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by Jools
06 Jul 2009, 16:43
Forum: SPADS AutoHost
Topic: spring-dedicated 0.79 crashing on Windows
Replies: 1
Views: 506

spring-dedicated 0.79 crashing on Windows

After spring 0.79 I can't seem to get spads host working. I reinstalled spads from scratch, but now when I run it I first get a verbose output when spads is loading, and when I try to start a game I get an error: ERROR - [SPADS] Spring crashed (premature end, return status:13568, running time: 6 sec...
by Jools
04 Jul 2009, 00:12
Forum: General Discussion
Topic: Translating TASClient
Replies: 21
Views: 2960

Re: Translating TASClient

Sure, about translation: are you sure people want this?

I wouldn't, except for maybe a version with pirate english. And I'm saying this even though English isn't my native language.
by Jools
03 Jul 2009, 15:31
Forum: General Discussion
Topic: Translating TASClient
Replies: 21
Views: 2960

Re: Translating TASClient

Umrug wrote:I didn't know TASClient is still alive, rumors were its abandoned. At least its not running on my machine (WinXP SP2), stuck on "Loading Forms".
Many things prob don't run on SP2, get SP3.
by Jools
25 Jun 2009, 12:10
Forum: Off Topic Discussion
Topic: Vista: Does it really suck that much?
Replies: 22
Views: 2967

Re: Vista: Does it really suck that much?

I like how you used past tense :)
by Jools
24 Jun 2009, 13:55
Forum: Engine
Topic: Spring 79.1 on Windows 7 RC1 Test Report
Replies: 11
Views: 2631

Re: Spring 79.1 on Windows 7 RC1 Test Report

TASClient: Crashed immediately when started. I have a crashlog I can email to Satirik if he can post the email address he reads. I tried Tasclient 0.46 and later 0.48 with Windows 7 RC1 (build 7100) and both work without any problems. Haven't tried starting any games yet. Edit: started a game, xta ...
by Jools
24 Jun 2009, 13:31
Forum: Lua Scripts
Topic: Custom Formations 2
Replies: 112
Views: 14813

Re: Custom Formations 2

CarRepairer wrote:"Where's the Meta key?" can now replace "Where's the Any key?"

or "Where's the Return key?
I thought meta was the escape key, didn't some older computers actually have this key?
by Jools
24 Jun 2009, 03:22
Forum: Off Topic Discussion
Topic: European Elitiests suck
Replies: 78
Views: 8816

Re: European Elitiests suck

JAZCASH wrote:THIS IS AN EX-PARROT.

"Let's not sit here and bigger about who killed who, this is supposed to be a happy occasion"
by Jools
23 Jun 2009, 19:03
Forum: Game Development
Topic: Balancing OTA like mods/games
Replies: 43
Views: 4519

Re: Balancing OTA like mods/games

Anyone wrote:So simply make the commander untransportable? :shock: Duh, a solution!
Or simply play with commander ends. The biggest difference in strategy between ota and ota based mods is not the mod, it's the people. In ota it was common to play commander ends, which makes it quite stupid to combomb.
by Jools
23 Jun 2009, 18:52
Forum: Off Topic Discussion
Topic: Vista: Does it really suck that much?
Replies: 22
Views: 2967

Re: Vista: Does it really suck that much?

They installed Vista in out university 2 years ago, it made all the old computers hang (old = not dual core).

However, Windows 7 seems to be quite good.
by Jools
21 Jun 2009, 11:01
Forum: XTA
Topic: Autohosts
Replies: 13
Views: 1981

Re: Autohosts

My autohosts failed to update successfully to the 0.79 version.
by Jools
19 Jun 2009, 12:46
Forum: XTA
Topic: OTA fighter behaviour
Replies: 12
Views: 2121

Re: OTA fighter behaviour

Yes, I think it was written somewhere that the hawk/vamp in ota is stealthy. I don't know whether that means it doesnt show on radar or just avoids fire.
by Jools
18 Jun 2009, 19:36
Forum: Map Releases
Topic: Ooooweeee V3
Replies: 1
Views: 685

Re: Ooooweeee V3

It seems that this map also desyncs players. At least with XTA.
by Jools
18 Jun 2009, 19:30
Forum: XTA
Topic: Arties visible on map
Replies: 10
Views: 1922

Re: Arties visible on map

In one game I saw a cloaked barto when he tried to d-gun me but couldn't because of insufficient energy. But the sparks from the d-gun were visible and gave away his position. And this is with my radar jammed by a hill, but obviously the dgun-glow can traverse rock better than radio waves :) Yeah, I...
by Jools
18 Jun 2009, 14:59
Forum: General Discussion
Topic: How many minutes does it take to rank?
Replies: 9
Views: 3268

Re: How many minutes does it take to rank?

Do you metric or imperial hours and minutes :wink:
by Jools
18 Jun 2009, 02:47
Forum: XTA
Topic: SEA as of now
Replies: 12
Views: 2864

Re: SEA as of now

pintle wrote:Arm used to have a sonar jammer sub in OTA, but this wouldn't really work out.
The fibber, yeah, loved to use that, so sneaky. Why wouldn't this work? Because it can't be seen (other than by other subs), and people would build them and hide in commander continues games?
by Jools
18 Jun 2009, 02:36
Forum: XTA
Topic: OTA fighter behaviour
Replies: 12
Views: 2121

Re: OTA fighter behaviour

I've also played OTA recently, and there some pro's can win whole games by a couple of hawks, by going back and forth. There are many good things in OTA, but the fighter dancing isn't one of these, it's clearly an exploit in OTA too. Why change back something like that, and then be forced to impleme...
by Jools
17 Jun 2009, 19:02
Forum: XTA
Topic: Arties visible on map
Replies: 10
Views: 1922

Arties visible on map

Just wonder what's the rationale behind the fact that the commander's D-Gun, Big Berha, Intimidator, Vulcan, Buzzsaw and Mobile artillery shells are visible on the map, even outside of line of sight.

I makes for easy spotting of these units.
by Jools
17 Jun 2009, 18:58
Forum: XTA
Topic: Balance: Peewee OP
Replies: 19
Views: 2213

Re: Balance: Peewee OP

Too new to XTA so voice about the pewee/AK balance, but I like this philosophy, that arm is the raider and core the sumo.
by Jools
13 Jun 2009, 02:22
Forum: XTA
Topic: Balance: bertha/intimidator
Replies: 10
Views: 2297

Re: Balance: bertha/intimidator

True, but now people rush the vulcan instead of the bertha, which is more of a game decider.

I don't know BA games well, but I would have though that powerful LRPC:s make the other team behave more offensively to stop it.
by Jools
10 Jun 2009, 14:31
Forum: XTA
Topic: Balance: bertha/intimidator
Replies: 10
Views: 2297

Re: Balance: bertha/intimidator

Targetting facility only aids radar targetting, doesn't affect when you attack ground -- or am I wrong?

Maybe the nuke should be inaccurate as well? I mean, the bertha can hit very wrong, as much as 25% as it feels.

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