Search found 862 matches
- 05 Oct 2008, 15:49
- Forum: Map Releases
- Topic: New map called Displano-Dry-V1 ...
- Replies: 11
- Views: 1569
Re: New map in the works
I've made 2 new textures and increased the height and lowered some areas ... So here are some new screen shoots ... http://i99.photobucket.com/albums/l304/genblood/Displano-100508-01.jpg http://i99.photobucket.com/albums/l304/genblood/Displano-100508-02.jpg http://i99.photobucket.com/albums/l304/gen...
- 05 Oct 2008, 05:36
- Forum: Map Releases
- Topic: New map called Displano-Dry-V1 ...
- Replies: 11
- Views: 1569
New map called Displano-Dry-V1 ...
I've been lazy for a few weeks doing work and stuff. So, I've put aside some free time and be working on some new maps. Here are some screen shots of one of the maps I'm working on ... UPDATE: 10-07-2008 I've complete a new called Displano-Dry-V1 you can get it at this link: http://www.unknown-files...
- 11 May 2008, 19:44
- Forum: Map Creation
- Topic: Map contest
- Replies: 81
- Views: 9711
Re: Map contest
Gota
Good idea, will fix that issue ..Just a though,if the hills are not metalic but are land they should look mor ereal more rounded up...i think you should edit the heightmap in an editing program ot make th hills not lok like metal.
- 11 May 2008, 14:32
- Forum: Map Creation
- Topic: Map contest
- Replies: 81
- Views: 9711
Re: Map contest
I revamped an old map and added a new main texture. So, here are some screenies of the new look ... The maps is 12x12 with 6 starting positions with 10 Geos. The metal out is 1.6 on all the metal deposits .. http://i99.photobucket.com/albums/l304/genblood/Stages-051108-00.jpg http://i99.photobucket....
- 23 Mar 2008, 16:23
- Forum: Engine
- Topic: Spring is running in SMP
- Replies: 529
- Views: 69760
Re: Spring is running in SMP
In the next few weeks AMD will be releasing it's AMD Phenom 8000 series to the OEMs. Single core CPUs have been replaced with 3, 4, and soon to be released 6 core CPUs from Intel. I only see a plus if the Spring engine takes advantage of the extra cores. I figure in the coming months the Spring engi...
- 17 Feb 2008, 13:10
- Forum: General Discussion
- Topic: SpringDownloader - maps/mods/widgets/lobby
- Replies: 176
- Views: 24677
Re: SpringDownloader - automatic map discovery and P2P mod/map
Nice update to ca downloader ...
Will run it when I'm on line ...
Will run it when I'm on line ...
- 16 Feb 2008, 11:58
- Forum: Map Releases
- Topic: New map: Levels
- Replies: 20
- Views: 2958
Re: New map: Levels
It's a nice map ...
Looking forward to playing a few games on-line
with it ..
Looking forward to playing a few games on-line
with it ..
- 15 Feb 2008, 16:35
- Forum: Off Topic Discussion
- Topic: Red Alert 3
- Replies: 77
- Views: 7814
Re: Red Alert 3
soon tesla planes tesla nukes and soviets will be all tesla!!
Tesla nukes sound cool ....
RA3 ... looking forward to it's release ...
- 11 Feb 2008, 00:38
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
The map compiles, but still getting that 1 error. I recompiled it with a type map in it. Still getting that 1 error statement ... :( On the other hand the texture looks much better now ... New build ... main texture looks better .. http://i99.photobucket.com/albums/l304/genblood/Build41-MI.jpg http:...
- 10 Feb 2008, 23:49
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
I took out the 2 line from the special.txt file Here is some of the text output before the error happens. Here is some output calculating map id map id:7915169397671523391 converting it to something that can be used in spring... map id:2101408832 saving heightmap... saving type map... creating minim...
- 10 Feb 2008, 22:48
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
This what I've got in the special.txt ignoreheight; keepminimap; smooth3x3; featuretolerance; formatpng; This waht I've got in the compressor.txt nvdxt.exe -file temp\*.png -nmips 5 -dxt1 -box -fadeamount 0 An this is whats in the bat file mapconv.exe -l -i -x 275 -n 53 -m mi-mm10.png -a mi-hm10.png...
- 10 Feb 2008, 22:28
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
Still getting this 1 error message now.
I've made the changes, it compiles and I get only 1
error now.
Could Not Find D:\Spring-Maps\Tower-map\Build-4\temp\Temp*.png.Raw
Also, my Geos from the feature map isn't creating the
Geos.
I've made the changes, it compiles and I get only 1
error now.
Could Not Find D:\Spring-Maps\Tower-map\Build-4\temp\Temp*.png.Raw
Also, my Geos from the feature map isn't creating the
Geos.
- 10 Feb 2008, 18:59
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
I found out what the problem was ...
I needed to add the proper compress util in the
folder I'm working in ...
It's compiling now ...
Thanks for the help ....
Also, a big thanks for putting all that time in on
improving the Mapconv util ....
I needed to add the proper compress util in the
folder I'm working in ...
It's compiling now ...
Thanks for the help ....
Also, a big thanks for putting all that time in on
improving the Mapconv util ....
- 10 Feb 2008, 17:56
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
user, Have a small issue .. After it creates the tiles .. it saves the metal .. an it fails with a error message Could Not Find D:\Spring-Maps\Tower-map\Build-4\temp\Temp*.png.Raw Could Not Find D:\Spring-Maps\Tower-map\Build-4\Temp*.dds I'm I missing something? UPDATE: BAT Syntax mapconv.exe -l -x ...
- 09 Feb 2008, 21:08
- Forum: Off Topic Discussion
- Topic: Proc and Motherboard questions
- Replies: 3
- Views: 387
Re: Proc and Motherboard questions
I've updated my Gentoo box with a new MB and AMD CPU ... I got a MSI K9A2 Platinum and a AMD Phenom 9500. I chosen Kingston 1GB DDR2 800 (4 pcs) I update the MB with the latest Bios .. So far, I've not had any issues ... other then having issues with Spring not working properly .... ( not loading jp...
- 04 Feb 2008, 05:29
- Forum: Map Releases
- Topic: NEW Island map Called Tri-Lands-V1.1
- Replies: 3
- Views: 754
Re: NEW Island map Called Tri-Lands-V1.1
The maps done ... TRy it out
You might even like this one ...
http://www.unknown-files.net/spring/403 ... ndsV11sd7/
You might even like this one ...
http://www.unknown-files.net/spring/403 ... ndsV11sd7/
- 03 Feb 2008, 21:43
- Forum: Linux
- Topic: [RESOLVED]missing or damaged jpg ... ?
- Replies: 10
- Views: 1411
Re: missing or damaged jpg ... ?
I re-emerged the jpeg ebuild and I'm still
getting the same error...
Is there a libjpeg ? Is it called something else ..
getting the same error...
Is there a libjpeg ? Is it called something else ..
- 03 Feb 2008, 21:19
- Forum: Linux
- Topic: [RESOLVED]missing or damaged jpg ... ?
- Replies: 10
- Views: 1411
Re: missing or damaged jpg ... ?
I tried to re-emerge libdevil ... It installed correctly.
I'm still getting the same error. Is there someting
else that controls image files .. other then devil ?
I'm still getting the same error. Is there someting
else that controls image files .. other then devil ?
- 03 Feb 2008, 20:41
- Forum: Map Creation
- Topic: mapconv
- Replies: 348
- Views: 34791
Re: mapconv
The map built correctly ... Here is a screenie of the map with Geos http://i99.photobucket.com/albums/l304/genblood/geos-work.jpg Only 2 other issues to fix .. My linux system need some work get Spring to work and a new LCD monitor ... My 22" LCD just DIED ... :oops: also the warranty is up too...
- 03 Feb 2008, 20:15
- Forum: Linux
- Topic: [RESOLVED]missing or damaged jpg ... ?
- Replies: 10
- Views: 1411
Re: missing or damaged jpg ... ?
Still getting the same error ... here is another copy of the error message Using read-write data directory: /home/xxxxxxxxxxx/.spring/ Using read-only data directory: /usr/share/games/spring/ Using read-only data directory: /usr/share/games/spring/ Using read-only data directory: /usr/games/lib/spri...