Search found 4993 matches
- 03 Aug 2021, 08:59
- Forum: Map Creation
- Topic: Lua Grass GL4
- Replies: 15
- Views: 25934
Re: Lua Grass GL4
I changed the Lua part of it to GPL, but the shader code remains CC BY NC ND for now. This is not the first time I have not put my shader code under GPL, this was exactly the case with deferred lighting about a decade ago. I wanted deferred lighting for BA:R, and as the maintainer of BA and develope...
- 02 Aug 2021, 16:02
- Forum: Map Creation
- Topic: Lua Grass GL4
- Replies: 15
- Views: 25934
Re: Lua Grass GL4
If its not about the money, then why are you ceaselessly harping on about it?
- 02 Aug 2021, 13:45
- Forum: Balanced Annihilation
- Topic: Improved Graphics, Bulldog Tanks
- Replies: 10
- Views: 20704
Re: Improved Graphics, Bulldog Tanks
You have your timelines mixed a bit buddy, as I was BA/BA:R developer between approximately 2011-2014. Im a BAR dev since 2020
But thats ok, anything is fine in your confused head as long as it supports your artificial narrative.
Congratulations on making a git commit too!
But thats ok, anything is fine in your confused head as long as it supports your artificial narrative.
Congratulations on making a git commit too!
- 02 Aug 2021, 13:34
- Forum: Map Creation
- Topic: Lua Grass GL4
- Replies: 15
- Views: 25934
Re: Lua Grass GL4
Your crusade against anyone accepting donations (servers don't grow on trees) is completely misguided. You realize that the Spring Engine hosting services also accept and receive donations?
The only person hijacking anything in the Spring ecosystem is you hijacking BA.
The only person hijacking anything in the Spring ecosystem is you hijacking BA.
- 02 Aug 2021, 12:57
- Forum: Map Creation
- Topic: Lua Grass GL4
- Replies: 15
- Views: 25934
Re: Lua Grass GL4
No. Any other game that would like to use this, please contact me.
It has been much improved since these initial screenshots.
It has been much improved since these initial screenshots.
- 02 Aug 2021, 12:44
- Forum: Balanced Annihilation
- Topic: Improved Graphics, Bulldog Tanks
- Replies: 10
- Views: 20704
Re: Improved Graphics, Bulldog Tanks
Youre welcome!
- 04 Jul 2021, 12:50
- Forum: Off Topic Discussion
- Topic: University courses
- Replies: 5
- Views: 8304
Re: University courses
All you need to study is determination and any internet connected computing device.
- 29 Jun 2021, 20:33
- Forum: Infrastructure Development
- Topic: Rapid not updating to latest git commit in BYAR, but working for BYAR-CHOBBY
- Replies: 4
- Views: 5590
Rapid not updating to latest git commit in BYAR, but working for BYAR-CHOBBY
Hi dudes! We seem to have run into a bit of trouble with Rapid, as it hasn't been updating from the main git repository for the last 5 days. Multiple commits have been pushed since then. This is the last commit that got pushed: https://github.com/beyond-all-reason/Beyond-All-Reason/commit/c1f6583a11...
- 17 Jun 2021, 23:30
- Forum: General Discussion
- Topic: springfiles server down?
- Replies: 11
- Views: 9009
Re: springfiles server down?
Thanks for fixing it!
- 15 Jun 2021, 12:36
- Forum: Off Topic Discussion
- Topic: University courses
- Replies: 5
- Views: 8304
Re: University courses
As a university lecturer, I can only advise the book Artificial Intelligence, a Modern Approach 4th edition by Stuart-Norvig-Russel et al. Do the course material at ai.berkeley.edu.
- 13 Jun 2021, 11:58
- Forum: Community Blog
- Topic: [misc] springfiles.com maintenance
- Replies: 7
- Views: 10498
Re: [misc] springfiles.com maintenance
Springfiles.com seems to be down, for a couple of days now :'( Thanks for looking into it!
- 28 May 2021, 12:23
- Forum: Map Releases
- Topic: Archsimkats Valley V1
- Replies: 2
- Views: 10047
Archsimkats Valley V1
Thanks to Jip from the FAF community, I repurposed one if his maps for Spring. 16x16, 12 player map, with all the bells and whistles and sauce included! https://springfiles.com/?type=2&filter=62c2c99223e88cba504593bc3bc36c36 https://springrts.com/phpbb/download/file.php?mode=view&id=11405 ht...
- 18 May 2021, 12:06
- Forum: Map Releases
- Topic: Throne V8
- Replies: 0
- Views: 6994
Throne V8
A decade later, the Throne has never been this lovely! The map uses skyreflectmodtex, for nice and reflective snow. The map specifies LuaGrass. The usual acidic, road, and water level options are present too. https://springrts.com/phpbb/download/file.php?mode=view&id=11397 https://springrts.com/...
- 15 May 2021, 15:02
- Forum: Lua Scripts
- Topic: ACTIONFINDER
- Replies: 3
- Views: 7120
Re: ACTIONFINDER
Im sorry, but I have no idea what this widget actually does/prevents/detects Could you post some image examples please?
- 12 May 2021, 12:00
- Forum: Lua Scripts
- Topic: New Lua OpenGL Instanced Rendering API in BAR engine version [Video talk]
- Replies: 1
- Views: 4596
New Lua OpenGL Instanced Rendering API in BAR engine version [Video talk]
To phase out legacy drawing functions (e.g. gl.Vertex() ), moving to vertex arrays and instanced rendering is the most important thing. This video features a talk about how to manage drawing the same geometric primitive multiple times with different parameters using features exposed by the BAR fork ...
- 26 Apr 2021, 21:45
- Forum: News
- Topic: Happy 16 years of Spring!
- Replies: 7
- Views: 15598
Re: Happy 16 years of Spring!
Sweet 16 indeed!
Its been an amazing journey, and its getting better every day! Thanks for the gift, abma!
Its been an amazing journey, and its getting better every day! Thanks for the gift, abma!
- 24 Apr 2021, 00:40
- Forum: General Discussion
- Topic: What graphics card do you use for Spring RTS? Looking to buy one.
- Replies: 9
- Views: 8119
Re: What graphics card do you use for Spring RTS? Looking to buy one.
I would also agree that while amd is a little bit cheaper for same perf in most titles, their drivers still suck, especially for opengl
- 23 Apr 2021, 14:31
- Forum: Map Creation
- Topic: Lua Grass GL4
- Replies: 15
- Views: 25934
Re: Lua Grass GL4
Seeing as you can make the grass as tall as you wish, even AK's could hide. Count the fleas in the image below: https://springrts.com/phpbb/download/file.php?mode=view&id=11388 But more seriously, due to LOD, and best visibility, the grass fades out gradually when zoomed out. Edit: since this is...
- 23 Apr 2021, 11:57
- Forum: Map Creation
- Topic: Lua Grass GL4
- Replies: 15
- Views: 25934
Lua Grass GL4
Grass can now be nice :) Animated and placeable (more like only size adjustable for now) ingame: Requires VAO/VBO/DrawArraysInstanced support in spring_bar_{BAR}104.0.1-1856-g80beb10 and up. See it in action: https://www.youtube.com/watch?v=Ghw-SNiHPTo https://springrts.com/phpbb/download/file.php?m...
- 22 Apr 2021, 10:31
- Forum: Infrastructure Development
- Topic: server migration on 20.04.2021: TODO-list
- Replies: 4
- Views: 6453
Re: server migration on 20.04.2021: TODO-list
Works now, thank you!
Deleting spam is now super fast on forum :D much much <3 <3
Deleting spam is now super fast on forum :D much much <3 <3