my IT course was about how to use Microsuck office.
Srsly.. how DUMB do you need to be to fail at that? XD
Search found 357 matches
- 28 Apr 2010, 19:20
- Forum: Off Topic Discussion
- Topic: A+ certification
- Replies: 13
- Views: 2986
- 20 Apr 2010, 19:15
- Forum: Map Tutorials & Resources
- Topic: Complete Map Making Tutorial: Done
- Replies: 57
- Views: 58338
Re: Complete Map Making Tutorial: Done
that should do.
Thanks!
Thanks!
- 20 Apr 2010, 16:53
- Forum: Off Topic Discussion
- Topic: New Steam UI
- Replies: 22
- Views: 3534
Re: New Steam UI
+1Forboding Angel wrote:I really like the new ui tbh. The old one was fugly.
the old UI was bi-product of a bull
- 19 Apr 2010, 15:03
- Forum: Map Tutorials & Resources
- Topic: Complete Map Making Tutorial: Done
- Replies: 57
- Views: 58338
Re: Complete Map Making Tutorial: Done
Could you please post a zip file which you can compile directoy into a map? Like with a heightmap, texture map, perhaps some features?
It would be nice to have a starting point and be able to try some things with it, to get the hang of how things work.
Thanks!
It would be nice to have a starting point and be able to try some things with it, to get the hang of how things work.
Thanks!
- 13 Apr 2010, 17:50
- Forum: Off Topic Discussion
- Topic: Movie recommendation
- Replies: 866
- Views: 145015
- 13 Apr 2010, 16:49
- Forum: Off Topic Discussion
- Topic: Wallpapers thread
- Replies: 35
- Views: 2375
Re: Wallpapers thread
I have had the same wallpaper for over a year now.
http://www.caydr.com/wallpapers/Landsca ... 827%29.jpg
Thx for the new one =)
http://www.caydr.com/wallpapers/Landsca ... 827%29.jpg
Thx for the new one =)
- 31 Mar 2010, 01:01
- Forum: Off Topic Discussion
- Topic: Original TA3D here. Screenshots inside and help requested :)
- Replies: 50
- Views: 12642
Re: Original TA3D here. Screenshots inside and help requested :)
http://d-gun.com/switeck.htm#installWartender wrote:got it to work, shame i don't have the OTA disks
you can find the links of zip files of the discs here
- 28 Mar 2010, 21:43
- Forum: Off Topic Discussion
- Topic: Putin > Chuck Norris
- Replies: 25
- Views: 3943
Re: Putin > Chuck Norris
WIN!Spawn_Retard wrote:As if knowing judo is any worth.
It is only useful when you use it in competitions versus others. On the street it is useless. Unless you are in company of some bad guys of course.
Perhaps that says something about putin?
- 22 Mar 2010, 15:03
- Forum: Screenshots - contributions
- Topic: Old BA loadscreen
- Replies: 4
- Views: 6072
Re: Old BA loadscreen
do you have such a bad vision, then?Tribulex wrote:I think it accurately portrays how I feel when i play BA.
- 17 Mar 2010, 16:06
- Forum: Off Topic Discussion
- Topic: need free webspace that does not suck
- Replies: 21
- Views: 5421
Re: need free webspace that does not suck
http://xtreemhost.com/
didn't look too bad either :)
didn't look too bad either :)
- 17 Mar 2010, 15:35
- Forum: Help & Bugs
- Topic: <cpu> field should be an integer
- Replies: 9
- Views: 1105
Re: <cpu> field should be an integer
OS != CPU.
reinstalling XP does not affect your CPU.
But that aside
since it worked fine before, I guess it must be something different.
reinstalling XP does not affect your CPU.
But that aside
since it worked fine before, I guess it must be something different.
- 16 Mar 2010, 16:57
- Forum: Off Topic Discussion
- Topic: Most recent thing you've killed?
- Replies: 29
- Views: 2534
Re: Most recent thing you've killed?
myself.
I am writing this post from hell
I am writing this post from hell
- 16 Mar 2010, 16:54
- Forum: Off Topic Discussion
- Topic: Amazing experiments
- Replies: 8
- Views: 849
Re: Amazing HTML/Java experiments
http://www.chromeexperiments.com/
these are quite fun as well
these are quite fun as well
- 16 Mar 2010, 16:52
- Forum: Help & Bugs
- Topic: <cpu> field should be an integer
- Replies: 9
- Views: 1105
Re: <cpu> field should be an integer
it says "AMD athlon 3000+". Perhaps the "+" character is not allowed when it is converted into an integer, and giving the error?
- 09 Mar 2010, 18:46
- Forum: Off Topic Discussion
- Topic: TA is now available on Impulse
- Replies: 58
- Views: 5553
Re: TA is now available on Impulse
http://www.cavedog.com/games/total_annihilation
Looks like impulse is actually being cheaper than the atari website itself :S
..oh: and you don't get any expansions with this one here
Looks like impulse is actually being cheaper than the atari website itself :S
..oh: and you don't get any expansions with this one here
- 09 Mar 2010, 18:26
- Forum: Art & Modelling
- Topic: aGorm Mod Images
- Replies: 122
- Views: 55716
Re: aGorm Mod Images
the tracks of that tank look awesome!
did you animate those as well? Or do they just keep still while it is driving
did you animate those as well? Or do they just keep still while it is driving
- 09 Mar 2010, 18:22
- Forum: Modelling & Texturing Tutorials & Resources
- Topic: Kaisers Lego Thread - Lego v2 Released
- Replies: 181
- Views: 69814
Re: Legos - a kit to create unit models quickly and easily.
this one reminds me of some kind of ore harvester..ScorpyX wrote:i tryed :]
[image]
ps. no scale \ just clone and move x]
Its nose looks just right to take in resources from the ground.
- 06 Mar 2010, 14:24
- Forum: Off Topic Discussion
- Topic: TA is now available on Impulse
- Replies: 58
- Views: 5553
Re: TA is now available on Impulse
http://forums.impulsedriven.com/377353
lol@almost no negative reactions about this being outdated..
what a fail..
lol@almost no negative reactions about this being outdated..
what a fail..
- 01 Mar 2010, 13:16
- Forum: Art & Modelling
- Topic: CORE T1 Aircraft factory
- Replies: 38
- Views: 6157
Re: CORE T1 Aircraft factory
I really like it
Although the animation could be played a bit faster, otherwise you need to wait ages before you can start building aircraft.
Although the animation could be played a bit faster, otherwise you need to wait ages before you can start building aircraft.
- 01 Mar 2010, 13:12
- Forum: Art & Modelling
- Topic: Creature Creator
- Replies: 6
- Views: 1356
Re: Creature Creator
you can use blender to save it as 3ds max or something like that, and use upspring to convert it to a spring related format. No idea about textures, though.. That might be a bit harder.
Plus that UV mapping would be quite a task.
Plus that UV mapping would be quite a task.