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by hunterw
13 Mar 2010, 14:20
Forum: Map Releases
Topic: New Asteroid Map: Apophis v2
Replies: 275
Views: 50750

Re: New Asteroid Map: Apophis v2

I wasn't arguing your stance on the response, I am arguing your statement that it was an obvious joke. Do you think hunterw is an idiot? If not, do you recall that he tried to copyright an SMD? lolololololololloollol http://springrts.com/phpbb/viewtopic.php?f=13&t=8447&p=152382&hilit=co...
by hunterw
12 Mar 2010, 08:24
Forum: Balanced Annihilation
Topic: floating mex vs underwater mex
Replies: 82
Views: 10732

Re: floating mex vs underwater mex

It's not strategy in team games, it's whatever you want to do or think would be the most interesting, not what's most effective. When I play big 8v8 games I do dumb random things just to mix it up, there's nothing 'strategy' about that. Winning move in a good 75% of 8v8 dsd/tabula team games != 8v8...
by hunterw
11 Mar 2010, 18:54
Forum: Map Creation
Topic: Mapping flexibility
Replies: 41
Views: 5900

Re: Mapping flexibility

Mr. Bob wrote:
zwzsg wrote:
Mr. Bob wrote:Of course, these maps would end up with a rather large filesize.
To the contrary.
It wouldn't be that bad?
map size comes from the ground texture mainly
Argh wrote:invisible heightmap
for fuckwin
by hunterw
11 Mar 2010, 18:35
Forum: Off Topic Discussion
Topic: I win at life, the internets, and everything.
Replies: 48
Views: 4963

Re: I win at life, the internets, and everything.

trademark is merely saying that side by side crosseye stereo images aren't the same as the anaglyphic method (red and blue glasses) since ur thing says parallel (unfinished) i assume its not yet working :? problem is what do you do about the minimap? also, you can only see half the width of what you...
by hunterw
11 Mar 2010, 18:31
Forum: Off Topic Discussion
Topic: I win at life, the internets, and everything.
Replies: 48
Views: 4963

Re: I win at life, the internets, and everything.

staring at an animated stereoimage for hours on end is probably a great way to get migraine headaches

neways sorry caydr ur stereoimage doesnt have much 3dness. compare to something like this

Image

which looks very very obviously 3d
by hunterw
11 Mar 2010, 18:18
Forum: General Discussion
Topic: best vid card for spring
Replies: 59
Views: 7005

Re: best vid card for spring

Tribulex wrote: well thats silly why would i want to render at 9000x9000? Im not a pixel billionaire....
Image
by hunterw
11 Mar 2010, 10:21
Forum: Map Creation
Topic: Lava maps
Replies: 15
Views: 1447

Re: Lava maps

is som1 gonna post the actual animation or wat no just dl the map and press + a bunch the eruption is pretty sweet, could also be used for a geyser effect, but is not damaging to units which i thought odd the lava water looks good but i have some ideas... does a negative waterabsorb value work to m...
by hunterw
11 Mar 2010, 07:38
Forum: Ingame Community
Topic: need ~10 replays on same map
Replies: 12
Views: 1723

Re: need ~10 replays on same map

uploading on replays.adune.nl
by hunterw
11 Mar 2010, 00:22
Forum: Off Topic Discussion
Topic: Most recent thing you've killed?
Replies: 29
Views: 2523

Re: Most recent thing you've killed?

10000 babies
by hunterw
11 Mar 2010, 00:21
Forum: Ingame Community
Topic: FUUUUUUUUUUUUUUUU
Replies: 18
Views: 6538

Re: FUUUUUUUUUUUUUUUU

only one of my maps hosted there :(
by hunterw
10 Mar 2010, 06:38
Forum: Modelling & Texturing Tutorials & Resources
Topic: Kaisers Lego Thread - Lego v2 Released
Replies: 181
Views: 69643

Re: Legos - a kit to create unit models quickly and easily.

this is an extremely fuckwin idea for keeping all units the same theme The second layer of tilty-things along the side is ugly, but that's only visible from the side. From above it looks really really good. Nice work. I think that could be solved by selecing the bottom row of tilty things, and flipp...
by hunterw
10 Mar 2010, 06:35
Forum: General Discussion
Topic: This is relevant to your interests.
Replies: 9
Views: 1492

Re: This is relevant to your interests.

oksnoop2 wrote:I don't really understand. What could this be used for in spring? I'm not trying to be mean or anything. I just don't get it.
we could steal all the models from supcom

or something

its mainly about stealing copyrighted 3d geometry
by hunterw
10 Mar 2010, 06:31
Forum: Balanced Annihilation
Topic: BA Sea
Replies: 37
Views: 6369

Re: BA Sea

Something like this: - Give the commander a blue under water laser which has a better range than the red air laser. - Let the commander dgun underwater, this would create a line of extra lua generated explosions on the surface as well as the sea bed. - Make torpedo launchers chain explode or nearly...
by hunterw
09 Mar 2010, 15:29
Forum: Ingame Community
Topic: Lobby scripting thread
Replies: 18
Views: 2357

Re: Lobby scripting thread

hey i used to be able to save startboxes in tasclient but not anymore

also in tasclient if u X out the windows in the battle lobby then u cant ever get them back adn it throws errors and shit
by hunterw
08 Mar 2010, 18:38
Forum: General Discussion
Topic: Requesting new awesome map!!!
Replies: 47
Views: 5257

Re: Requesting new awesome map!!!

i wish BA had something like planet wars. imagine if it was integrated in to a lobby. it's a great way of forcing play on varied maps.
by hunterw
08 Mar 2010, 18:34
Forum: Off Topic Discussion
Topic: SupCom2 Demo
Replies: 121
Views: 12897

Re: SupCom2 Demo

gameplay looks shite, but as a mapper i have to appreciate SC2's capabilities. spring maps are so limited.
by hunterw
08 Mar 2010, 16:49
Forum: Off Topic Discussion
Topic: What game is this?
Replies: 8
Views: 1102

Re: What game is this?

thats natural selectionweeeee Oh... thx for a quick awnser, but now after i have looked up this game i'm slightly disapointed. I was hoping that this would be some epic cyberpunk rpg game that i had missed. natural selection is a fantastic game - an rts fps hybrid with asymmetric teams that are ext...
by hunterw
07 Mar 2010, 08:21
Forum: Ingame Community
Topic: Friendly Amoebas? In kindergarten? (because i cannot post)
Replies: 44
Views: 5506

Re: Friendly Amoebas? In kindergarten? (because i cannot post)

Sausage wrote:
knorke wrote:just reclaim teammates for m
it's a good tactic
srsly, if u can spend that metal better than super noobs just start munching them. for the team's sake.
by hunterw
07 Mar 2010, 08:17
Forum: Balanced Annihilation
Topic: floating mex vs underwater mex
Replies: 82
Views: 10732

Re: floating mex vs underwater mex

Team games? Isolate your variables noob. Stopped reading right there. :regret: Its true though. You never seem to play games that arent half filled with newbs (apart from a few drop all-ins) afaik, its kinda hard to see any meaningful timings from that. Sure there is. Team games that are half smurf...
by hunterw
07 Mar 2010, 01:35
Forum: Balanced Annihilation
Topic: floating mex vs underwater mex
Replies: 82
Views: 10732

Re: floating mex vs underwater mex

Then why are you talking like you know anything about sea? Thats like saying you know land because you've played lots of DSD, but never any comet. I am talking from my experience of playing sea / seeing sea play in teamgames. Whether or not I played on specific map is completely irrelevant to the v...

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