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by bartvbl
15 Oct 2009, 11:19
Forum: Help & Bugs
Topic: [FIXED] Holes in terrain texture. Related to voidwater.
Replies: 19
Views: 3782

Re: Holes in terrain texture.

it looks like the error is in the black layer, which is perhaps (it is?) placed on top of the original texture layer of the map.
Maybe because of noise small parts come through?
by bartvbl
14 Oct 2009, 22:50
Forum: Art & Modelling
Topic: bertha in france
Replies: 21
Views: 3096

Re: bertha in france

LOL!
I love that one ^^
Well done!
by bartvbl
14 Oct 2009, 19:35
Forum: Art & Modelling
Topic: bertha in france
Replies: 21
Views: 3096

Re: bertha in france

:lol:
good question :P
no idea, really
by bartvbl
14 Oct 2009, 19:30
Forum: Help & Bugs
Topic: [FIXED] Holes in terrain texture. Related to voidwater.
Replies: 19
Views: 3782

Re: Holes in terrain texture.

dont know: but could this be rounding errors?
Maybe those holes are caused by rounding some vital part of the texturemap?
Or perhaps noise on the textureMap?
very strange, idd...
by bartvbl
14 Oct 2009, 15:53
Forum: Art & Modelling
Topic: bertha in france
Replies: 21
Views: 3096

Re: bertha in france

but then it wouldnt fit on the picture :P
and who knows... maybe peewees would just be as large as a cat 8)
by bartvbl
14 Oct 2009, 15:37
Forum: Balanced Annihilation
Topic: juggernaut cant go over dragonteeths
Replies: 80
Views: 9844

Re: juggernaut cant go over dragonteeths

I think its power is balanced by its damn slow movements :P
That seems enough problems for that thing :P
by bartvbl
14 Oct 2009, 15:36
Forum: Art & Modelling
Topic: bertha in france
Replies: 21
Views: 3096

bertha in france

Just a funny idea I got while I was browsing through my pictures from one of my vacations :P
I know that my photoshop skills suck btw :mrgreen:
gun.jpg
(2.45 MiB) Downloaded 231 times
by bartvbl
13 Oct 2009, 21:03
Forum: Help & Bugs
Topic: Spring lobby not working anymore...
Replies: 5
Views: 709

Re: Spring lobby not working anymore...

because this is an open source project, and people that write this software purely to so because they like doing it. if this would be a commercial game, then of course something like this would seriously matter.
by bartvbl
13 Oct 2009, 19:32
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.01
Replies: 89
Views: 15285

Re: Balanced Annihilation V7.01

There is a small bug in the ARM missile ship:
the plane that contains the texture of the rocket holes comes up a little bit to above the place of the doors, so from a distance, the doors seem to stay open, although I suppose they are not meant to be doing so :P
by bartvbl
13 Oct 2009, 19:30
Forum: Balanced Annihilation
Topic: icon widget bug
Replies: 5
Views: 1371

Re: icon widget bug

nVidia 9600 GT is my card. Added screen to bugtracker :)
by bartvbl
13 Oct 2009, 19:21
Forum: Balanced Annihilation
Topic: Question / Request : ennemy dragon teeth
Replies: 6
Views: 1455

Re: Question / Request : ennemy dragon teeth

it is on purpose, yes. Dragonteeth are, I think, a special kind of wreckages that nanos dont reclaim. So if youre porking, and make a teeth fortress, your nanos wont reclaim them.
A +1 if they would reclaim any dragon teeth that an enemy made, though
by bartvbl
13 Oct 2009, 18:37
Forum: Help & Bugs
Topic: Bomber sanked under ground
Replies: 1
Views: 260

Re: Bomber sanked under ground

lovely porc game :lol: a small tip: the core mininukes are very effective against KAIK, as KAIK always makes its units swarm together. No idea how that bomber managed to sink down, though... Edit: it was going up from the air lab, which was right besides that hill.. Perhaps some buggy aircraftp plan...
by bartvbl
12 Oct 2009, 13:42
Forum: Balanced Annihilation
Topic: On/Off mex
Replies: 46
Views: 6336

Re: On/Off mex

no. that thing is called an "enemy"
by bartvbl
12 Oct 2009, 11:47
Forum: Help & Bugs
Topic: some virus in templorary tas client files
Replies: 20
Views: 2749

Re: some virus in templorary tas client files

Idd. Im using it myself too :)
by bartvbl
12 Oct 2009, 11:14
Forum: Help & Bugs
Topic: some virus in templorary tas client files
Replies: 20
Views: 2749

Re: some virus in templorary tas client files

neddiedrow wrote: Ever hear of Symantec?
You got a point there...
Some old version of norton managed to fuck one of my friend's computer once. Then I seriously mean fucked :P
by bartvbl
12 Oct 2009, 11:12
Forum: Balanced Annihilation
Topic: On/Off mex
Replies: 46
Views: 6336

Re: On/Off mex

Two things to add here: - The bubbles underwater metal extractors make can also be seen by enemies, without that they can see the metal extractor - When you have a situation of 3 teams, and two are fighting each other without you being able to see them, you can still hear the sounds of the shooting,...
by bartvbl
12 Oct 2009, 00:53
Forum: General Discussion
Topic: Music subforum?
Replies: 5
Views: 486

Re: Music subforum?

I don't think music is to a very large degree part of spring. Perhaps some sound effects, but that is mostly it.
by bartvbl
12 Oct 2009, 00:50
Forum: Help & Bugs
Topic: some virus in templorary tas client files
Replies: 20
Views: 2749

Re: some virus in templorary tas client files

If that would be commercial software, then companies wouldn't be making any money. I think you mean more malcious software there, or am I wrong about that?
by bartvbl
11 Oct 2009, 22:37
Forum: Ingame Community
Topic: autohosts in lobby server
Replies: 30
Views: 5623

Re: autohosts in lobby server

if someone wants to have an autohost, they can do so on my part. I dont have any problem with that.
by bartvbl
10 Oct 2009, 21:09
Forum: AI
Topic: Skirmish AI: E323AI 3.22.4
Replies: 749
Views: 130126

Re: A new artificial intelligent opponent - E323AI

this might be happening due to your version of spring. I believe there were some new features and bugfixes on the field of AI in version 0.8. Installing that might help :)

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