Wtf is that supposed to mean? Some half-arsed troll? Somehow i dont think your really supposed to quote something that isnt in the thread..pharoph wrote:whats another word for total or complete...
Search found 372 matches
- 19 Jul 2008, 10:10
- Forum: General Discussion
- Topic: Once upon a time... -Voice chat and spring-
- Replies: 19
- Views: 2102
Re: Once upon a time... -Voice chat and spring-
- 19 Jul 2008, 09:08
- Forum: General Discussion
- Topic: Once upon a time... -Voice chat and spring-
- Replies: 19
- Views: 2102
Re: Once upon a time... -Voice chat and spring-
Would this be a good time to promote CA ?
Ill take that as a yes . The CaDownloader which you can find here --> http://trac.caspring.org/wiki/CaUpdater will automatically join you to the server, then to a game specific room when you join a game.
Ill take that as a yes . The CaDownloader which you can find here --> http://trac.caspring.org/wiki/CaUpdater will automatically join you to the server, then to a game specific room when you join a game.
- 19 Jul 2008, 05:27
- Forum: Feature Requests
- Topic: Ground plates.
- Replies: 15
- Views: 1571
Re: Ground plates.
Warlord, it's being fixed, i remember when it was committed.
- 18 Jul 2008, 08:50
- Forum: Art & Modelling
- Topic: Fire Knight
- Replies: 10
- Views: 1485
Re: Fire Knight
ahha i see it.. but why a brown triangle..Pressure Line wrote:look closer my young apprentice. theres quite clearly at least 1 polygon in that model
- 17 Jul 2008, 13:08
- Forum: Lobby Clients & Server
- Topic: TASclient
- Replies: 153
- Views: 23005
Re: TASclient
also, when i close tas client, often Vista will report that it crashed. Then it still sits in task manager and it used 80% Cpu, which is kinda annoying to force quit Tasclient every time (this is will latest beta version)
- 17 Jul 2008, 08:55
- Forum: General Discussion
- Topic: SpringInfo "Player Portal"
- Replies: 127
- Views: 11589
Re: SpringInfo "Player Portal"
done, and added a new post
- 17 Jul 2008, 08:54
- Forum: Engine
- Topic: Water Shader
- Replies: 10
- Views: 1913
Re: Water Shader
I know about as much on this stuff as hoi does (ie: none) but can some1 ban him from making posts in the development forum? Its embarrassing in a weird way.
- 16 Jul 2008, 12:59
- Forum: General Discussion
- Topic: SpringInfo "Player Portal"
- Replies: 127
- Views: 11589
Re: SpringInfo "Player Portal"
ive posted something, just as a kinda test, yet its not being published yet,... it needs to be appoved ...
- 16 Jul 2008, 12:57
- Forum: Art & Modelling
- Topic: Fire Knight
- Replies: 10
- Views: 1485
Re: Fire Knight
me too, imagine a huge (50) squad of these things, would be intense (and mabye laggy too ). Looking forward to seeing it in some mod/game
How was it made? empty objects then emit-sfx?
i have no idea..
How was it made? empty objects then emit-sfx?
i have no idea..
- 16 Jul 2008, 11:16
- Forum: Ingame Community
- Topic: Ingame time
- Replies: 20
- Views: 3859
Re: Ingame time
clumsy_culhane[CA] : 19747 minutes
yay im on there: P mm i need to play more spring..
yay im on there: P mm i need to play more spring..
- 13 Jul 2008, 03:02
- Forum: General Discussion
- Topic: SpringInfo "Player Portal"
- Replies: 127
- Views: 11589
Re: SpringInfo "Player Portal"
ill get posting tommorow
- 12 Jul 2008, 04:04
- Forum: Off Topic Discussion
- Topic: iPhone
- Replies: 43
- Views: 3902
Re: iPhone
The release in Australia has been overshadowed by the realisation that they are not nearly as affordable as Jobs pretended. I'm going to be rough here, to be taken with salt. $750 outright. $200 for the phone on a +$80 plan. no-thanks. I could buy a pretty decent PC for that much. Yeh, I'm in Austr...
- 12 Jul 2008, 02:34
- Forum: General Discussion
- Topic: SpringInfo "Player Portal"
- Replies: 127
- Views: 11589
Re: SpringInfo "Player Portal"
Ok, i check the forums every 6 hours or so and read everything apart from the Help/Bugs forum. So do you want newsposts on things like new releases (of widgets, mods, etc) and/or controversy
- 11 Jul 2008, 15:06
- Forum: General Discussion
- Topic: SpringInfo "Player Portal"
- Replies: 127
- Views: 11589
Re: SpringInfo "Player Portal"
IE6? Screenshot is from Firefox 3, and Opera 9.51 has the same sized text. I was just mentioning that IE6 can't even resize the text on the site. (By the way I believe IE6 still has a bigger market share than all versions of Firefox, Opera, and Safari combined.) Yeah that's a proper solution to fix...
- 11 Jul 2008, 11:16
- Forum: Feature Requests
- Topic: Cash for developing/fixing/deploying SM3
- Replies: 44
- Views: 4943
Re: Cash for developing/fixing/deploying SM3
SM3 is a map format , not a model format?
- 11 Jul 2008, 03:02
- Forum: Art & Modelling
- Topic: CORE Wolverine +1
- Replies: 48
- Views: 6149
Re: CORE Wolverine +1
Gota, how many times do you see a krog ingame ? Not many.. There is more popular and more used units that need remodeling first.
- 09 Jul 2008, 14:33
- Forum: General Discussion
- Topic: SpringInfo "Player Portal"
- Replies: 127
- Views: 11589
Re: SpringInfo "Player Portal"
I think the section, Getting Started, (which (to me atleast) seems pretty much copy and paste (which is fine, not being critical)) could be revised. The section on Dgunning could be revised to eliminate the presumtion on a TA based mod, along with alot of other sections. Other than that though, grea...
- 09 Jul 2008, 10:51
- Forum: General Discussion
- Topic: Remove "eyes" as default for LuaWidgets
- Replies: 22
- Views: 2931
Re: Remove "eyes" as default for LuaWidgets
Double post ftl?
More on topic, I think the removal of eyes is good, bigcursor, not so much. A number of people still use it, and i used it when i was starting out spring as a noob..
More on topic, I think the removal of eyes is good, bigcursor, not so much. A number of people still use it, and i used it when i was starting out spring as a noob..
- 08 Jul 2008, 04:54
- Forum: Off Topic Discussion
- Topic: new random thread
- Replies: 10
- Views: 1659
Re: new random thread
it landed on its edge.
- 07 Jul 2008, 02:45
- Forum: Lua Scripts
- Topic: FactoryQ Manager 1.21
- Replies: 24
- Views: 3980
Re: FactoryQ Manager 1.2 *UPDATED*
Thanks for update, will use