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by gajop
10 Feb 2012, 15:20
Forum: Balanced Annihilation
Topic: Leaderboard in FFA mode
Replies: 52
Views: 7350

Re: Leaderboard in FFA mode

sillynanny wrote: stuff
smoth can be annoying sometimes, but try to control the language
by gajop
09 Feb 2012, 22:28
Forum: Lua Scripts
Topic: Change a unit's attributes during game
Replies: 13
Views: 2752

Re: Change a unit's attributes during game

Even if it did work, you would still be in lua "widget space". You want to have widget -> gadget communication (not sure if it can go both ways). You do that by sending messages, f.e : --widget code Spring.SendLuaRulesMsg("scenedit|addUnit|" .. unitDef .. "|" .. x .. &q...
by gajop
09 Feb 2012, 20:13
Forum: General Discussion
Topic: Thought [on web page]
Replies: 92
Views: 7084

Re: Thought [on web page]

Go minimalism. :-) I agree with AF. Spring website is 2000s web design, this is how new websites look. Edit: Where are our twitter buttons? RSS feeds? Spring happens to be about games, and we look quite similar to most popular game official sites (lol, starcraft, wow, etc.). Probably the only ones ...
by gajop
09 Feb 2012, 18:08
Forum: Lua Scripts
Topic: Lua IDE
Replies: 36
Views: 8157

Re: Lua IDE

pfft, but can your komodo edit look this cool?
Image
by gajop
09 Feb 2012, 17:33
Forum: SpringLobby Client
Topic: SpringLobby - please implement !join
Replies: 149
Views: 22245

Re: SpringLobby - please implement !join

But congratulations, you convinced me,this community is definitely not good place to waste my time. Spring will sure be better without my "hitler" ideas and abuseable additions. "The Community" isn't against you, your ideas, juggler or anything of the sort. There are some people...
by gajop
08 Feb 2012, 17:24
Forum: Off Topic Discussion
Topic: Wow, time for me to hang up my dev/modeler hat. (Hawken)
Replies: 45
Views: 3606

Re: Wow, time for me to hang up my dev/modeler hat. (Hawken)

I know you're not selling them. I'm just saying, it wouldn't be "evil" in any way if someone were to do that, nor would it be against open source. In fact, it wouldn't be a bad way to reward people who have donated either. Regarding LoL, I haven't spent a dime on skins, I use some custom s...
by gajop
08 Feb 2012, 17:12
Forum: Off Topic Discussion
Topic: Wow, time for me to hang up my dev/modeler hat. (Hawken)
Replies: 45
Views: 3606

Re: Wow, time for me to hang up my dev/modeler hat. (Hawken)

seems like game companies have figured it out. First there was MMO games where you pay a monthly subscription model, then there was DLC, now there are microtransactions. DLC will stay because it is primarily console friendly but pc users better expect microtransactions to become the big new douchey...
by gajop
08 Feb 2012, 11:01
Forum: Infrastructure Development
Topic: Spammers on forum
Replies: 36
Views: 7708

Re: Spammers on forum

aren't all links on forum nofollow by default?
Edit: nvm, guess they're not...
by gajop
08 Feb 2012, 11:00
Forum: SpringLobby Client
Topic: SpringLobby - please implement !join
Replies: 149
Views: 22245

Re: SpringLobby - please implement !join

I don't mind (and neither should you) that ZK is grabbing exclusive rights, banning SL and any other lobby that doesn't want to play along. It's their right to control their own game. Why run another lobby if you are going to play ZK anyway? ZK lobby has the best support for ZK and that is unlikely...
by gajop
08 Feb 2012, 10:14
Forum: Feature Requests
Topic: Add/Remove Players/Bots in-game
Replies: 5
Views: 1969

Add/Remove Players/Bots in-game

I can't seem to find any reference about adding players through lua while in game, so how about adding that? Personally, I'd use it for my mission/scenario editor, but I can imagine it being useful when someone disconnects, f.e to transfer control temporary to an AI, and then give it back to the pla...
by gajop
07 Feb 2012, 14:18
Forum: General Discussion
Topic: Thought [on web page]
Replies: 92
Views: 7084

Re: Thought

Discuss No backsies! Personally, I'm not a fan of animated web pages (or did i misunderstand?), they take too long to load and sometimes work slow on some browsers/OSs. I'd prefer if we continued with the news stories front-page. However... It seems it's popular to put those animated pages in lobby...
by gajop
07 Feb 2012, 14:11
Forum: SpringLobby Client
Topic: SpringLobby - please implement !join
Replies: 149
Views: 22245

Re: SpringLobby - please implement !join

NotaLobby will support chats and channels about in a week or two :roll: Didn't mean that as a bash of your work btw, you've been doing great stuff in such short time and hope you continue to do so. Going offtopic a bit but.. Still some stuff that would be required for a full switch (from your notal...
by gajop
07 Feb 2012, 14:06
Forum: Engine
Topic: Creating My Own Game - Unanswered Questions
Replies: 29
Views: 3229

Re: Creating My Own Game - Unanswered Questions

Hmm, I'm not sure if using spring for a CS course example project is the right way to go. But from what little I can hope to explain to you, you should understand that there are two connections: 1) Lobby server connection. This is really just a glorifiec IRC-like server that allows people to chat, h...
by gajop
07 Feb 2012, 13:57
Forum: SpringLobby Client
Topic: SpringLobby - please implement !join
Replies: 149
Views: 22245

Re: SpringLobby - please implement !join

Well CheeseLobby did that..but it has been cancelled and I'm now working on a lobby that will probably never be finished but has those things planned. NotaLobby and WebLobby are still available though. NotaLobby doesn't support channels yet So, as for a linux user, kicking SL out would force me to ...
by gajop
07 Feb 2012, 13:51
Forum: Help & Bugs
Topic: Black Screen !!!!
Replies: 16
Views: 2249

Re: Black Screen !!!!

Error: Error opening C:\Users\porn\Documents\My Games\Spring
This is getting better and better.
by gajop
07 Feb 2012, 13:48
Forum: Infrastructure Development
Topic: Forum notifications
Replies: 4
Views: 1358

Re: Forum notifications

smoth wrote:
gajop wrote: This would flood the inbox of any active poster.
Then the two of you should set it to False :)
by gajop
07 Feb 2012, 12:54
Forum: Infrastructure Development
Topic: Forum notifications
Replies: 4
Views: 1358

Forum notifications

Would it be possible to receieve subsequent notifications regarding the same thread/subforum with "Re: " prefix in order to allow mail clients to automatically group those threads? Also, although not really important, I think "Notify me upon replies by default:" should be set to ...
by gajop
07 Feb 2012, 11:35
Forum: SpringLobby Client
Topic: SpringLobby - please implement !join
Replies: 149
Views: 22245

Re: SpringLobby - please implement !join

danil_kalina wrote:but other people "don't have time" to fix that.
and yet if 1% of the text here was converted to code it would've been implemented
by gajop
06 Feb 2012, 20:37
Forum: Balanced Annihilation
Topic: Leaderboard in FFA mode
Replies: 52
Views: 7350

Re: Leaderboard in FFA mode

ginekolog wrote:Great idea behe! To see all ranks all the time, total M valuse is good indicator (smart players can then even stockpile M to be seen as weaker :) )
can always be calculated as "metal worth" + "metal stockpile" unless you meant corpse stockpiles :)
by gajop
06 Feb 2012, 19:37
Forum: Help & Bugs
Topic: Black Screen !!!!
Replies: 16
Views: 2249

Re: Black Screen !!!!

knorke wrote:
I can´t read my infolog.txt. that is clear.no information contains it...
When Master Sergeant Beherith person demands infolog.txt then obey you must.
it could be he wanted to say it's empty, but it got lost in the engrish

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