Search found 1373 matches
- 27 Mar 2010, 03:12
- Forum: Game Development
- Topic: Spring WD, the return.
- Replies: 97
- Views: 25598
Spring WD, the return.
Please move this as you see fit mods. I am coming back with WD, I will start perlimary re-development now and I will work on this as much as I can as soon as i'm stationed in South Korea. Some of my best progress was while I was there so I didn't have distractions from RL I.E. the wife. Like I state...
- 12 Jul 2009, 01:31
- Forum: Game Development
- Topic: Let's try this again, Spring WD, coming...some day.
- Replies: 33
- Views: 3655
Re: Let's try this again, Spring WD, coming...some day.
Well, I really want to start on this again...
So I decided to try it again, give me a few days to get my tools downloaded...again.
OMFG! I can't find any way to download my last version...
I guess I have to start from scratch, this could be a good thing.
So I decided to try it again, give me a few days to get my tools downloaded...again.
OMFG! I can't find any way to download my last version...
I guess I have to start from scratch, this could be a good thing.
- 12 Jul 2009, 01:23
- Forum: Help & Bugs
- Topic: World Domination not supported anymore?
- Replies: 4
- Views: 471
Re: World Domination not supported anymore?
I need to get off my lazy/exhausted by work ass and start working on it again, but i'm a bit intimidated.
- 22 Dec 2008, 03:55
- Forum: Game Development
- Topic: Let's try this again, Spring WD, coming...some day.
- Replies: 33
- Views: 3655
Re: Let's try this again, Spring WD, coming...some day.
The main goal of WD is to create a battlefield we would see today or in the near future.
My new model for aircraft will be the fact it's all gonna be VTOLs for now until I can steal the sexy CTOL LAU script from S44.
I remember you Bob...
My new model for aircraft will be the fact it's all gonna be VTOLs for now until I can steal the sexy CTOL LAU script from S44.
I remember you Bob...
- 22 Dec 2008, 00:22
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
OK, here is the plan:
I am gonna make my self THINK I am starting from scratch by disabling units that could distract me so I can focus on perfecting the stuff I need to be working on.
Another priority I have is to GET RID of all the cavedog crap since I want to boycot GPG and their predecesor.
I am gonna make my self THINK I am starting from scratch by disabling units that could distract me so I can focus on perfecting the stuff I need to be working on.
Another priority I have is to GET RID of all the cavedog crap since I want to boycot GPG and their predecesor.
- 21 Dec 2008, 23:07
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
SO I know what to get then :)
I don't feel like making new infantry models argh.
I don't feel like making new infantry models argh.
- 21 Dec 2008, 07:33
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
Hey Flozi, what do you use to model with?
- 20 Dec 2008, 08:54
- Forum: Off Topic Discussion
- Topic: Supreme commander 2
- Replies: 97
- Views: 17342
Re: Supreme commander 2
I am officially boycotting GPG now... CT, you did something worse than teaming up with blizzard (as a matter of fact i'd welcome it at this point) Square Enix was an unholy alliance to begin with and now Chris Taylor of my beloved Total Annihilation hooks up with them?!! sure some people at GPG had ...
- 14 Dec 2008, 23:09
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
OK, let's start a WD think tank, what needs to be done first?
- 14 Dec 2008, 22:57
- Forum: Game Development
- Topic: Let's try this again, Spring WD, coming...some day.
- Replies: 33
- Views: 3655
Re: Let's try this again, Spring WD, coming...some day.
I need...alot... modeling software, texture editor (GIMP) etc... And since i'm working with 2006 era stuff I need to update the graphics again...very daunting being out of development for a year...plus... I noticed some ballistic weapons fire from the wrong origins and some weapons (machineguns, rif...
- 14 Dec 2008, 20:43
- Forum: Game Development
- Topic: Let's try this again, Spring WD, coming...some day.
- Replies: 33
- Views: 3655
Let's try this again, Spring WD, coming...some day.
I think I am starting WD almost completely from scratch.
I finally can manage my time better now so hopefully I will start full fledged production in Jan 09.
I finally can manage my time better now so hopefully I will start full fledged production in Jan 09.
- 21 Jan 2008, 10:15
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
It's my pleasure to serve Triax!
I am currently looking into using fancy tracer animations.
I will be honored for you to use my mod to calibrate your AI! always good to see new AI development too.
I am currently looking into using fancy tracer animations.
I will be honored for you to use my mod to calibrate your AI! always good to see new AI development too.
- 19 Jan 2008, 11:23
- Forum: News
- Topic: Spring 0.76b1 release
- Replies: 86
- Views: 39311
Re: Spring 0.76b1 release
I am LAU illiterate so I will need some help from someone with that.
Also why are flares not shown? flares seem to work but I never see them...
Also why are flares not shown? flares seem to work but I never see them...
- 19 Jan 2008, 09:46
- Forum: General Discussion
- Topic: Fun with Liches
- Replies: 18
- Views: 2265
Re: Fun with Liches
I had the same happen in both OTA with my Pop-up missile turrets and recently in Spring with a sparrow missile fired by a F-15.
pretty entertaining though, funny vid.
pretty entertaining though, funny vid.
- 19 Jan 2008, 01:20
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
Gotcha Smoth, it's not a big deal, I was just too lazy to switch to something else, that's all...
SH, I need help with explosions in particular, for some reason my alpha looks all fucked up, I am wondering if gimp is ideal for this or not.
I will post screenshots of what happens with my sprites.
SH, I need help with explosions in particular, for some reason my alpha looks all fucked up, I am wondering if gimp is ideal for this or not.
I will post screenshots of what happens with my sprites.
- 18 Jan 2008, 12:27
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
I'm really in need of a dedicated spirte artist and my knowledge on texture layers and such is outdated, for example my s3o models for tracer rounds dont show up with reflective textures enabled.
So I need help there.
I also need help with LAU.
Any takers?
So I need help there.
I also need help with LAU.
Any takers?
- 13 Jan 2008, 05:41
- Forum: News
- Topic: Spring 0.76b1 release
- Replies: 86
- Views: 39311
Re: Spring 0.76b1 release
outstanding. I am wondering if there ever will be conventional aircraft FBI tags, those aircraft will need C&C generals style airfields to land, they would also have limited ammo and fuel which will be replenished there. This is the only thing missing in my mod at the moment. but alot of excelle...
- 01 Jan 2008, 10:04
- Forum: Game Development
- Topic: TA:WD
- Replies: 988
- Views: 136106
Re: TA:WD
Maestro is AWOL at the moment, whereabouts unknown.
So I am a 1 man team once again...
So I am a 1 man team once again...
- 31 Dec 2007, 13:00
- Forum: Art & Modelling
- Topic: Help me with GIMP, DDS and RGB channels?
- Replies: 8
- Views: 1699
Help me with GIMP, DDS and RGB channels?
In order for me to make my own 3D textures for S3O's I need to edit channels for the DDS textures but I can't figure out how to do it with GIMP and can't find anything online that will help me out much. Is there anyone here that can help me? or should I get an old version of Paintshop Pro or Photosh...
- 31 Dec 2007, 12:36
- Forum: News
- Topic: Spring 0.75b2 bugfix release
- Replies: 41
- Views: 37640
Re: Spring 0.75b2 bugfix release
How about have it display topics from the news forum?