, 17:22
Forum: Game Releases
Topic: Absolute Annihilation 2.11
Replies: 3529
Views: 266060

Games are long enough.

It is highly dependend on the players and map, not so much on the mod.

The AA econ is fine atm, and the transition from lvl 1 to lvl 2 can be made very smooth on any map, thanks to the adv. solars or goes comined with metal makers.
by Andreask
02 Oct 2006, 17:20
Forum: Off Topic Discussion
Topic: Noruas's Avatar
Replies: 32
Views: 2511

I am with Kixxe.

edit: once we did force everybody to use an avatar like this nothing will STOP THE MADNESS.
by Andreask
02 Oct 2006, 17:10
Forum: Off Topic Discussion
Topic: DefCon
Replies: 16
Views: 1212

The game is fun for like, three sessions. All you have to do is basically decide when to launch the nukes and when to use your ships, nothing more to it. Also, the player that uses ICBMs first usually loses, as his silos are prone to counter attack by the nearby MRBM subs of his enemy. Its concept i...

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