Search

Search found 620 matches

by PepeAmpere
04 May 2017, 23:45
Forum: Spring: 1944
Topic: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL
Replies: 25
Views: 5359

Re: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL

Hi, thanks for reactions. outcomes: Renaming is not problem for us and if stronger naming distinction will avoid confusion, lets do that. Historically we were also thinking about some different code name for steam releases so we can go forward with that. In general our intention was to keep same bra...
by PepeAmpere
03 May 2017, 04:09
Forum: Spring: 1944
Topic: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL
Replies: 25
Views: 5359

Re: PepeAmpere[NOTA]/NOTA team takeover of Spring:1944 and breaking rules and violating the GPL

Hi, at beginning I will write some background so even people who hear about this first time are informed about whole story and after that I try to provide all facts I have. Basic intention and motivation: What the hell "NOTA team" is doing? People from notAlab are openly trying to prepare the distri...
by PepeAmpere
16 Feb 2017, 17:58
Forum: Phoenix Annihilation
Topic: phoenix annihilation
Replies: 6
Views: 2211

Re: phoenix annihilation

Any project based on compromises ends with impotent gameplay which will satisfy noone. I'd wager that any project is a project based on compromises. Zen buddhists tricks. :mrgreen: I hope for people who want to understand my statement its clear what I mean and that you are not right. I distinguish ...
by PepeAmpere
16 Feb 2017, 16:12
Forum: Lua Scripts
Topic: Unit circles idly after SetUnitMoveGoal completes
Replies: 4
Views: 654

Re: Unit circles idly after SetUnitMoveGoal completes

I would append that this is not trivial problem if we consider fact, that engine is not 100 % reliable in reporting commands finished. The failure rate based on our experiments is that at least 1 command in 10000 is not reported properly as finished. If you consider Spring engine as a black box you ...
by PepeAmpere
14 Jan 2017, 22:14
Forum: Phoenix Annihilation
Topic: phoenix annihilation
Replies: 6
Views: 2211

Re: phoenix annihilation

Phoenix Annihilation is a fork of BA 9.46. The goal is to maintain and perfect balance in the best interest of competitive play. The Balance Committee raise and vote on change requests. Approved changes are implemented by the development team. Democratic-like decision making is always tricky in gam...
by PepeAmpere
07 Jan 2017, 19:47
Forum: Help & Bugs
Topic: Login denial (Already logged in) for non-existing instance
Replies: 2
Views: 385

Re: Login denial (Already logged in) for non-existing instance

Thanks for the fix of the accounts, abma.

I guess someone has to fix the lobby server, but im too noob for this.
by PepeAmpere
31 Dec 2016, 01:23
Forum: Help & Bugs
Topic: Login denial (Already logged in) for non-existing instance
Replies: 2
Views: 385

Login denial (Already logged in) for non-existing instance

Some of notAlab SPADS autohosts running on amazon AWS are constantly logged-in (based on SPADS report) no matter computer running the instances was off for 9 days. "ERROR - [SPADS] Login denied on lobby server (Already logged in.)" So next accounts are considered to be logged-in and there is no way ...
by PepeAmpere
12 Dec 2016, 12:45
Forum: SpringLobby Client
Topic: Spring Lobby User Guide (first draft)
Replies: 8
Views: 4255

Re: Spring Lobby User Guide (first draft)

I've just completed this today and I'm looking for some feedback as to what people think of it. It's the first manual type thing I've ever created so I'm not expecting it to be perfect. It's more aimed at beginners but I tried to cover absolutely everything, which may be an issue but I did it anywa...
by PepeAmpere
30 Nov 2016, 22:52
Forum: Balanced Annihilation
Topic: Forking BA
Replies: 9
Views: 3212

Re: Forking BA

So as first thing I suggest to add Peewee +1 or +2 HP boost. Because now BA is completely disbalanced. Ok, ok +2 is maybe too brave. Maybe such announcements should contain at least one link to any real action from your side, otherwise some people can consider your statement as an absurd joke. And a...
by PepeAmpere
21 Nov 2016, 20:53
Forum: Help & Bugs
Topic: Mantis issues
Replies: 1
Views: 1584

Mantis issues

I report really bad experience with Mantis again E.g. this https://springrts.com/mantis/view.php?id=5398 Issues i had during the process: I was not able to change description of issue, to do corrections I was not able to edit my comment I had errors if I click by mistake on upload button in case no ...
by PepeAmpere
03 Nov 2016, 10:52
Forum: Balanced Annihilation
Topic: Role of *A content (split from "Future of BAR?")
Replies: 28
Views: 7080

Re: Future of BAR? (=How to increase the bus factor of BAR?)

I would suggest to be calm and don't be stressed by some "potential" doom. In this legal things there works one simple rule: If you don't make money directly or indirectly from using illegal content, big companies won't bother themselves to start any legal action. And I see no reason why abma should...
by PepeAmpere
02 Nov 2016, 10:02
Forum: NOTA
Topic: Where will the Spring RTS Meetup be in Prague?
Replies: 4
Views: 1892

Re: Where will the Spring RTS Meetup be in Prague?

PicassoCT wrote:Hi,
assuming i shall be there, where would the spring-rts meetup be?

Regards Picasso

Pica!

check http://www.gdsession.com/, there is all info about the event. You are welcome there!
by PepeAmpere
04 Oct 2016, 01:26
Forum: NOTA
Topic: HOW do I add new maps to NOTA?????
Replies: 7
Views: 2693

Re: HOW do I add new maps to NOTA?????

I did try playing a non-whitelisted map in the spring lobby and experienced pretty massive de-sync. Is this a result of the map not being compatible? I LOVE nota. It's my favorite game mode. I like the unit scaling and especially the new naval unit models! but I wish there were much larger maps. Mo...
by PepeAmpere
04 Oct 2016, 00:39
Forum: NOTA
Topic: New notAlobby announcement
Replies: 32
Views: 13402

Re: New notAlobby announcement

I can't seem to see or select any other maps than the two included by default in the latest portable package install of NOTA from the main site, when setting up an AI skirmish game. I've placed them in the \NOTA\SpringData\maps folder where the default two are. Is there something else I need to do?...
by PepeAmpere
03 Oct 2016, 00:04
Forum: NOTA
Topic: N.O.E. AI
Replies: 1
Views: 1081

Re: N.O.E. AI

Is the only setting for this AI normal? Will more difficulty settings come later? Thanks in advance! Yes, there will be bunch of new options once we improve our AI tools to next generation. At least 2 new bots you can expect this winter. What I can reveal is fact, that new AI bots won't have such g...
by PepeAmpere
16 Sep 2016, 19:57
Forum: Help & Bugs
Topic: In search of the right game
Replies: 4
Views: 817

Re: In search of the right game

I like NOTA but i hate how they restrict what maps you can play There is a way how to avoid nota maps restriction 1) There is developer mode of the lobby which allows you to host skirmish game with any map you want. Only you need is the map which is unpacked in <map name>.sdd folder. 2) Use any oth...
by PepeAmpere
16 Sep 2016, 19:52
Forum: NOTA
Topic: HOW do I add new maps to NOTA?????
Replies: 7
Views: 2693

Re: HOW do I add new maps to NOTA?????

I do not understand. All the maps on springfiles.com are sd7 maps. I added them to documents/my games/spring/maps and that did nothing. I added them to documents/my games/spring/nota/gamelobby/maps and that does nothing AND it deletes all sd7 files and only keeps c1 files. How do i convert these to...
by PepeAmpere
16 Sep 2016, 19:48
Forum: Help & Bugs
Topic: Maps in Nota Client
Replies: 8
Views: 1074

Re: Maps in Nota Client

I saved my maps into the right folder and NOTA STILL does not recognize them. I saved into documents/my games/spring/maps and nothing. i've split the topic -- abma I think i was talking with you immex5 once you were online - seems few hours after you wrote this. To clarify it, notalobby client is u...
by PepeAmpere
07 Sep 2016, 00:27
Forum: Community Blog
Topic: [game] [Evolution RTS] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs
Replies: 14
Views: 12016

Re: [game] New Lobby Skin, New Wiki Work, New Tutorial Videos, New Maps, Overseer Morphs, Gaming Get-Together this weeke

I agree we should avoid strong words and crazy actions, but current situation is bad and its legit action to remove last three articles unless their creators update their approach or until technical solution is taken. Update, because for some reason I cannot edit my own posts. I agree we should avo...

Go to advanced search