Search found 328 matches
- 19 Feb 2011, 01:15
- Forum: Balanced Annihilation
- Topic: BA dynamics (gamelength, techlevel(s), costs)
- Replies: 117
- Views: 16432
Re: BA dynamics (gamelength, techlevel(s), costs)
on First times i pretty loved ba dsd, and tell me who dont:)?
- 19 Feb 2011, 01:06
- Forum: Balanced Annihilation
- Topic: BA dynamics (gamelength, techlevel(s), costs)
- Replies: 117
- Views: 16432
Re: BA dynamics (gamelength, techlevel(s), costs)
Well dunno why u all talk about "noobs" at dsd, i think this was before, because the ones who keeps playing dsd for all day are not really noobs, usually noobs get front and die, if a noob get a tech spot everyone will blame him: and talking about dsd, u have my point, dsd is very good map...
- 13 Feb 2011, 23:41
- Forum: General Discussion
- Topic: SpringTour 2011
- Replies: 52
- Views: 8766
Re: SpringTour 2011
not a bad idea:) But more than we all play together at night its we can go into partys, and it will be cool to know country styles etc but that will need time and money and not many people got both at same time wich is hard in those times
- 25 Jan 2011, 21:03
- Forum: Game Releases
- Topic: Tech Annihilation v2.01
- Replies: 30
- Views: 19094
Tech Annihilation v2.01
Tech Annihilation v2.01 -Fixed dgun on tllcom -Fixed cob error on tll plasma deflector Tech Annihilation v2 Changelog; New side added called TLL; now theres 3 sides, ARM, CORE and TLL Sea and Hover are there but still under development. also theres new changes on standard sides -Small fusion removed...
- 23 Dec 2010, 01:40
- Forum: Game Releases
- Topic: Tech Annihilation v1.06
- Replies: 9
- Views: 4775
Re: Tech Annihilation v1.06
Here new version: Tech Annihilation v1.08; Changelog; T1 -Janus Range increased [360 to 380] ,Area of effect increased [150 to 180], metalcost increased [226 to 271], reloadtime increased [7,5 to 8,5] > to upg janus will require 0.08 xp -Leveler Damage increased [200 to 290], Range increased [300 to...
- 15 Dec 2010, 19:25
- Forum: Ingame Community
- Topic: I came, I saw, I left
- Replies: 115
- Views: 21812
Re: I came, I saw, I left
Wombat wrote: and tbh, tech annihilation (someone change this name, TA is misleading) got far less trolls, actually i havent seen any :c
Of course, We hate trolls, what we want its make a new mod be played in all the maps, u hardly see more than 3 games in same map, well we just want play for good
- 11 Dec 2010, 05:49
- Forum: Game Releases
- Topic: Tech Annihilation v1.06
- Replies: 9
- Views: 4775
Tech Annihilation v1.06
Tech Annihilation v1.06; Changelog; Addons: -New buildpics from Nixtux -New Addons sound to units [Nixtux and Deadnightwarrior] -Better Pathifing for vehicles increased slope 18 to 20 Lua -Ice ui and gui removed* -Latest Red ui version added* -dynamic volume added thanks [Deadnightwarrior, and Nixtu...
- 17 Mar 2009, 00:31
- Forum: Help & Bugs
- Topic: bug in game engine
- Replies: 1
- Views: 624
bug in game engine
hello im new here i also have problems with a game engine bug i wanna report it, crash when 1 dropped out, plz watch this 3 things http://pastebin.com/m2482e959 http://planetspring.free.fr/spring/stac ... 45285.html replay http://replays.adune.nl/?938 big thanks for braindamage to help me with this